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Posts with tag catapult

Zarhym talks about the Isle of Conquest battleground

So one of the things we have coming our way in patch 3.2 will be the new Isle of Conquest battleground. Unfortunately, we don't know much more about it than the name, but that has not stopped everyone from speculating on what it could bring, whether it be a combination of some of the old mechanics from previous battlegrounds (Much like Eye of the Storm was a combination of Arathi Basin and Warsong Gulch) or completely new ideas. There's been hints it's more like Alterac Valley than other old battlegrounds, but for now, we're waiting impatiently for the PTR in the hopes of getting a real look.

Zarhym chimed in on one of these threads a couple days ago, and while he mostly told people they'd have to wait and see, one reply he did give suggests a sneak peek into what the battleground could be: "If "conquest" means the ability to catapult or parachute players behind enemy lines, then yes."

Ok, so it's not much, but it's there. There will be Catapults, and we will be flinging players in them! I know one of my favorite things to do in Alterac Valley back when it lasted hours was to sneak behind enemy lines to capture objectives or gather Frostwolf Hides and the like. Of course, I could do this because I played a stealthing Druid. Non-stealthers generally did not have the ability to sneak past all the PCs and NPCs blocking their way. But the idea of sending paratrooping special forces in to complete small objectives or even just flank the enemy is just plain sort of cool, if it ends up working out like that.

Beyond that, Zarhym also hinted that the Battleground revamp is coming along, but of course, once again, he had no information to offer. Will we see it in Patch 3.2? Hopefully, the PTR will come up soon and we'll know more for sure.

Filed under: Patches, Analysis / Opinion, News items, PvP, Battlegrounds

Ulduar on the Patch 3.1 PTR: The Flame Leviathan

The developers sent us for a bit of a loop today, putting an Ulduar boss up for testing with very little notice immediately after PTR maintenance. Matticus, ever reliable, threw together a quick 10-man raid and welcomed me along to try out the Flame Leviathan. Unfortunately, Michael Sacco (who walked you through Hodir and the Iron Council) wasn't able to go with us this time around. I think he did it on purpose so I couldn't make any jokes about his inability to perform, if you know what I mean.

The Flame Leviathan is the boss (or one of the bosses) that uses siege vehicles in its encounter in the outdoors portion of Ulduar. For the safety of those that do not wish to be spoiled on anything Ulduar related, I'll put all information on the encounter beneath the cut below.

Again, if you do not want to be spoiled, do not click the link below.

Read more →

Filed under: Patches, Analysis / Opinion, Events, Instances, Raiding, Bosses, Wrath of the Lich King

Around Azeroth: Orcish ingenuity

Reader FrostLapin of the Ursin Server snapped this shot of the Orcs latest ammunition strategy in World PvP. I can't wait to see how they are going to attack destructible buildings in Wrath's Lake Wintergrasp. Taurens perhaps? Flaming Warlock imps? The mind boggles.

Do you have any unusual World of Warcraft images that are just collecting dust in your screenshots folder? Because we'd love to see it on Around Azeroth! Sharing your screenshot is as simple as e-mailing with a copy of your shot and a brief explanation of the scene. You could be featured here next!

Filed under: PvP, Humor, Screenshots, Around Azeroth

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