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Posts with tag connectivity

Guest Post: Northrend truckers -- a tale of WoW OTR

This article has been brought to you by Seed, the Aol guest writer program that brings your words to WoW.com.

After spending three years crammed into a call center with 600 reps sitting in quarter-cubes so small I could hear the other reps on all sides of me, I decided it was time to ditch the tech support world and go see America. Four weeks and $2,200 later, I had my Class A Commercial Driver's License, thanks to a truck driving school outside Springfield, Mo.

Before venturing out, I wanted to purchase a decent laptop for gaming (we were attempting to do full clears of Zul'Aman when I decided on my career change). I ended up purchasing a HP Compaq NC8430, after catching it on special. It had the Intel Core 2 Duo T5600, ATI's Mobility Radeon X1600, and I upgraded the memory to 4GB of DDR2-667. After loading WoW and all my addons, I was happily running around Shattrath at 60 FPS! I also purchased Skyworth's 19", 12-volt LCD TV to use as a second monitor and to also watch television on in the few occasions I stopped overnight near a big city (Big Bang Theory is not available online).

I didn't want to mess with a laptop and a GPS system, so I purchased Microsoft Streets 2006. MS Streets came with a plugin USB GPS that had about a six-foot cord on it along with a suction cup. Through blind luck while surfing the web, I also found Jotto Desk, a very nice laptop for semis that mounts to the base of the passenger seat and has an arm that extends over to the driver seat for easy access. While a bit of a pain to install, the effort was well worth it. The people who invented the Jotto Desks deserve an award or a free case of Bawls or something. Having successfully installed Jotto Desk and mounted my USB GPS to the front windshield, I was almost ready to hit the open road! All I had to figure out now was a way to get internet no matter where in the United States I happened to be.

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Filed under: Guest Posts

Guest Post: Raiding on the road

This article has been brought to you by Seed, the Aol guest writer program that brings your words to WoW.com.

I have been playing World of Warcraft on the road for the last three years now, and what an adventure it has been. I started out on an old HP Pavilion zv6000 weighing in at about 8 pounds, with a 800 x 600 resolution and 800 MB of RAM. Not only was the beast of a laptop fun to haul through security lines at the airport, but it was heavy and slow. 25-man raids were next to impossible (I'm talking to you, Heigan), with frame rates under 5 FPS most of the time. I was eventually convinced to buy a new machine, and I decided to go with a MacBook Pro. I'm currently running version 4, which is the 17" widescreen with the Intel Core 2 Duo with 2.6 Mzh GHz processors and 4 GB of RAM. It's a pretty decent machine, with frame rates in the 30s in Dalaran and 25-man frame rates around 5-25 FPS, depending on the fight (less if I'm trying to FRAPS a fight or Marrowgar's fire is involved).

The biggest changes I have made between playing on my desktop (Dell XPS 720 series) at home and my MacBook on the road have been in regard to addons and special effect details in the video settings. I have optimized every addon I use to keep the lowest memory usage possible (for example, Skada instead of Recount), making use of all 4 GB I have on that machine and ensuring my machine is doing the best it can. I use Addon Control Panel to turn off every non-essential addon come raid time, including Auctioneer, Jamba (for when I am dual-boxing), SexyMap, etc. I love Addon Control Panel, as it lets me save addon sets in different states depending on what I am doing. I have a raiding 10-man version, a raiding 25-man version, and questing-, leveling- and auction-based sets that I can flip between at the click of my mouse.

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Filed under: Add-Ons, Raiding, Guest Posts

Realm connectivity issues [Updated]

We are getting numerous tips that servers are crashing. Blue poster Aredek says it is a realm connectivity problem and that their technicians are looking into it. Currently, there is no time for when they will have an update.

We will keep you posted as usual.

Update 6:45pm: The realms are expected to be back up by 7:30pm EST.

Update 6:27pm: The Realm Status forum has posted the realms affected, which we have listed after the break.

[Thanks to all who sent this in!]

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Filed under: Realm Status, Blizzard, News items

Rolling restarts to usher in new phase of the zombie invasion?

The announcement on the login screen tells us that there'll be rolling restarts for all realms between 5:00 a.m. PDT and 6:00 a.m. PDT. Each realm should be down for no less than 15 minutes.

These restarts have become a common thing in the past few days. From previous information given to everyone from Bllizzard, we know that restarts correct server lag and other connectivity issues. And there have been quite a few of these issues since patch 3.0.2. A restart fixing these things is nothing new. But you have to ask yourself now, are these updates secretly pushing new things onto the server?

It seems like for the past few days after every "rolling restart" a new phase or two of the scourge invasion has begun.

So I'm going to make an educated guess based on what may very well be completely unrelated variables – tomorrow or Monday we'll see phase five of the invasion, complete with something new we haven't yet seen.

Prove me wrong, Blizzard... prove me wrong.

Filed under: Analysis / Opinion, Realm Status, News items

Rolling restarts for selected realms this afternoon

Fresh from the news bulletin upon login is an announcement of rolling restarts for a handful of realms this afternoon. At 12:00 noon PDT the realms of Dreadmaul, Caelestrasz, Nagrand, Aman'Thul, Barthilas, Thaurissan, Dath'Remar, Frostmourne, Khaz'horoth, and Jube'Thos will be going down for restarts.

