Vinicius O. E. asked...
What happened to the dance studios?
Gallery: Phat Loot Phriday
Gallery: Wrath of the Lich King Dungeons
Welcome to this week's edition of Know Your Lore, bought to you today by assistant lore nerd Daniel Whitcomb.
Stalvan Mistmantle, an inhabitant of Duskwood, is one of those guys who just sort of sits there in lore, provoking admiration in some, malaise in others, and a lot of questions in others. Most Alliance have likely at least heard of him, but if you've leveled exclusively in the Horde, you may never have met him. His story is presented in a very sinister fashion, but as to the man behind the quest, and how exactly he came to surrounded by Necromancy and horror, that is a little less clear.
As an Alliance member, you first hear of Stalvan through a vision of Death received by Madame Eva. Specifically, she senses Death in the future for her granddaughter, and hears a name in her visions - Stalvan. Heading to Daltry, the town clerk, you begin your investigation. As you continue it, you find out more and more about Stalvan's life. Strangely enough, although it starts out benign, and in fact paints him to a pleasant fellow, an itinerant wanderer and country teacher, spirits appear and try to end your investigation violently. In addition, you often find yourself cursed simply from handling his old belongings.
Filed under: Engineering
It hasn't shown up on the Beta servers yet, but it's probably still one of the most eagerly anticipated instances of Wrath of the Lich King, especially for us old timers. I'm talking, of course, about The Culling of Stratholme in the Caverns of Time.
The nice thing about the Caverns of Time is that you can do stuff like this, sending people back to visit pivotal places, people, and things in the past without creating a whole new game. Despite the stumble in Mount Hyjal, when we appeared to go as tourists instead of agents of the Bronze Dragonflight to combat the Infinite Dragonflight, the Caverns of Time has been solid and well-liked, with 5-man instances that allow you to experience some important and intriguing lore and give you a definite story to follow in the instance, one that can be done in well under an hour.
Certainly, this model has lead to a lot of fans, and a lot of people hoping we'll see many more CoT dungeons to come. There's even rumors (or wishful thinking) that we'll get another Caverns of Time raid for Wrath, possibly The War of the Shifting Sands.
Whether it's true or not, I can't say, but the caverns definitely have room to expand. As the custodians themselves explain, passageways to new times could open up without warning, sending us off on new adventures. What times, places, and people would you like to visit via the caverns?
|Call to Arms: Deepwind Gorge||5/21 - 5/23|
|Call to Arms: Twin Peaks||5/24 - 5/27|
|Call to Arms: Eye of the Storm||5/28 - 5/30|
|Call to Arms: Silvershard Mines||5/31 - 6/3|
|Darkmoon Faire||6/2 - 6/9|
|Call to Arms: Alterac Valley||6/4 - 6/6|
|Call to Arms: Temple of Kotmogu||6/7 - 6/10|
|Call to Arms: Warsong Gulch||6/11 - 6/13|
|Call to Arms: Arathi Basin||6/18 - 6/24|
|Midsummer Fire Festival||6/21 - 7/5|
|Call to Arms: Strand of the Ancients||6/25 - 6/27|
|Call to Arms: Isle of Conquest||7/2 - 7/4|
|Call to Arms: The Battle for Gilneas||7/9 - 7/11|