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Posts with tag cataclysm-class-previews

Arcane Brilliance: Great balls of fire

It's time again for Arcane Brilliance, the weekly mage column that asks the question: Which balls are the best? The answer, of course, is also provided by Arcane Brilliance: balls of fire. Balls of fire are the best. Wait, what kind of balls were you thinking about? That's pretty gross. But Arcane Brilliance likes where your head is.

When the Cataclysm class previews were announced by Blizzard lo those many months ago, my initial reactions were a decidedly mixed bag.

Arcane scared the crap out of me. Mana Adept? It took several weeks and many hours of therapy before I could envision any sort of scenario in which that idea didn't sound like a terrible, terrible idea.

Frost struck me as kind of meh. I gradually became more excited after I thought about it for a while, but Deathfrost and Wall of Fog simply weren't all that thrilling as initial concepts.

Fire, on the other hand, sounded awesome.

A giant ball of conjured flame that travels along a set path, sending out tendrils of destruction that incinerate anything in its path? Sexy.

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Filed under: Mage, Analysis / Opinion, (Mage) Arcane Brilliance

Arcane Brilliance: Why Mana Adept might not suck

It's time again for another Arcane Brilliance, the weekly mage column that needs more screenshots. Yes, I'm reminding all of you that I need more pictures of mages to open this column with. They can be any pictures of mages, whether they're mages killing warlocks, or mages setting warlocks on fire, or mages destroying a warlock's self-esteem, or a mage stealing a warlock's lunch money, or a mage sneaking into a warlock's backyard and salting the earth so that nothing can grow there for a hundred years. Really, any mage screenshot will do. Send them to arcanebrilliancepics@wow.com; put "Mage screenshot" in the subject line, and sign the email with whatever name you want the picture to be credited to. My email's getting lonely. Seriously, all I get now are fake beta invites and porn. Sometimes in the same email.

Mana Adept concerns me.

I don't think I'm alone, in my concern, either. In fact, I think it's safe to assume that a very large percentage of arcane mages, upon reading about the coming mastery bonus for their spec of choice in the recent Cataclysm class preview, let out a collective sigh of deep unease.

The mastery bonuses for fire and frost are fairly straightforward. Fire is getting a powerful DoT component added to all of their direct-damage fire spells. Frost is getting a damage buff applied to all of their damaging spells but Frostbolt. Compare those to the mysteries of Mana Adept:

Bashiok
Mana Adept: Arcane will deal damage based how much mana the mage has. For example, Arcane mages will do much more damage at 100% mana than at 50% mana. If they begin to get low on mana, they will likely want to use an ability or mechanic to bring their mana up to increase their damage.


Wait ... what?

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Filed under: Mage, (Mage) Arcane Brilliance

Cataclysm Class Changes: Protection paladin analysis


While the above was the most-looked-forward-to possible change in Cataclysm, we still didn't get it. Hopefully, the developers will come to their senses and change this horrible oversight on their behalf, but until then we are perfectly happy with just adding the tauren to our list of Light-touched brethren.

Yesterday, the paladin class previews brought us a brief glimpse of things to come. Some of them were expected, while others were a little more out there. Overall, I think there will be a lot of tweaking to the class as a whole in the coming expansion. We're going to see more defenses removed from our brothers and sisters in the other specs as well as having some of their tools become available to us.

Let's take a look at some of these changes after the break.

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Filed under: Paladin, Analysis / Opinion, Cataclysm

Paladin class preview schedule change

The patient Paladins that have been awaiting the Paladin class previews have some very good news on the EU forums. The Paladin class preview that was previously scheduled for Friday, April 16th has been bumped forward to Wednesday, April 14th. For those of us in the US, that could very well be today. The blue post from the EU forums:


Wryxian
We are thankful for all the paladins and their patience in having to wait just a bit longer than others to get their Cataclysm class preview. While we had initially announced that we were planning to post the Paladin preview on Friday, April 16, we can now reveal that it will instead be posted on Wednesday, April 14!

Will Paladins see Radiance Aura as a full-fledged ability, or does Blizzard have something else up their sleeves for the Light-swingers? We'll be posting the Paladin class information once it's live -- a little sooner than expected. In the meantime, check out the other class previews, changes, and analysis in WoW.com's Guide to Cataclysm.

Filed under: Paladin, Cataclysm

Cataclysm Class Changes: Mage Analysis

Man, you go out of town for a few days and look what happens: Mages get Bloodlust and a warlock adulterates the mage column. Remind me never to do that again.

We'll look at the Cataclysm class preview in more detail in the coming weeks in warlock-free (I promise) verisons of Arcane Brilliance, but for now, let me unload some of my initial reactions on you.

New spells

Three spells were announced, and only one is a mechanic we're really familiar with.

Time Warp, which enters our arsenal at level 83, appears to be akin to what is arguably the single best raid buff in the game: Bloodlust/Heroism. One key difference exists, though, and that is that Time Warp will also turn mages, briefly, into rogues. Rogues in silly dresses. I really, really hope that this speed increase:
  1. is significant enough to make mages into truly mobile casters, both in PvP and PvE. I don't want a rehash of Blazing Speed, which was a fun mechanic that simply wasn't powerful enough,
  2. doesn't share a cooldown with Icy Veins (or whatever that talent's Cataclysm equivalent ends up being), or better yet, stacks with it, so as not to render that beloved spell redundant,
  3. and lasts long enough that it's worth blowing the cooldown either during the burndown phase of a fight (if somebody else isn't already using Heroism/Bloodlust) or during a high-mobility phase of a fight, simply for the haste bonus.
I'm incredibly excited about this spell, because of the three new ones, it's the only one we can safely say (with what we know now) will actually be awesome. We already know this spell's core mechanic works, and if the movement speed increase is worthwhile, this could truly be the defining spell of the expansion for mages.

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Filed under: Mage, Analysis / Opinion, Cataclysm

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