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Posts with tag clam-meat

I'm clamming it up


I was doing a bit of research tonight for upcoming articles about patch 3.0.8, and I came across some more changes to clams. Yes you read that right, clams. The little things you get after killing every damn murloc and sea creature.

This topic deserves an article for a few reasons. First, let's take a look at all the changes to clams since 3.0.2:
  • Clams are now stackable in stacks of 20. (Patch 3.0.2)
  • Players can now open clams while riding a vehicle, sitting, mounted, stealthed, and invisible. (Patch 3.0.8)
I look at this and think to myself "Some at Blizzard spent time thinking about different conditions that clams needed to be opened up in, wrote out a list, discussed it with someone, and then implemented the changes."

And further, someone said "Clams take up too much bag space, let's let them be stacked together."

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Filed under: Items, Analysis / Opinion

The Queue: Bloody rare


Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft.

We had no maintenance today, what a pleasant surprise! Rolling Restart Tuesdays are always a nice breath of fresh air. Or wait, was that what regular maintenance Tuesdays are for? Hmm. I can't keep this 'fresh air' concept straight at all so let's just start on the Q&A.

Etcee
asked...

Can you explain exactly how rare spawns in Northrend work? I've heard multiple theories - from "Every 20 or so hours for spawn," to "Only one rare mob is alive at a time, and the next one doesn't spawn until that one dies," etc.

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Filed under: Items, Analysis / Opinion, Raiding, Wrath of the Lich King, The Queue

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