Many people have still continued to experience connectivity issues and major lag since patch 3.0.2 dropped nearly two weeks ago. Instances seem to be a particular problem with people not being able to zone in, getting disconnected upon loading, or generally having issues with mobs and other objects appearing correctly.

I wouldn't be surprised to see more realms added to this list today, and perhaps some extended maintenance (if not an outright patch) this upcoming Tuesday.

Filed under: Realm Status, News items

Blizzard website updates complete

A blue poster on the forums today announced that the updates to Blizzard's websites are now complete. These updates have caused all of Blizzard's sites to work either poorly or not at all for the past few days.

They were doing these updates to provide greater security and new features. While we might never know what the new security aspects are of the site (we can guess at stronger encryption, etc...), we expect to see some new features on their site in the future.

Personally I'm glad their update is done. My credit card recently expired and I had to put in a new number, but wasn't able to because the site kept messing up. However this afternoon I was able to update my billing information without a hitch. Back to the multi boxing for me...

Filed under: Blizzard, News items

Rolling restarts

A friendly reminder that there will be a number of rolling restarts for U.S. realms this morning starting at 5:00 a.m. PDT, and lasting until 6:00 a.m. PDT. Several realms will be offline for approximately 15 minutes (if everything goes okay). This is a welcomed event as some servers have noticed stability issues in the past couple of days.

The U.S. realms that will be restarted are: Arathor, Azjol-Nerub, Bloodscalp, Bonechewer, Boulderfist, Bronzebeard, Crushridge, Daggerspine, Darkspear, Draenor, Dragonblight, Dragonmaw, Dunemaul, Eldre'Thalas, Fethermoon, Firetree, Frostmane, Gurubashi, Nathrezim, Scarlet Crusade, Shadow Council, Shadowsong, Silvermoon, Skywall, Smolderthorn, Spirestone, Stonemaul, Stormscale, Suramar, Terenas, UIdum, Windrunner

If there are any major down times that come up, WoW Insider will let you know will all due haste.

Filed under: Realm News, Realm Status

Patch night connectivity issues may be over soon [UPDATED]

We've gotten quite a few tips and reports that there have been some issues with connectivity this evening. It seems many people have been getting disconnected upon leaving an instanced dungeon or battleground and are unable to log back in on that character.

We don't have much solid information on what's causing it, but the theory so far has been an ISP issue. I'm not very tech savvy when it comes to that sort of thing, so I can't really say how true that may or may not be. However, our buddy Belfaire seems to be doing what he can to take care of it. He just posted that they think they've found the issue and may be rolling out a fix.

So, you guys with characters stuck in limbo? Hopefully your problems will go away very soon.

Updates behind the cut as they come.

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Filed under: Patches, Blizzard, News items

MythBuster Hortus says "No PTR caused lag"

When I woke up this morning I was greeted to two things: a fist full of WoW news to report on, and my daily dose of MythBusters. Interestingly I found that our chummy Blizzard PTR forum poster Hortus has taken up dispelling some myths of his own. This myth is so epic that I think it would make for a good computer nerd edition of MythBusters.

The myth is this: every time the PTR goes up, my server slows down.

I play mainly in two different servers, Anvilmar and Eldre'Thalas. I've heard it claimed often enough on both servers that the PTR seriously effects stability. Most people claim this is because the PTR and the server hardware are on the same "rack." Most servers are just a small gray box with a few blinking lights on the front of them, and lots of connection ports in the back. When making a server farm, like Blizzard has scattered throughout the country, they physically put the servers in clusters, called racks (no, not that kind of cluster, well kind of, but that's beside the point).

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Filed under: Realm News, Patches, Analysis / Opinion, Bugs, Realm Status, Odds and ends, News items, Hardware, Rumors

Lots of connectivity issues tonight [Updated]

The world server is apparently going up and down, and many servers are experiencing connectivity issues. Blizzard lists the realms that are not working well at the start up screen. But as I'm finding out over on Anvilmar, the problem has spread there too.

According Isradun, multiple realms are being restarted now. There are additional posts on the WoW Realm Status forums that indicate they've already been at this for a while. However, as I've tested, no fix appears to be working perfectly yet.

We'll keep this post updated for you with the latest.

Update, 12:05 a.m. EST: Apparently the realm issues are subsiding, although no Blizzard update yet. Some reports are still trickling in of issues in the Nightfall and Reckoning battlegroups.

Update, 12:18 a.m. EST: Blizzard saw what I said and decided to start crashing realms again. Multiple Tech Support Forum posts report things are not well, again.

Update, 1:08 a.m. EST: Everything appears to be working now. Blizzard has removed the opening announcement, and the spam on the forums has quited down. Enjoy the night!

Filed under: Realm News, Realm Status, News items

Brits Bash WoW Woes

With all the issues regarding player connectivity & realm stability lately, it was just a matter of time before even the oh-so-polite British had to stand up & say something. This weekend's edition of BBC news online ran an article detailing all the damage caused by the lag monster on their side of the pond, and how it's not only homegrown gamers who are unhappy.

Maybe they should stage a good old-fashioned soccer riot; that'll might really get Blizzard shaking in their boots...

Filed under: Analysis / Opinion, Bugs, Realm Status, Odds and ends, Blizzard, News items

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