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Posts with tag construct

Immortal is the toughest raiding achievement in the game

This is extremely interesting. Guildox is a site that tracks raiding progression solely based on earned raiding achievements -- they check the Armory entry of your guild, and then add them to a list of who's toppled which instances and when. But they recently sent us a note about some overall data, and it's fascinating. Below the pulldown bar of the achievement listings on their site, you'll find an "achievement rate" stat. That is the percentage of guilds who've completed the selected achievement as compared to the number of guilds in their system who've completed any of the 10 or 25-man raiding achievements.

In essence, that's the percentage of guilds raiding who've completed that achievement. And the toughest achievement in the game right now is The Immortal, which requires you to get 25 people through Naxx without dying once. Only about 1.5% of guilds raiding have finished that one. After that, it's Heroic: You Don't Have an Eternity (take out Malygos in six minutes), and Heroic: Shocking! (bring down Thaddius without crossing charges). The hardest 10-man achievement is the non-Heroic version of the Malygos timed achievement -- The Undying actually isn't too bad, with almost 20% of guilds having attained it.

More after the break, including information on the easiest raiding achievements.

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Filed under: Analysis / Opinion, Blizzard, Raiding, Bosses, Achievements

Guildwatch: Puppies can cause drama, too


This is Xander. You might think he's just a cute puppy, but no -- he's a drama-causing ball of AFK fury. A player in our drama section this week is the proud new owner of Xander, but the puppy caused so much AFK time for him that it rubbed his group the wrong way. Look in his eyes -- you can see he's got the power to split guilds and wipe groups at will!

Lots more drama, downed news, and recruiting notices in this week's Guildwatch, which starts right after the break. Unfortunately, that's the only story that's puppy-related, but we've got lots of dead dragons and guild transfers. There's even a Blue appearance this week!

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Filed under: Analysis / Opinion, Guilds, Instances, Humor, Raiding, Guildwatch, Bosses, Death Knight, Wrath of the Lich King

Raid boss simulator for Teron Gorefiend

The European Horde guild "Ferox" has designed a flash-based simulator to help assist with the Teron Gorefiend raid boss fight in the Black Temple. I've never been to the Black Temple myself, but according to Bosskillers, Mr. Gorefiend will debuff a random player every 30 seconds with "Shadow of Death," which basically gives you a 55-second countdown till you die. But your death isn't the end of the battle for you yet, in fact it's just beginning: four "Shadowy Constructs" will spawn around you, and as a ghost you will get special abilities only you can use on these constructs -- other raiders will be helpless against them.

The flash game based on this fight does a great job at letting you practice the strategies to success, and it even makes for an interesting puzzle for people who like to figure out how to do things on their own. For those of us who are never likely to actually get to go to the Black Temple, simulations like this help convey a taste of what it's like to be there for real, too, so I hope more and more players develop these sorts of simulations in the future. If you want to figure out the simulator from scratch, go ahead and check it out; otherwise I'll explain the basic tools, and then after the jump I'll explain how to win.

The constructs will spawn from the point where you die as the Shadow of Death countdown finishes. From there, they will make their way to the rest of your raid. To win, you have to kill them before they get there. Some of the basic controls are explained in the game itself, but the 5 spells you can cast as a ghost are not clear at first. The first and last abilities, "Spirit Strike" and "Spirit Shield" are useless in the flash simulator, so you can ignore them here. The important abilities you'll be using are the three in the middle, "Spirit Lance," "Spirit Chains," and "Spirit Volley" (which you can use by clicking, or pressing 3, 4, or 5, respectively). Spirit Lance will damage a construct within a certain range and also slow it down, Spirit Chains will freeze nearby constructs in place, and Spirit Volley will do AoE damage to all the constructs around you. Continue reading for the secret cheat codes to give you super-extra-strength and +1000 damage!

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Filed under: Walkthroughs, Instances, Raiding, Guides

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