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Posts with tag city

Blizzard comments on the status of guild housing

The topic of player housing continues to crop up as a question
on the official forums. Blizzard has stated that guild halls or guild housing will not to be included in the game (at least, not any time soon).
According to Bornakk:

While this originally came up before I was around, I think this has been answered at some BlizzCons since then. While we think this could be a fun idea, we also like the idea of seeing a lot of people in cities and don't want to make main cities feel like ghost towns - if you need an example of this head to Silvermoon (yeah, that's a cheap shot, I know). So for now this idea remains an interesting idea but we'd have to make sure it fits into the game well and meets our expectations which are pretty high for something like this.

The last game I participated in which had guild housing was Guild Wars. Inside, it stored various mementos and trinkets from different epic quests or sigils that my guild had won in the Hall of Heroes (and this was a long time ago, mind you). But that was it! There wasn't much to do from a PvE standpoint. I think we had our own vendor and a "Guild Lord" (someone like Drek or Vanndar Stormpike in Alterac Valley). Later versions of the game had guilds attacking other guilds on their turf. The guild hall in this respect played a huge PvP component the game because the hall you selected would also be your home base complete with various terrain advantages and defenses if you were "attacked" by other guilds.

Now that would be cool.

Unfortunately, there just doesn't seem to be a purpose to having a guild hall in the game. However, I'm not going to completely discount the idea. Just because the developers have said they're ruling it out now doesn't mean it won't be included later in the future. Players continued to ask about flying around in the Eastern Kingdoms and Kalimdor, right? All it takes is a new expansion, but at least we're getting it.

I'm shotgunning the Beer Garden.

Filed under: Analysis / Opinion

No sanctuary cities in Cataclysm

We heard about this last year at BlizzCon but Zarhym has reaffirmed that Cataclysm will not feature any new capital cities that are considered a sanctuary. There will not be a new Shattrath or Dalaran. I personally believe its safe to assume that the present faction capital cities will see a few facelifts. Maybe a small cave in or something at Ironforge? Perhaps a toppled tower in Stormwind?

I'll be happier for not having to share city space with Horde players. Actually, now that I think about it, no more "Lagaran!" Perhaps I won't disconnect every once in a while when I fly in to the city during peak hours. For me, I'll be running circles around the Stormwind bank steps. But since Dalaran has portals to all the major cities, it wouldn't surprise me if it continues to be the major transportation hub of choice for players looking to travel around the world.

World of Warcraft: Cataclysm will destroy Azeroth as we know it. Nothing will be the same. In's Guide to Cataclysm you can find out everything you need to know about WoW's third expansion. From Goblins and Worgens to Mastery and Guild changes, it's all there for your cataclysmic enjoyment.

Filed under: Analysis / Opinion, Expansions

Ulduar maps aplenty

Haven't loaded up the PTR and gone to check out Ulduar for yourself yet? The good news is you've got lots of ways to see it online -- in map form. Reader Evan B sent us the version in the picture to the right (click it for the full version, and it's big) -- he cut and pasted together the in-game map screenshots to make up a to-scale version of what the instance looks like. Our friend Stompalina also has a version, cut together from what looks like the minimap ingame, so you can get a little clearer idea of what the textures look like in each section of the instance.

And StratFu sent us an interactive map of the Titan city, with hover-over tooltips on each boss and click-through information for what we'll face inside. Strategies are still being fleshed out completely (and remember, this is the PTR, so everything is subject to change). But if you're looking for as much info as possible on what's waiting for you inside the brand new raid of Ulduar in patch 3.1, there's lots of places for you to find it.

Filed under: Analysis / Opinion, Fan stuff, Odds and ends, Instances, Raiding, Wrath of the Lich King

Ghostcrawler on dual specs and loot tied to achievements

So sayeth the Ghostcrawler and so we shall listen. He spoke today regarding a few issues that are of prime importance to many players. However instead of long rants or detailed analysis on the issues of raiding difficulty, dual specs, and achievements he presented them in bullet points.

First dual specs, a topic hot on everyone's mind. He provided some new insight into how things will work. In particular he said that "It will be trivial to do in town. You will also be able to do it out of towns, but not as trivially." This is new information and should make everyone tingle with gleeful anticipation at how trivial it might be to switch specs while in Dalaran.

