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Posts with tag clam

The Queue: Clam stacking sea mounts


Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft. Adam Holisky will be your host today.

Good afternoon all. I want to give a shout out to everyone in Fargo, North Dakota who is dealing with the flood that's going on, in particular everyone who is busy sandbagging. It's big, bad, and full of water. But on the plus side there are now ducks outside of my apartment, and I live two and a half miles from the Red River. But ducks are cool. It's made me want to go fire up Duck Hunt. I may be pawning off The Queue this week to Alex, depending on how bad things get in my area. He's anxious to talk about Mountain Dew I hear.

Palatel asked...

"Any idea on how the leader of a Battleground is determined?"

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Filed under: Analysis / Opinion, PvP, The Queue

Cooking and clams get more convenient changes in patch 3.1

The patch notes for the 3.1 PTR have recently been updated, and they have quite a few nice updates and a few things that should make things more convenient for cooks everywhere. We were promised cooking would be easier in 3.1, and these patch notes definitely deliver on that promise. Let's check out the changes (compiled courtesy of MMO-Champion), which include even easier campfires and those 2 promised recipes:

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Filed under: Cooking, Patches, Analysis / Opinion, News items, Wrath of the Lich King

Predicting a clamity: Patch 3.1


We've had some rather...bumpy... patches as of late from Blizzard. In patch 3.0.2 the servers were down for what was nearly a day before hand, and when the patch finally did arrive not everything was as it should have been. It took a month's time for all the changes to make their way to the live server.

When Wrath of the Lich King was launched, there were countless servers inflicted with near game-ending lag and connection problems for people. And that's not to mention the hour long queues many of us faced (and still face to some degree).

Patch 3.0.8 brought with it a whole new host of issues, leading Mike Schramm to proclaim The Disaster of Three-Oh-Eight. There are still lingering issues from that. Just ask any Hunter about the cower bug.

So while we sit here with bated breath waiting for new information about patch 3.1, there is a little voice going on in the back of my head. "Do you really want this, Adam? Do you really want your email box to be flooded with tips about how buggy the patch is?"

But then I think of happier things, like clam stacking, and I smile.

I want to take a poll today. Do you think patch 3.1 will be a clamity or a cheering celebration?

Patch 3.1 will be...
Working great on day one895 (7.4%)
Working after one or two bug fixes7089 (58.7%)
Failing hard core until 3.22474 (20.5%)
The end of WoW1613 (13.4%)

Filed under: Patches, Analysis / Opinion, Blizzard

I'm clamming it up


I was doing a bit of research tonight for upcoming articles about patch 3.0.8, and I came across some more changes to clams. Yes you read that right, clams. The little things you get after killing every damn murloc and sea creature.

This topic deserves an article for a few reasons. First, let's take a look at all the changes to clams since 3.0.2:
  • Clams are now stackable in stacks of 20. (Patch 3.0.2)
  • Players can now open clams while riding a vehicle, sitting, mounted, stealthed, and invisible. (Patch 3.0.8)
I look at this and think to myself "Some at Blizzard spent time thinking about different conditions that clams needed to be opened up in, wrote out a list, discussed it with someone, and then implemented the changes."

And further, someone said "Clams take up too much bag space, let's let them be stacked together."

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Filed under: Items, Analysis / Opinion

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