Officers' Quarters: The road to mediocrity

Every Monday Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership.
We've all come across those mediocre players. They are the hunters that can DPS but don't know how to trap a mob; the shamans that never break crowd control but windfury their way to the top of the aggro list every single pull; the warriors who excel at single-target tanking but can't hold more than one mob at a time. Where do these players come from, and how do they stay so mediocre after 70 levels? The author of this week's e-mail thinks he has the answer: The road to mediocrity is built by your own guild.
Scott,
I enjoy your Officers' Quarters articles on WoWInsider.com, so maybe you can tackle this subject for me in your next piece:
I am now a casual player (played since beta and used to be hardcore) and I'm in this nice and friendly social guild. I'm not an officer, nor do I have the desire to be one. I just want to log on and do whatever I feel like with my limited play time. This guild puts no pressure on me and I appreciate that.
The guild leaders' philosophy is to be helpful to one another – helping on whatever is needed by other members. Guild members get rank up by how much they help others. This was a noble idea . . . but there's a huge caveat.
One of the things that lower level members often ask higher members for help on is to run them through instances. However, there's a very bad side effect to this: mediocrity.
Filed under: Officers' Quarters (Guild Leadership)

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