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Posts with tag chris-robinson

Warlords of Draenor: New model adjustments in the works

There have been quite a few rumblings online about the new character models, pointing out that the models themselves all appear to have the same facial expressions with little of the variation we're seeing on live servers. Senior Art Director Chris G. Robinson hopped on Twitter yesterday to address the concerns, pointing out that the new models on the beta are by no means final, and of course still subject to change. In the case of the human female model, base animations are still undergoing adjustments to bring them closer to matching the original base structure and expressed emotion.



The base animation is the default expression on a model's face when they are not in any kind of active motion. It's the expression your character has when they are simply standing around in town, or on the character creation screen. Currently, the human female models in the beta are all wearing the same expression while they're standing around. With updates to the base animation, and the tweaks to eyebrows and other facial features as tweeted by Robinson, the models should once again appear just as diverse as they do on live servers.


Filed under: News items, Warlords of Draenor

Warlords of Draenor: Details on the art of garrisons

Senior Art Director Chris Robinson has been keeping us on tenterhooks awaiting the next Artcraft installment, dealing with Garrisons, and it's here!

It's a fascinating post, giving way more than just art, an insight into the design process and the "gameplay first" approach the designers have taken. We also hear from Wendy Vetter, the Dungeon Team's lead artist, who walks players through the process of making the new old, and the old new, as they borrow and adapt older textures and assets while still bringing them up to date with the new systems and graphical quality.

There's also input from the props team, giving information on the elements they've added into the mix, the storytelling side of design, creating a whole with items and their use. They're the team working on decoration and filling the space in the buildings.

It's another great installment in the series and a fascinating read!

Filed under: News items, Warlords of Draenor

Rumor: Are we getting a new character model preview this Thursday/Friday?


Chris Robinson, Senior Art Director at Blizzard, tweeted a pretty obvious hint of what's to come later this week in a blog post reveal on the official Warcraft site. As pictured above, it really looks like some new hair ... and where would Blizzard showcase new hair? On a new character model.

I don't think it's a very big stretch to say that another model preview is on its way. It could just be new hairstyles, however that'd seem pretty anti-climatic, especially given that we haven't seen any of the other models yet.

In fact, I'll go as far to say that this hairstyle looks like it belongs on a Human or Blood Elf (which we know are now in-progress for WoD). Stay tuned to your Warcraft news sites (especially on Twitter). Should be interesting!


Filed under: Rumors

Draenei and blood elf models now on list of planned updates

Draenei and blood elf players, it's time to get excited. According to a tweet made by Senior Art Director Chris Robinson, both sets of models are now also on the update list. While the Warlords of Draenor website has yet to mention this change, Robinson stated that the page simply needed to be updated to reflect the news. At BlizzCon, it was originally stated that the initial model updates would be for vanilla models only, and that blood elves and draenei would be addressed at some point after the new models were released for Warlords.

While this is amazing news, please note that this isn't an indicator or confirmation that all the new models will be available when Warlords is released. However, according to another Twitter post by Robinson, a new character reveal with an updated model is on the way. The character reveal will likely be posted on the official Warlords of Draenor website sometime soon. With the amount of progress already made with new models, I'm pretty excited to see what they're going to reveal this time around -- maybe new human or night elf models? We'll have to wait and see.

Filed under: News items, Warlords of Draenor

WoW Source talks Warlords of Draenor, new female Forsaken models

In the latest episode of WoW Source, Morgan Webb sits down with Lead Encounter Designer Ion Hazzikostas, Senior Art Director Chris Robinson, and Game Director Tom Chilton to talk BlizzCon 2013 and the next expansion, Warlords of Draenor. Along with an overview of the various features of Warlords, there's an exclusive look at the new female Forsaken models. Although these are just stills of the character model in progress, they're gorgeous -- and I can't wait to see them in action and live.

Check out the full video for insights and news about BlizzCon 2013, the development of Warlords of Draenor, and more. Those amazing new character models pop up at about thirteen minutes into the video, along with more footage of the other new character models already revealed at BlizzCon 2013.

