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Posts with tag combat-rogue-encrypted-text

Encrypted Text: Why does Kick cost energy?

kicked
Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here.

Rogues have always been the premier interrupters of World of Warcraft. Back in the day, druids and paladins didn't have any interrupts, much to their chagrin. Warriors couldn't interrupt from Berserker Stance, which left them unable to interrupt effectively. Up until recently, death knights and monks didn't even exist. Shamans have been valuable in the past with their short-CD interrupts, but the main job of locking down a target always fell to the rogues.

Rogues have been tirelessly interrupting spells since WoW's launch 8 years ago. Individual mobs use spells quite frequently. You're bound to find an array of dangerous casters in a dungeon. Interrupts have been a crucial raid mechanic from the days of Molten Core. Other players are also notorious for trying to cast spells at rogues. Kick has been a featured part of the rogue arsenal for years. So why has it failed to evolve alongside the other interrupts?

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Filed under: Rogue, (Rogue) Encrypted Text

Encrypted Text: Stabbing your way through Mogu'shan Vaults

elegon rogue
Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here.

The tier 14 raiding system is a new experiment by Blizzard. I actually see Mists' first batch of raid content as three sub-tiers underneath the tier 14 umbrella. Mogu'shan Vaults is the introductory raid that can be done in mostly blue gear. The Heart of Fear requires purple-equipped raiders and a skilled roster. Finally, the upcoming Terrace of Endless Spring will be a challenge even on normal difficulty. The early heroic bosses have already been toppled, while I expect it will be weeks before we see the difficult Terrace cleared on heroic.

Everybody has to start somewhere, and chances are that you're starting in Mogu'shan Vaults. If you're equipped with a mix of heroic blues and an epic item here or there, you'll be fine in MV. Rogues are performing quite well in MV, in spite of being a melee class. We have several tricks that allow us to maximize our damage against the first six bosses that we face in Pandaria.

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Filed under: Rogue, (Rogue) Encrypted Text

Encrypted Text: Breaking the rogue rules

rogue mace
Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here.

Rogue rotations haven't changed significantly since Cataclysm. Each of our three specs has a new element or two added to the mix, like Blindside and the revamped Revealing Strike. The combo points and energy systems keep on ticking, enabling our familiar rotations in yet another expansion.

Rogue mechanics, on the other hand, have had several significant tweaks. While each change is significant on its own, what's really interesting is how they fit into a larger story. The "quick offhand" paradigm that has lasted for years is breaking down. Rogues are bringing significant buffs and debuffs to every environment. Combo points are more fluid than ever. Rogue rotations may not have evolved since Cataclysm, but the class as a whole certainly has.

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Filed under: Rogue, (Rogue) Encrypted Text

Encrypted Text: Rogues rotations by the numbers

scribbles
Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here.

The task of giving rogues three unique specs is incredibly difficult. Our class design doesn't allow for much flexibility in our mechanics. Assassination, combat, and subtlety all rely on the same energy bar and the same combo points to get the job done. The cyclical rotation of generators and finishers is always going to make up the core of our button presses.

Rogue spec diversity is maintained by three main tenets: differing finishers, interesting cooldowns, and a unique generator mechanic. All rogues will be using Shadow Blades as often as possible and Feint to reduce their damage taken. The utility abilities of the class have been consolidated, and the variance in how we deal our damage is what's left to separate each spec.

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Filed under: Rogue, (Rogue) Encrypted Text

Encrypted Text: Rogues are reluctantly leading the melee pack

blade flurry
Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here.

If you were to ask a random rogue how the class is doing, you would receive one of a dozen answers. Many rogues are frustrated with the class' transition to passive damage and the meager number of actions we perform to maintain our rotations. I have met rogues that are both extremely disappointed and incredibly enthusiastic about how we're competing in PvP. For every subtlety rogue that longs to have Preparation back, there's an assassination rogue that is praising Shadowstep's usefulness.

If you take an empirical look, like our friend Rfeann suggests, you'll see that rogues are doing quite well in Mists of Pandaria. Assassination rogues are sitting at the top of the melee DPS classes in Mogu'shan Vaults, and of course we're untouchable on the combat-friendly Stone Guard encounter. We're not at the same ridiculous level of DPS as we were in patch 4.3 with our legendary daggers, but we're still making a name for ourselves against raid bosses. Why are so many rogues discontent when we look to be doing so well?

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Filed under: Rogue, (Rogue) Encrypted Text

Encrypted Text: Combo points, chi, and your slow rogue

leeching poison
Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here.

