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Posts with tag community-blog-topic

Community Blog Topic Results: Making professions better

Gesticulating gnome
In our last Community Blog Topic, we asked how to make professions better. As usual, we got many verbose answers and I've excerpted just a few of them.

JC_Sway from LOL Survival has a few suggestions for improving professions.

Every profession should be able to make a mount, and they should all require that trade skill. The current situation is inconsistent and convoluted.

New armor and weapons should have unique models. There should be exactly ONE way to get some awesome looking models, wether it's for transmog or not, and that is a craftsperson.

Multiple recipes on a shared daily cooldown. Right now, my alchemist makesLiving Steel every day regardless. That isn't exactly interesting.

Maybe make those cooldowns weekly so we don't feel compelled to log in every day. Want to make 7 Living Steel on Tuesday and be done with it for the week? No problem.

The ability to repair things you can craft at a nice discount. Maybe put it on a 2-5 hour cooldown.

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Filed under: Analysis / Opinion

Community Blog Topic: How to make professions better

BlizzCon Garrison Mine
For this week's Community Blog Topic, we turn to Neuromante:
I'd like to throw in ideas about what to do with main professions: how to simplify them, make them more entertaining/profitable, less grindy, etc.

For starters, I'd love it if my scribe could summon a table and chair to actualy write glyphs, and my alchemist summon a mini-lab with bunsen burners and all.

One thing I really liked about Star Wars Galaxies was the crafting. I loved that you could go out and harvest mats and they would vary in quality. Therefore if you were diligent enough about gathering, you could craft items that were better than other people's. I'd like to see something similar in World of Warcraft.

The problem is that SWG had harvesters you could go and plant and set to gather while you were away. You would just have to go and empty them when they got full. There's no way that a setup like that will work in WoW. Too much would have to change.

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Filed under: Analysis / Opinion

Community Blog Topic Results: Your new WoW holidays

Art Panel
The current Community Blog Topic asked you to design your own World of Warcraft holiday. We got many detailed responses, but I've only taken excerpts from them. If you like the general idea of the holiday, click through the link to the original.

Astalnar from Cogitationes Astalnaris gives a very detailed description of the Rites of Passage holiday.

Rites of Passage, as I would call this holiday would take place between 8th and 22nd of March. Thus it is right between Love is in the Air, and Noblegarden. During this holiday daring adventurers would embark on epic journey across Azeroth to obtain the items that would prove their worthiness, and let them pass the Rites. Such items would be a Dry Cloth from Ocean's Bottom, Lie of Many Colours, and Horn of Hornless Old Hag.

The search would take them across all the continents of Azeroth, both known and unknown. Most of the items would be located on still undiscovered continents. There would be number of clues pointing to Outland, and they would need to fish for hours in the backest of the backwaters Azeroth can offer. Searching for the next clue. It would be fun, if the clues for every player would be randomly generated, thus the Holiday stays actual even years after it would first appear.

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Filed under: Analysis / Opinion

Community Blog Topic: Design a new WoW holiday

Pet Battle Victory
World of Warcraft has had the same holidays for a while now with very few changes. It's time for something new to fill in the months that have no events. For this week's Community Blog Topic, design a new WoW holiday.

My new holiday would occur in August each year and is called Pet Adoption Week (PAW). It would be a week of pet battle related activities.

Achievement: Pet Adoption
Capture one of each family of pet. Previous pet captures would not count toward this achievement; they must be completed during PAW.

Achievement: Critter Caper
Capture 10 different critters. Again, previous pet captures would not count toward this achievement.

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Filed under: Analysis / Opinion

Community Blog Topic Results: New WoW classes

Dwarf in the wild
Our latest Community Blog Topic asked you to pitch a new World of Warcraft class. Many commenters suggested that WoW did not need another class, but that misses the point. Several classes with very detailed designs were blogged and commented about. I've only excerpted a few here, so follow the links to see the full descriptions.

AedanBlounsø at SnobGoblin describes the bard class in full detail, including specs like the Heartmender:
Primary Abilities

Song of Hope - Restores an allys health and increase their damage done

Unearthly Affection - Convinces an enemy to redirect their attack to another ally.

Pure of Heart - Melee attacks against the Heartmender causes an aura of protection to slow the attacking enemy while healing the Heartmender.