Filed under: Blizzard, News items, BlizzCon

Tom Chilton suggests Mists of Pandaria "wildly overhyped"

Maybe Mists of Pandaria isn't quite as likely as we all thought. IGN PC had a chat with Game Director Tom Chilton about the rumors of the upcoming expansion, as well as the upcoming patch 4.3 and the possibility of WoW moving to a free-to-play model.

Chiming in on the subject of transmogrification was Art Director Chris Robinson, who explained a little about the details behind the feature and its restrictions. Robinson clarified that protecting class integrity was an important factor in both armor design and the upcoming transmogrification feature: "When you see those demon wings you know 'Okay that's a warlock,' you know you can apply that to his tier twenty-one armor but it's still a warlock."

So what about free-to-play? Chilton confirms that it's "definitely a possibility," but for those of you looking for an immediate free-to-play version of WoW, you're going to have to wait. Chilton clarified that the change would be a dramatic departure from Blizzard's current business model, and it would take quite a bit of convincing to switch models.

As to the subject of Pandaren ...

Speculation swirled recently regarding Blizzard's decision to trademark "Mists of Pandaria," as many thought it may indicate the name of the next World of Warcraft expansion. Pandaria, in Warcraft lore, refers to the home of the Pandaren, basically humanoid war pandas you may remember making an appearance as neutral heroes in Warcraft III. Chilton said the speculation was, "wildly overhyped." He added, "if you look at traditionally how we've handled that race it's been in those secondary products because we haven't realized it in the world. Most of the time when we do anything panda-related it's going to be a comic book or a figurine or something like that."

Comic books, figurines, or a new expansion? Time and undoubtedly BlizzCon will tell. Check out the full article over at IGN PC.

Filed under: News items, Rumors

Patch 4.3: Deathwing, cosmetic armor skins, and armor storage

European gaming convention Gamescom is in full swing this week in Cologne, Germany. German entertainment site Gamona.de sat down with both Tom Chilton and Chris Robinson to discuss the details of the upcoming patch 4.3, the patch where your dreams come true. It was revealed that the patch will include:
  • Deathwing's raid and three new 5-man dungeons
  • Cosmetic armor skins (!)
  • An armor closet to store old gear, freeing up bank space
As patch 4.3 will include Deathwing's raid, that probably means it will be the final patch in the expansion's overall narrative. If you doubted for a moment that Blizzard will announce the next expansion at this year's BlizzCon, doubt no more. We expect that these new 5-man dungeons will provide a new tier of heroics as well, pushing difficulty about Zul'Aman and Zul'Gurub.

Follow us past the cut below for details on cosmetic armor skins and more!

Read more →

Filed under: Cataclysm

Ashbringer TPB is pretty legendary


It was with a mix of anticipation and apprehension that I wrote about the Ashbringer Trade Paperback by Wildstorm which collects all four issues of the limited series. After all, I wasn't entirely impressed with the regular series featuring Varian Wrynn but thoroughly enjoyed Tokyopop's Warcraft Legends manga, so while I was decided upon getting Ashbringer, I had moderately low expectations.

The good thing about having low expectations is that it's hard to get disappointed. It turns out, however, that I didn't have to set my expectations so low... the Ashbringer comics are a very good read from start to finish, particularly for readers who play World of Warcraft. In fact, that might be its one caveat -- the Ashbringer limited series is a decent read for the average reader but truly shines for players, who are familiar with the story and recognize the characters.

Read more →

Filed under: Fan stuff, Lore, Comics

Ashbringer TPB out now

I haven't been a big fan of the whole Alliance-centric direction of the Wildstorm World of Warcraft comics, and I picked up the whole Varian Wrynn saga mostly out of a completist impulse rather than actual concern for the story or its characters. I also thought Ludo Lullabi had better samples of art on his personal site than what he showed in the comic, so when I found out the next story arc was going to be pencilled by Jon Buran, I wasn't too concerned. Buran is doing tremendous work so far. Of course, we all soon learned why Lullabi left the book -- he was tasked with illustrating the Ashbringer story.