The official rogue forums are one of the last places that I expect to find a blue post. The community managers tend to avoid the class-specific boards, and our rogue nook tends to have a poor signal-to-noise ratio. However, the recent thread titled "Why we are energy starved" was graced with several blue posts from Daxxarri. The original poster, Cloake, was lamenting on the fact that our finishers cost both energy and combo points to use.

Several posters commented on how our cousins, the windwalker monks, have solved this by having their chi finishers only consume chi and not energy. Daxxarri commented that Jab, their version of Sinister Strike, isn't exactly a great damage-dealer like our generators, so it's hard to make a direct comparison. Rogues aren't monks, and monks aren't rogues. But the question remains: why does the windwalker monk rotation feel so much more active and engaging than a rogue rotation?

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Filed under: Rogue, (Rogue) Encrypted Text

Encrypted Text: Mists of Pandaria guide to a raid-ready rogue

agi leather
Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here.

I'm not a fan of gearing up. I hate watching my gear fade into obsolescence. I hate swapping out my legendary Fangs of the Father for a set of blue weapons that were given to me after I washed a few yaks and played the role of a pre-employment drug screener for some amped-up goats.

Bill Gates infamously picks lazy people to do difficult jobs, because they'll find the easiest way to do it. I am that lazy person. I am always looking for the quickest way to get my rogue into raid-ready shape. The quicker that my rogue is geared up, the quicker I can get back to Eviscerating leveling players of the opposing faction. With a couple of weeks of grinding daily quests and some heroic dungeons mixed in, your rogue can be ready for the first tier of MoP raiding.

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Filed under: Rogue, (Rogue) Encrypted Text

Encrypted Text: How to gank a monk

monk
Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here.

With the launch of Mists of Pandaria, the season of world PvP is upon us once again. Over the next few weeks, there will be thousands of players trying out the new monk class. These rerollers are likely to be undergeared and inexperienced, making them perfect targets for your daggers. Rogues were able to take advantage of fledgling death knights as they were still learning to use their awkward new bodies in Wrath. Blizzard promised to bring world PvP back in Mists, and with the massive influx of grounded players trying to level, they've made good on their promise.

Don't plan on facing many mistweaver monks out in the open world, as they'll be safe inside of their dungeon queues. The staff-wielding brewmaster tanking monks will be very difficult to defeat unless they're at a significantly lower level than you, so be careful. Our primary targets will be our melee DPS rivals, the windwalker monks. You can identify them by their dual weapons and smug (likely pandaren) faces.

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Filed under: Rogue, (Rogue) Encrypted Text

Encrypted Text: Deftly leveling your rogue in Mists

druid leather
Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here. If druids are going to roll on our leather, I'll gladly roll on theirs.

Regardless of your spec of choice, leveling your rogue in Mists of Pandaria should be an enjoyable experience. I tend to enjoy combat's simple Sinister Strike-spamming playstyle for the leveling grind, but subtlety's amazing burst and assassination's potent poisons are more than powerful enough to get the job done. If you were lucky enough to acquire your Fangs of the Father, they'll carry you until level 88 or 89 with their awesome damage.

The first key to a swift leveling experience is to minimize your downtime. The less time you spend in combat, the longer it will take to hit 90. The second key is to increase your damage output. While our damage is already formidable, taking out targets faster is always a good thing. The third and final key is to eliminate the competition. If a member of the opposing faction is killing mobs in the same area that you are, you need to increase the supply of mobs by reducing the demand.

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Filed under: Rogue, (Rogue) Encrypted Text

Encrypted Text: What Fangs of the Father could have been

stealth rogue
Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here.

Every DPS spec in World of Warcraft is in competition with every other DPS spec. It doesn't matter if you're playing the pure DPS rogue or the hybrid DPS priest, you want to be at the top of the meters. For some players, being at the top of their raid's DPS chart is good enough. For others, they won't stop until they're at the top of World of Logs' rankings. World of Logs is like a world-wide Recount.

When the first few Dragonwraths were earned by casters, their stock on WoL saw a notable spike. The legendary staff's massive stats and spell-doubling effect were incredibly potent. Every caster with Dragonwrath saw their DPS skyrocket. When the first few Fangs of the Father were earned by rogues, it was largely anticlimactic. Heroic No'Kaled, which had already been obtainable for months, was a viable competitor to our legendary daggers. No legendary weapon has ever been pre-empted as quickly as our daggers were.