Hymn of Heresy - Waves of mystical energy emerge from the Heartmender, causing allies to increase their critical strike rating while damaging enemies.

Arrows of the Soul - Heartmenders convert agility to intellect.

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Filed under: Analysis / Opinion

Community Blog Topic: Pitch your new WoW class

Everquest Bard
When we recently asked readers to pitch their expansion ideas, a few people came up with new classes. Some of them were so interesting, we'd like to see them fleshed out a little bit more. So pitch us a new World of Warcraft class.

In old school Everquest, I played a bard: Eponyne Songtart. Goodness, those graphics are so bad by today's standards, and I never noticed how she looks like her leg is amputated in that picture. Now it's all I can see. Anyway, the bard class was very buggy for a long time, but I still loved playing her. I'd like to see a similar class in WoW.

Class name: Bard
Maximum armor class: Mail

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Filed under: Analysis / Opinion

Community Blog Topic Results: Your WoW resolutions

For last week's Community Blog Topic, we asked what your World of Warcraft resolutions are. We got a few humorous monitor resolutions, but we got some sincere responses as well.

Nativebrown at The White Pine Journal wants to PvP more.
I don't have a lot of interest in the raiding at the moment and since I've just finished leveling a Human rogue to 90 I'm resolving to spend the rest of this expansion pack on PvP. I've always liked PvP and make sure to take the time when I'm leveling to hit each bracket at least a few times. That being said I never really put in enough time at max level to gear up well and feel truly competitive. There's an awful lot of battlegrounds now that provide nice variety and while I'm not sure yet if I'm going to jump into Rated Battlegrounds or Arenas I'm looking forward to buckling down, picking PvP as my in-game job and doing it well.

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Filed under: Analysis / Opinion

Community Blog Topic: What are your WoW resolutions?

Art Panel Mushrooms
We're coming up on the new year, so it's time for new year's resolutions. For this week's Community Blog Topic we ask, "What are your World of Warcraft resolutions?"

I've got two characters tottering on the brink of 90, waiting for me to take them all the way. So I definitely want to get those taken care of. As far as pet battles, I want to get one of each kind to 25 and get as many related achievements as possible.

And then there's LFR. I have a confession to make: I've never used the Raid Finder. I fear PUGs. But I need to get over that while there are still people running them.

What are your WoW resolutions? Blog about your answer and link to it in the comments below. Or if you don't have a WoW-related blog, respond in the comments. We'll spotlight some of the answers next week.

Filed under: Analysis / Opinion

Community Blog Topic Results: World of Warcraft expansion ideas

The current Community Blog Topic is "Pitch your World of Warcraft expansion." There were so many wonderful ideas -- too many to spotlight in this column. I have just excerpted one small piece of some of the expansion ideas, so if you see something that interests you, click through the link. It will be well worth it.

Astalnar at Cogitationes Astalnaris

Fury of the Lich Queen
Jaina goes berserk, for every injustice and fault that she suffered in all those years. We start the expansion with clensing the water sources that Jaina poisoned with her arcane magic. After that we have to deal with random portal shifts that release vast amounts of Mana Wraiths and demons on us.

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Filed under: Analysis / Opinion

Community Blog Topic: Pitch your World of Warcraft expansion

Gnome flex
There are many things to like and dislike about the announcements for Warlords of Draenor. So erebhir's suggestion for this week's Community Blog Topic is

"Pitch YOUR World of Warcraft Expansion!"

You've got carte blanche and the eyes of your fellow WoW Insider readers. From launch event to final raid tier, take us through the story you want the next WoW expansion to tell.

My expansion would be called The Return of Gnomeregan. Master alchemist and all around genius Billy Bonka (a gnome) comes up with a potion which cleanses Gnomeregan of its lingering issues. Once he has done with it, there is no chance of becoming a leper gnome and the gnomes are able to return back home for real this time.

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Filed under: Analysis / Opinion

Community Blog Topic Results: What are you doing while you wait for Warlords of Draenor?

Concept Art for Warlords of Draenor
How are WoW bloggers keeping busy until Warlords of Draenor? That's the answer to this week's Community Blog Topic.