The good news is that the Ashbringer comics which follow the story of the legendary blade showcase some of Lullabi's best work yet (with assists from Tony Washington). This owes largely to the spectacular coloring, done Painter-style by either Lullabi himself or an uncredited colorist. The painted covers by Chris Robinson add a sense of awe and wonder to the series, and each issue of the four-parter is rich with lore because it was written by Blizzard's own Micky Neilson. Even better news is that DC Comics has collected the mini-series in a hardcover edition available at your friendly neighborhood comic shop for $19.99. So soon after picking up Warcraft Legends, I think I'll need to make a little more space on my shelves...

Filed under: Analysis / Opinion, Fan stuff, Lore, Comics

BlizzCon Flashback: The Panels of BlizzCon 2008

Tickets are sold out for the day, and most of us are probably a little angry, but don't forget! There's another day of ticket sales on the 30th! If you haven't made your decision on whether you want to go or not yet, you're running out of time and it's probably a good time to look back on the BlizzCon that was. BlizzCon 2008 lacked any major World of Warcraft announcements, Blizzard's other franchises stole the spotlight last year, but that doesn't mean WoW wasn't there in spades. Let's take a moment to look back on that, shall we?
The Opening Ceremonies
BlizzCon 2008 kicked off with the opening ceremonies, hosted by Blizzard CEO Mike Morhaime. Morhaime delivered many facts and figures about the World of Warcraft at the time (if WoW were a country, it would be the 75th largest in the world), and announced a new class for Diablo III: The Wizard.

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Filed under: BlizzCon

Notes from the BlizzCon 2008 Art panel


Greetings from sunny Anaheim, California! One of this years WoW-related BlizzCon panels focused on the process and inspiration for the creation of the art for various aspects of Warcraft. There were a total of 7 people on this panel, lead by Chris "The Intern" Robinson, the Art Director for WoW. Also on the panel were other representatives from the various art teams, enough that there was some confusion as to where they were all sitting at first.

Before we get into the whole thing, I should mention the most important part: The artists all but said that giving visible armor to Druid forms is in the works!

Read more →

Filed under: WoW Social Conventions, News items, BlizzCon

Ashbringer Wednesday

If you love comic books, play World of Warcraft, and are interested in the lore of the Ashbringer -- all of which I actually apply to myself -- then you might want to set aside $3.99 and check out DC Comics' limited series about the legendary sword coming out this Wednesday, September 10. The first issue of a four-part limited series, the comic deals with the story of Alexandros Mograine, the Ashbringer himself.

Produced by Wildstorm Studios, the guys behind the World of Warcraft comic featuring the badass Varian Wrynn, the comic will be written by Blizzard Creative Director Micky Neilson and drawn by original WoW comic artist Ludo Lullabi with help from Tony Washington. The covers will be drawn by Blizzard Art Director Chris Robinson (not to be confused with the singer of The Black Crowes...), with variant covers from Lullabi and Washington.

Filed under: Lore, Comics

New DC Comic series to reveal Ashbringer's backstory

One of the most endearing new stories to be introduced into the Warcraft mythos by WoW is that of the Ashbringer, the blade of the Scarlet Highlord Mograine, which slew the Scourge by the hundreds and might have singlehandedly redeemed Azeroth, were it not for the treachery of his son, Renault. Unfortunately, beyond that and a little scene in Old Hillsbrad where we see the first steps of its creation, we don't really know much else of the story behind the fabled blade.

In September 2008, we'll learn a little bit more of it. On September 10th, DC Comics' Wildstorm division will release the first of a 4 issue miniseries that covers the history of the Ashbringer, both the sword and the wielder, Alexandros Mograine. The series is being written by Blizzard Creative Director Mickey Nielson, with art by Ludo Lullabi and Tony Washington. The first book will feature cover art by Chris Robinson, with a variant cover by Lullabi and Washington.

I know I'm excited. In fact, I think I'll call my local comics store now and make sure they'll carry it. Then again, I'm also a bit concerned. If this comic book gives us Ashbringer backstory that's important to WoTLK, does that mean they aren't releasing it until the series is done? I don't want to wait til 2009 to play a Death Knight, that's for sure!

Filed under: News items, Lore, Death Knight, Wrath of the Lich King, Comics

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