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Filed under: Rogue, (Rogue) Encrypted Text

Encrypted Text: Preparing your rogue for patch 5.0.4

swirly ball
Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here.

The upcoming patch 5.0.4 only contains part of Mists of Pandaria's content, but it does bring all of its class changes. Our new talent trees and glyphs will be in place, and our specializations will be dramatically revamped. While rogues are receiving fewer changes than any other class, we will experience a shift.

Our new mechanics will be in place following patch 5.0.4's release on Aug. 28. We will have nearly a month to learn our rotations before Mists' official launch. That should be plenty of time to get our gear and glyphs in order in preparation for leveling in Pandaria. Poisons and talents will be at the forefront of our effort to adjust.

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Filed under: Rogue, (Rogue) Encrypted Text, Mists of Pandaria

Encrypted Text: Rogue celebrities and the lack thereof

blade's edge
Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here.

The world has an obsession with celebrity. A person can be famous simply for being famous. We want to wear what they wear, we want to drive what they drive, and we want to have what they have. The endorsement of a celebrity is all that it takes to instill confidence and to engender trust. Celebrities have become the perfect image that we shape our lives after. Every culture has its model members that create the standard by which the others are judged.

Rogues are running out of celebrities. While the old joke about how "the best rogues are the unknown ones" is clever, it's not accurate. Every class needs avatars to represent it on the global scale. Every class needs intelligent theorycrafters to curate class knowledge and flashy all-stars to exploit that knowledge. Rogues used to have heroes that we could stand behind, but their count is fading fast. Can you name the best rogue in the world right now, in either PvP or PvE? Can you even name anyone in the top 10? I couldn't either.

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Filed under: Rogue, (Rogue) Encrypted Text

Mists of Pandaria: Guide to Rogues

glowing rogue
Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here.

While Mists of Pandaria is still actively being developed and patches are dropping regularly, the rogue of tomorrow is starting to take its final shape. The amorphous blob of shadow that we see on the horizon is congealing into something resembling a functioning class. In fact, rogues have been receiving fewer changes these past few weeks than any other class. I'm not surprised by this fact, as there's really not much to improve upon when we're already a model class.

With talent choices reduced to a half-dozen easy decisions, there's really not much you can mess up while playing your rogue in Mists. I like to think that you can break a class down into three basic categories: customization, enhancement, and execution. You need to pick the talents and glyphs that best suit your situation, gear up with the right gems and enchants, and finally push the right buttons.

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Filed under: Rogue, (Rogue) Encrypted Text, Mists of Pandaria

Encrypted Text: Lifestyle of the Pandaria rogue

ogre dance
Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here.

After writing Encrypted Text for nearly four years now, I have gotten into the groove of writing about how rogues will handle upcoming expansions. The upcoming Mists of Pandaria expansion looks to repeat most of the last two expansions' changes: a complete poison revamp, talent trees slashed to the core, and no news on our missing Swirly Ball. Wait, Swirly Ball is back? Everything I know about rogues just went out the window.

The developers avoid implementing major class changes via patches, preferring to deploy them via expansions. There's a natural separation between expansions that softens the blow of redesign a class mechanic. While rogues weren't fundamentally altered during Cataclysm's patches, there are already several changes brewing for us in Mists. We're gaining more raid utility, dropping a few outdated mechanics, and becoming more flexible with our abilities. How will these changes affect your day-to-day lifestyle?

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Filed under: Rogue, (Rogue) Encrypted Text, Mists of Pandaria

Encrypted Text: Examining the tempo of our rotations

rogue tempo
Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here.

In StarCraft, my favorite RTS, there's a common term known as APM. APM stands for actions per minute, which refers to how many commands a player is able to enter per minute. If you have fast fingers and you're incredibly skilled, your APM can soar into the hundreds with your flurry of multiple commands per second. If you're an average player, you will probably stay under 100 APM for the majority of each game. APM isn't a direct indicator of player skill but rather a measurement to describe the way the player is interacting with the game via a keyboard and mouse.

The tempo of our rogue rotations is a topic that I love exploring. Subtlety feels fast to players, while assassination rogues often complain that their rotation is slow. By applying the concept APM and a few other input metrics, we can try to quantify exactly what makes a rotation seem fast or slow. Rogue rotations are constantly evolving between expansions and even as we acquire gear, and math can help us examine the net effect of these changes.

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Filed under: Rogue, (Rogue) Encrypted Text

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