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WoW Archivist: An ultrasafe history of engineering

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WoW Archivist explores the secrets of World of Warcraft's past. What did the game look like years ago? Who is etched into WoW's history? What secrets does the game still hold?

If you're an engineer, you're accustomed to the chance of failure. The state of the profession throughout WoW's ten years is a bit like a goblin device. Sometimes engineering has succeeded incredibly well. The shiniest of rewards showered down on the profession from Blizzard's workshop like Thorium Grenades of Joy. During other eras, the profession has backfired, blasting shrapnel in players' faces like so many Explosive Sheep.

No one would argue that engineering is in a pretty good place right now, especially considering the newly revealed Sky Golem. It's one of the sickest mounts in the game, it transforms, it lets you harvest herbs without dismounting -- and it's only craftable by engineers.

In the family of primary professions, engineering has always been the weird uncle. No other profession makes such a diverse and bizarre array of products. Engineers can make ranged weapons, a shield, armor of all four kinds, consumables, pets, mounts, trinkets, utility items, "enchantments," "gems," "keys," feasts (yep), fishing lures, portable crafting stations, and specialized bags. It's also the only remaining profession that is still divided into exclusive specializations: goblin and gnomish engineering.

Let's look back at the early days of the profession and how it has evolved through the last four expansions.

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Filed under: WoW Archivist

15 Minutes of Fame: Anthropologist Bonnie Nardi on WoW culture and art

From Hollywood celebrities to the guy next door, millions of people have made World of Warcraft a part of their lives. How do you play WoW? We're giving each approach its own 15 Minutes of Fame.

We've written before at WoW.com and even here in 15 Minutes of Fame about attempts to study World of Warcraft culture from a sociological, psychological or anthropological point of view. In all of these cases, the researchers in question have logged time playing WoW as part of their research, albeit some with greater degrees of immersive success than others.

So I was very pleasantly surprised to learn that Bonnie Nardi, a University of California-Irvine expert in the social implications of digital technologies and author of the rather blithely titled My Life as a Night Elf Priest, not only rolled the token raiding character in order to observe the curious behavior of the raiding animal -- she actually enjoys WoW in its own right. Rather than cautiously sniffing WoW culture only to generate another wide-eyed, ZOMG-look-at-this-funny-lingo report from the digital field, Nardi dove deep enough to play in four different guilds: a casual raiding guild; a raiding guild composed of fellow academics; a small, casual guild; and her own friends-and-family guild. Our two-part interview with Nardi, packed with opinion and cultural analysis, reveals a witty approach to WoW culture that successfully combines academic insight with the familiarity of a seasoned player.

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Filed under: Interviews, 15 Minutes of Fame

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