JC_Sway at LOL Survival:
I don't rush through content the way a lot of people do. I have only seen the first 8 bosses in Siege. This is the raid we have for quite some time, so I have been kind of saving the last bosses. I hope to do flex 3 this week and possibly 4 as well. I'd also love to clear the place on normal and maybe get a few heroic kills when I'm geared enough. MoP isn't over for me at all. At least not the raiding.

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Filed under: Analysis / Opinion

Community Blog Topic: What are you doing between now and Warlords of Draenor?

We've got a long wait before Warlords of Draenor is released. Even if it is released in June of next year, that's still seven months of waiting. So hstein3 suggested this week's Community Blog Topic:
With Mists effectively over, how are you spending the time between now and the drop of Warlords?
Mists isn't really over for me. I'm not an endgame kinda gal. So I will keep doing what I usually do: level alts and play pet battles. I have two 88s just itching to join my three 90s. And my stable of level 25 pets is severely lacking.

But those activities aren't going to keep my interest for that many months. I expect I'll probably get back into healing battlegrounds. That's usually a good time. And I will likely try another game for a bit. Maybe I'll give The Old Republic free to play a whirl. Or I may go back and level my monk in Diablo III. She's not at max yet.

How are you spending the time between now and Warlords of Draenor? Blog about your answer and link to it in the comments below. Or if you don't have a World of Warcraft related blog, respond in the comments. We'll spotlight some of the responses next week.

Filed under: Analysis / Opinion

Community Blog Topic Results: Biggest disappointment with Warlords of Draenor

Warlords of Draenor Art Panel Orc
Previously on Community Blog Topic, we asked what your favorite announcement was for Warlords of Draenor. So this time we asked the opposite. What WoD announcement was your biggest disappointment? Many, many people weighed in.

shaarpy010 posits
Despite the issues at the start of MOP when we had to grind through GL to get to the other reps, i actually found the amount of dailies on offer to be great.

I could spend my time waiting for LFR or LFD queues by hitting up some dailies for a whole host of factions, i could then take part in the Karsarang Dailies which progressed the story arch, i then headed off to isle of thunder for more dailies which were by no means a chore.

It felt like i had choices of which dailies to do each day, i didn't feel forced to do all of them every day, i had no issues being VP capped, i dunno i just found it fun.

Certainly more fun than the timeless isle.

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Filed under: Analysis / Opinion, Warlords of Draenor

Community Blog Topic: What's your biggest disappointment with Warlords of Draenor?

New dwarf female models
So much information is continuing to flow in about Warlords of Draenor. Since BlizzCon, we've seen the new Forsaken female models. We've also learned that spirit will be a secondary stat and won't show up on armor. The fact that flight in WoD won't be available until 6.1 and will probably require a quest chain to acquire it is a controversial topic. Not everyone is happy with everything.

My biggest disappointment is the lack of female participation in the story on the Horde side of things. There's been a lot of discussion on this topic already, and I don't mean to start it up again, but it is my answer to this week's Community Blog Topic: "What's your biggest disappointment with Warlords of Draenor?"

My other disappointment is a minor one. I wish that garrisons were account-bound instead of restricted to each character. It's minor because I love everything else about this feature.

What about you? Are you at all disappointed about any of the announced features of WoD? What are you looking least forward to? Or are you going to wait until the details are more flushed out before making up your mind?

Blog about your answer and link to it in the comments below. Or if you don't have a World of Warcraft related blog, respond to the topic in the comments. We'll spotlight some of the responses next week.

Filed under: Analysis / Opinion, Warlords of Draenor

Community Blog Topic Results: Favorite announcement for Warlords of Draenor

Gnome Expressions
The current Community Blog Topic is "What's your favorite Warlords of Draenor announcement?" I used the word "announcement" because these features are announced, but not guaranteed. See Dance Studio for reference. Still, we can hope for the best and there is a lot to be excited about.

RobVoila from This Old Garrison gives several reasons for liking garrisons the most, including:
Follower game play. There are other games I've played where I've gotten burned out on core game play. For a few of those games, what keeps me coming back is the follower game play. It may not be as exciting as running a dungeon with your main character, but it's kind of interesting to see if the people you've assigned a task have the ability to complete it. Also, depending on how the system works, it can be hilarious when the group screws up (on a Sims "How did you set fire to the house trying to make a salad?" level).

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Filed under: Analysis / Opinion

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