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Posts with tag cinematics

Patch 4.3: Watch Dragon Soul's cinematics

Spoiler alert: If you would rather check out these cinematics in game during the Dragon Soul raid, avoid clicking after the jump.

The Dragon Soul raid is finally here, and Deathwing's time is up. Now that brave heroes have thwarted Murazond's plans in the future, reclaimed the Dragon Soul artifact in the past, and escorted Thrall to Wyrmrest Temple in the present, it's time to put that bad boy to use. There are a total of four cinematics in the Dragon Soul raid, most of them 10- to 20-second transitional movies you get to watch as the action ramps up and Deathwing gets a face full of Dragon Soul.

Hit the jump for the three cinematics that are currently available to watch. We still have not seen the final cinematic, presumably Deathwing's ultimate demise, as of the writing of this article. Hopefully we will have it soon enough.

Spoiler alert: Do not hit the jump unless you want to be spoiled on these cinematics.

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Filed under: Machinima, Cataclysm

BlizzCon 2010: Warcraft cinematics panel

CATACLYSM WARNING: There are spoilers here.

The BlizzCon 2010 Warcraft cinematic panel took place Sunday morning and featured the answers to some of the most common questions about Cataclysm cinematics.

Of course, you might have seen the big news about the amazing worgen cinematic. This video is intended to take place in the in-character timeline right as you learn your character's fate in Gilneas. It provides you vital information about how your character was captured after joining the furry crowd and how it came to be in stocks in the middle of the town square.

The cinematic is fantastic. It's leagues different from the goblin cinematic. The goblin story is fast-paced and action-packed. The worgen story, by comparison, is moody and dark. It highlights the humanity of the worgen and sets the genre away from simple, raw adventure into something deeper and meaningful.

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Filed under: BlizzCon, Cataclysm

BlizzCon 2010: New Cataclysm worgen cinematic

As hinted during the Starcraft 2 cinematic panel yesterday, a new Cataclysm cinematic just debuted at the Cinematics: Cataclysm panel. As any beta worgen player could tell you, the "transition cinematic" that really kicks the story into high gear has been missing, and now we know where and what it is. As a quick gloss on what you'll see without spoiling anything too heavy, you'll see your character's transition from human to worgen, with some quiet speculation on whether your humanity's salvageable or not.

We'll post it as soon as we can find/get a copy on YouTube, but suffice it to say -- it rocks. I'm amazed at the quality the cinematics team can get out of the in-game models these days.

EDIT: A copy just went up and I've posted it past the cut. The quality's not that great, but I'll post a better copy as soon as one appears.

EDIT: High-quality copy now available past the cut.

BlizzCon 2010 is upon us! WoW Insider has all the latest news and information. We're bringing you liveblogging of the WoW panels, interviews with WoW celebrities and attendees and of course, lots of pictures of people in costumes. It's all here at WoW Insider!

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Filed under: BlizzCon, Cataclysm

Goblin cinematic: Escape from Kezan

Xfire user Zilas just uploaded what we believe to be the cinematic detailing the end of the goblin starting zone Kezan. Frankly, it's amazing. There are spoilers for the end of the first part of the goblin starting experience, so be warned.

Blizzard has, once again, topped itself in terms of cinematic quality and expression outside of its general pre-rendered cinematics. Hopefully the worgen transformation movie is just as awesome.

Filed under: News items, Cataclysm, Goblin

Blizzard's CG team talks about making those epic cinematics

Blizzplanet's got the tip on a great interview over at CG Channel with the Blizzard CGI team, responsible for, among many other great cinematics, putting together the Wrath intro trailer. We heard from this team back at BlizzCon, and here they give a little more insight into the thinking behind their process, rather than the process itself.

One of the first questions that comes up is one that everyone would like to ask: Why haven't we seen a longer feature from these guys? But they say that, as always, their first priority is making great games, not great features, and as much as people would want to see a 60 or 90 minute cinematic from this team, they work for a game company. They also talk about something they've been working more on lately: in-game cinematics. I saw this at work in Starcraft II back at BlizzCon -- while most of Blizzard's cinematics so far have been completely separate from the in-game art, Starcraft II introduces models that are high-quality enough to be rendered cinematically, so much of the actual cutscenes are in-game rather than in separately rendered CGI. But as the team points out, their goal is to make them no less awesome.

Finally, they do get into the nitty-gritty of designing their cinematics, and 3D animators will enjoy the ins and outs of how Blizzard made Arthas summon that Frostwyrm. We're just in awe of how much great work this team does -- hopefully we'll be seeing lots more of it in the future.

