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Posts with tag cataclysm-hunter-talents

Cataclysm Beta: Hunter talent overhaul

Welcome to Scattered Shots, written by Frostheim of Warcraft Hunters Union and the Hunting Party Podcast. Each week, Frostheim uses logic and science (mixed with a few mugs of Dwarven Stout) to look deep into the hunter class. Got hunter questions? Feel free to email Frostheim.

As promised, Blizzard has completed a massive overhaul of the talent system in the Cataclysm beta. It's a change of biblical proportions: only 31 points to the bottom of the trees, no more Mortal Shots, no more Hawk Eye, Explosive Shot for free at level 10, dogs and cats living together ... mass hysteria!

A lot of what we're seeing right now looks a little bit crude. We have vastly different numbers of talents in different trees as well as some truly odd choices of what talents remain and which ones were removed. Suffice it to say (as we always say), this is just the beta; this is a first implementation of the new talent system, and expect many changes moving forward.

Join me after the cut for a complete look at what the talent system overhaul is currently doing for hunters in the beta.

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Filed under: Hunter, (Hunter) Scattered Shots

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