He also makes mention of things we already knew. They are aiming to allow people to swap glyphs and action bars with the dual spec feature, and that it should be along ideally in the next major content patch.

That patch cannot come soon enough.

In addition to the dual spec information, Ghostcrawler went into some points on raid difficulty. While there isn't any really new in terms of how difficult the raiding environment is (or isn't) and what may lie in store for the future (a harder Ulduar raid zone), there is some new news about loot tied to achievements.

Read more →

Filed under: Items, Analysis / Opinion, News items, Raiding, Talents, Mounts

Forum Post of the Day: Dalaran and faction animosity

When Wrath launches next year huge changes are in store for the people and places of Azeroth. The greatest reason I love this game is because of the compelling storyline underneath it all. We not only have great characters and plot lines to interact with, those plot lines progress, which is not always the case in an MMO. Dalaran, for instance, which has been sealed away for generations, will be opened up as the new capital city for those traveling to Northrend.

But some are not happy with the prospect of another neutral city akin to Shattrath. As Sorun of The Venture Co sees it, shifting Dalaran from an Alliance city to a neutral city would only harm the lore. He says that the factions want to hate each other, want to be pitted head-to-head at every turn, and certain elements in TBC and elsewhere have shown a trend toward cooperation he doesn't like at all. Drysc mentions that no one has yet confirmed that the city will be neutral, and Neth makes a valid point on the subject later on in the thread:

I think it's a bit too early to be worried or upset about what is and isn't going to be in Dalaran. When we are further along and have information on it, we'll share it with you all. In the meantime, remember, Dalaran is filled with the world's most powerful magic users. While they work together, they are also filled with many different personalities and more importantly, have a bit of a crisis on their hands by the name of Malygos. I am going to hazard a guess that the Kirin Tor are going to be using all the available resources they can to survive the onslaught.

Irregardless of whether or not Dalaran ends up a neutral city, the forum thread raises an interesting topic: do players really want to hate members of the opposite faction? I know there is plenty of rivalry between the Horde and the Alliance, some created by the game itself and some created by the players. But I personally play characters of both factions and can't really say I prefer one over the other. Maybe I'm in the minority, I'm not sure. Perhaps you can help out here. Do you prefer hatred and animosity between the factions, or is cooperation more your thing?

Do you hate the opposing faction?
Yes2041 (49.8%)
No2056 (50.2%)

Filed under: Polls, Analysis / Opinion, Factions, Forums

Dalaran might be Alliance-only

Sorun is a rogue who loves his Horde-Alliance conflict. As he posted on the forums, he feels that every action and little quest in the World of Warcraft should reflect the reality of War that exists in that world, not the good old intra-faction get-together that Shattrath has turned out to be. If Dalaran is going to be a neutral city in Wrath of the Lich King, however, it could really mess up the lore and war-filled feeling of the game:
Neutral Dalaran? How does that even make any sense when horde to this day have quests to go attack the ruins of dalaran and can and have been freely killing the wizzards [sic] all around that area.
He's got a point there. What is Blizzard really going to do with Dalaran in the next expansion? Read on to see what Blizzard says about it.

Read more →

Filed under: PvP, Expansions, Lore, Wrath of the Lich King

Breakfast Topic: Your favorite city

Easy one today: what's your favorite city in the World of Warcraft? Even though I'm Horde through and through, I have to say I really love Darnassus. It was the first "big city" I encountered in the game, and at the time I didn't even know places like Stormwind, Orgrimmar, and Ironforge existed. It's fairly simple to navigate, and the huge buildings and floaty forest atmosphere-- especially the Temple of Elune-- make the whole place uniquely magical. It's a shame that it's off the beaten path, because it really is a great city.

And while I know it's probably the first city a lot of people think of, Shattrath is a cool city, too. I don't think it's actually my favorite city, but on the first night I ever played Burning Crusade, I remember cresting the hill from Zangarmarsh, seeing that big pillar of light coming out of the center of Shattrath, and realizing I was finally playing something new in WoW. I can only hope that seeing Dalaran in Northrend lives up to the experience.

And by city, I don't just mean huge metropolis, either-- I really like Sun Rock Retreat, and visiting Freewind Post at the top of Thousand Needles is always fun, too (in fact, Thunder Bluff is great for that sense of height as well). So where's your favorite settlement in the whole world (of Warcraft)?

Filed under: Breakfast Topics, NPCs

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