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Posts with tag coldarra

New quests on the PTR point to legendary weapon's origin

More news, in the form of a few quests datamined from the PTR, has cropped up about the legendary staff that will be available this expansion. While we've talked about the possible links between the staff and the upcoming War of the Ancients raid, nothing had been confirmed. However, the quests seem to be pointing to something a little different.

In the quest A Legendary Engagement, players are sent to the Caverns of Time to speak to Anachronos. Anachronos is the acting "leader" of the Bronze Dragonflight in Nozdormu's absence; we first encountered him way back during the quest line to open the gates to Ahn'Qiraj. Oddly enough, it seems as though Anachronos requires your presence immediately -- something that's more than a little strange for a reclusive bronze dragon.

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Filed under: News items, Lore, Cataclysm

Breakfast Topic: Terrible things

Back-channel team discussion these past few days has been reminiscing about the Warcraft series' best bits of lore, and eventually discussion turned to the things that we wish Blizzard had revisited or expanded. Zul'jin came up, with people a bit uncomfortable that the great story promised by the Zul'Aman trailer didn't transition to the actual raid very well. "Both Horde and Alliance had perfectly good reasons to raid it," Rossi observed. "Instead, we go there because someone wants to plunder Amani riches."

That made us think about all the stuff we do in-game that kind of makes us...well, bad guys, for lack of a better term, and we started wondering -- what's the worst thing that player characters have done (or been asked to do)? Setting Teron Gorefiend loose has to rank pretty high up there. Then there's that torture quest out in Borean Tundra, which squicks people to this day. While we're on the subject of Borean Tundra, nobody particularly liked thinking about a daily quest offered in Coldarra, or the ugly results of Horde questing in Howling Fjord. If you wanted to look at the whole "player evil" thing from a larger perspective, you can even make a case that player-generated PvP is, within the context of WoW's lore, one of the more significant contributions to faction antagonism and war.

So what's the worst thing that your character has done -- or, failing that, the thing that you still feel the worst about? I've already got my pick.

Filed under: Breakfast Topics

The Queue: Patience is a virtue


Welcome back to The Queue, WoW.com's daily Q&A column where the WoW.com team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

This is usually the part where I try to be funny and write an eye-grabbing intro to The Queue. Today, that goes right out the window. Why? Because I'm busy. Busy doing what, you ask? Picking our new columnists! We have some good ones this time around, folks. Keep an eye out.

Anonymoose asked...

"Why does Keristrasza always yell "Preserve? Why? There's no truth in it! No, no, no!" whenever you engage? How is it relevant, lore-wise, to anything we did for the Red Dragonflight in and around the Nexus? Why is she frozen there in the first place?"

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Filed under: Analysis / Opinion, The Queue

Ask a Lore Nerd: Speculative speculation

Welcome to Ask a Lore Nerd, where each week blogger and columnist Alex Ziebart answers your questions about the lore and history of the World of Warcraft. Ask your questions in the comments section below, and we'll try to answer it in a future edition.

Today's edition of Ask a Lore Nerd is a bit heavy on the speculation side, so be warned before you start reading. We've had a lot of questions recently that we don't yet have answers to, but are asked frequently enough that I suppose I should see what I can say!

vyx asked...

"Okay, so speaking of life and death, this has bugged me for a while -- how do we explain the fact that some characters (Horde and Alliance legends for example) have died, but yet every Priest, Pally, Shammy and Druid can rez people anytime they want?

I realize it's a game and it wouldn't be so much fun if you died and then had to reroll a level 1, but there needs to be some type of lore explanation as to why people can be rezzed, but also can 'really die.' Are we supposed to just not worry about this or is there an explanation?"

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Filed under: Analysis / Opinion, Lore, Wrath of the Lich King, Ask a Lore Nerd

The OverAchiever: Completing Nothing Boring about Borean


Every week The Overachiever gives advice, walkthroughs and guides on completing your latest Achievement obsession.

Last week, I kicked off this new column covering the "I've Toured the Fjord" Quest Achievement for the Wrath starting zone Howling Fjord. Today, as promised, I'm going to cover the Quest Achievement for the other starting zone in Northrend, Borean Tundra with "Nothing Boring about Borean" (A/H)

But first, I want to highlight some excellent resources brought to my attention in the comments of last week's column. I stated that there was no way to track which quests you have completed and which you haven't. Turns out you can with an AddOn called Everyquest. It can only track quests you've done after it's been installed, but you can manually mark off quests you've done previously. An alternative is QuestGuru.

Another good tip is to turn on your low level quest tracker if you are going back to older zones to finish off quests. You'll find it by right-clicking on the magnifying glass icon on the edge of your mini-map.

Now, on to the good stuff!

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Filed under: Guides, Wrath of the Lich King, Achievements, The Overachiever

Poaching for skins

I have to thank you, other players on my realm. If it wasn't for you, I probably wouldn't have reached 450 Skinning already. Yes, the garbage of dead mobs that you leave behind becomes my profit -- when you leave that worg corpse or the dead drakonid behind, I'm all too happy to run over, skin it, and clean up that little mess you've made, while sticking a little gold in my pocket as well. Matthew is right there with me -- he calls it poaching, though we're both referring not to stealing, but to simply skinning the leftover mobs of all those players before us.