Filed under: Analysis / Opinion, Machinima, Odds and ends, Blizzard, NPCs, Wrath of the Lich King

Blizzard unveils Wrath of the Lich King Cinematic Artbook

So hey, this is pretty cool. I like to consider myself a connoisseur of video game art, owning a good number of hardcover, glossy-paged artbooks that help me out when a) I need some inspiration, or b) I need to feel really inferior about my art. The artbook released with the Collector's Edition of Wrath was very well put-together (and certainly an improvement over the original WoW artbook with its half-pages of pre-rendered art for every race but orcs and humans) and had everything I like in an artbook--but oh, what's this, Blizzard? An entire book that shows and discusses the process of making the Wrath cinematic? Yes, this will do.

Published by Insight Editions and titled The Cinematic Art of Wrath of the Lich King, it features 200 pieces of high-res concept art and CG renders, two 8x10 art cards with concept art of Arthas and Sindragosa the Frost Queen, lots of lore bits about major players in Wrath's storyline, and (I think this is the coolest) a 12-page illustrated storybook that tells the tale of Sindragosa. And even beyond all that, there's behind-the-scenes commentary about the cinematic every step of the way. It's valuable insight if you're interested in storyboarding, production, or just the Blizzard creative process.

I think we can all agree that it sounds pretty awesome, whether you're into art or WoW itself. You can pick it up, if you're so inclined, at for the very reasonable sale price of $19.77 USD. If you're as-yet-unconvinced, you can check out a preview of the book at Blizzard's Wrath site.

BlizzCon 2008 panel list revealed

Now that the scramble for tickets is over, it remains for the wounded and battered veterans of the battle against the Fail Murloc to gird themselves and march forward, looking for succor where they can get it.

Luckily, a list of panels for BlizzCon 2008 has been released, giving us something awesome to look forward to as we count down the days. For those of you who can't make it, be sure to check WoW Insider. We'll have liveblogs and notes from each WoW panel so you'll know exactly what was said and how it will affect your gameplaying experience. For the Diablo III and Starcraft II stuff, you'll be able to get the same treatment from our sister site, Joystiq.

Check after the break for a complete list of panel titles.

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Filed under: Events, Blizzard, News items, PvP, Instances, Raiding, BlizzCon

Predicting the WoTLK cinematic

Image from the Warcraft 3 trailerThe Gnomes are revolting on the official forums! Also, some of them are mad. Lead by Gnomium of the Aggramar server, they are demanding that they be included in the opening cinematic for WoTLK. It is certainly true that they haven't really had their chance in the sun for the past 2 major cinematics, although to be fair, the Trolls didn't get much more than a quick flash across the screen. Still, I can get behind this, and not just because I like my ankles non-bitten. Give them some Gnomish love, eh Blizzard? Maybe even let one use an engineering trinket without backfiring! Or, you know, just give us a tableau of Lake Wintergrasp with Gnomes being loaded into catapults and flung at the advancing Horde, either way.

Of course, we can't really have the WoTLK Cinematic be all Gnome all the time, so how do they fill the rest of it? I have to say, there's potential here. We'll probably need a massive army of Scourge, seething masses of ghouls dotted with the odd abomination or meat wagon. Perhaps we could see a group of adventurers descending into Azjol-Nerub only to be set upon by a platoon of vicious Nerubians. For the amazingly, unbelievably epic win, we could even feature a Blue Dragon vs. Red Dragon battle, since apparently Alexstraza herself will be helping us stop Malygos' mad plans to control all magic in the world. We'll probably also need at least one or two scenes of a "rebel" Death Knight fighting the scourge or breaking free of Arthas' control.

What do you think? What other scenes would you like to see in assuredly soon-to-be-released (We hope) FMV cinematic for WoTLK?

Filed under: Gnomes, Trolls, Analysis / Opinion, Odds and ends, Blizzard, Expansions, Lore, Wrath of the Lich King

Play it again, Illidan

I'd seen the opening cinematic of the Burning Crusade about 20 or 30 times (including in hilarious Gnome form), but after finally installing and repatching the expansion yesterday, I was pleasantly surprised when Illidan's voice spoke to me from beyond the portal, and the intro movie played out in fullscreen, high-resolution glory. By the time "You are not prepared!" showed up again, I was ready for some Warcraft.

And just in case you want to see it one more time, Drysc offers the following tip on the forums: Whether or not the movie shows up is controlled by a small file in the WTF folder (in your World of Warcraft install) on your computer called Just open that file up in Wordpad (or your text editor of choice. Change the "SET movie" line in there from "0" to "1", save the file, and you're ready to watch it all again whenever you start up the game.

Of course, if you're as cool as me, and you bought the Collector's Edition, you can also find the cinematic (along with lots of extras) on the included DVD-- in fact, it's the first thing you see when you put it in. But it's good to know that if you need to watch the movie in its computery glory, you can.

Filed under: Tips, How-tos, Machinima, Blizzard, The Burning Crusade

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