Truth be told, I probably poached more than ever down in the mines of Netherwing Ledge -- there were always players killing down there, and what they didn't skin, I did, both for the quest skins and for my own Knothide. But in the expansion, things are even better -- everywhere I go, there are fields of leftover mobs, and even when someone is able to kill a mob before I get there, I hover over them to pick up the skin afterwards.

Matthew has put together a list of all the great places to pick up extra skins -- I'll agree that Coldarra is full of poaching options right now, as is Kamagua on the other side of the continent. Grizzly Hills, also, is not only full of creatures to skin, but lots of leftover corpses as people quest across the zone (though odds are that if you keep up on skinning, you'll be 450 by then anyway). Think of it as a service -- we're the garbagemen of the realms, cleaning up your kills so the next can spawn and the circle of loot can go on.

Filed under: Skinning, Items, Analysis / Opinion, Tips, Leveling, Making money, Wrath of the Lich King

Wrath 101: How to get to Northrend and where to go once you get there


How do I get to Northrend?
For Alliance, head to the northernmost dock at Stormwind Harbor to get to Borean Tundra or take the boat out of Menethil Harbor in the Wetlands to be dropped off in Howling Fjord.

For Horde, the zeppelin in Ogrimmar leads to Borean Tundra and the zeppelin out of Undercity will take you to Howling Fjord.

Consider camping out your character at one of these spots the night before launch so you can head right over as soon as you have the expansion loaded on your system.

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Filed under: Tips, Instances, Expansions, Mounts, Wrath of the Lich King

Ask a Beta Tester: A closer look at the starting zones and other things


There's only about a week left of Ask a Beta Tester, so get your questions in while you still can! You can be special like Radiophonic and get your name all bold-like up here! I guess we could actually answer the questions, too...

So I'm hearing that there are tons of quests in all areas, has the allowable number of quests in your quest log expanded or should we all start getting those last 10 or so completed?

The number of quests you can have in your log is still limited to 25. If you stick to one zone at a time, it's very highly unlikely you'll ever have more than 15-20 quests in your log at once. If you're anything like I am though, curiosity will probably get the best of you and you'll end up questing in 2-3 different places at once and you'll need that space in your quest log.

You might want to finish up the quests you have now, or when Wrath comes around you can scribble down where you got them, abandon them and go back later.

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Filed under: Analysis / Opinion, Events, Expansions, Wrath of the Lich King

WoW Insider previews Wrath of the Lich King's Borean Tundra

Continuing the series of zone previews we began with the Howling Fjord and the Dragonblight, we now present you with the Borean Tundra. The Borean Tundra is one of two starter zones in Wrath of the Lich King (the other being the Fjord) and is accessed via the Stormwind Harbor for the Alliance, and the Orgrimmar zeppelin tower for the Horde.

Personally, most of this zone is my least favorite aesthetically with the exception of the Coldarra (above). The visuals are alright in those zone, but it's really carried by strong quests and stories. Still, that doesn't mean it's an ugly zone, certainly not. The others simply set the bar really high, and I still strongly recommend checking out the gallery if you don't mind being spoiled a little bit. Speaking of spoilers, there are a couple of story spoilers in this gallery but they're very minor. None of the massive, epic questlines are spoiled in this gallery. Especially not the one where you go to-

Filed under: Expansions, Galleries, Wrath of the Lich King

The Oculus revealed

In an amazing example of the nonlinearity I mentioned yesterday (and was discussed at the Raids and Dungeons panel at the WWI), we've been given a sneak preview of the upcoming Wrath of the Lich King dungeon, The Oculus. The Oculus is a wing of the Blue Dragon-centric branch of dungeons, The Nexus.

The Oculus itself is not quite an indoors dungeon, not quite an outdoors dungeon. It is actually a series of tiered, floating rings, which you can see in the picture to the right. Which means you need a way to get between the rings, right? Right! How will we do that? Partway into the dungeon, you acquire a drake that allows you to fly within the Oculus! These drakes come in a few different flavors: DPS, Tanking, and Healing. You're allowed to pick and choose between them, too! Give your healer a break, and let them fly around on the DPS drake! They'll need to start healing again as soon as they're on the ground, so it'll only be a brief reprieve.

The dungeon will be, as I mentioned, nonlinear. All of the bosses will likely need to be killed before the dungeon is 'complete' but you're allowed to pick and choose which order you want to do them in. The simple idea of actually having a choice in that is exciting to me, especially after The Burning Crusade's linear, railroad dungeons. This drake mechanic also makes me curious about what other new features we'll run into in dungeons. Will we see siege vehicles in 5 man instances, like we're seeing in Lake Wintergrasp and the new battleground? What other challenges could be waiting for us, besides Stratholme-esque timed runs?

Filed under: Analysis / Opinion, Instances, Wrath of the Lich King, Worldwide Invitational

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