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Posts with tag consumable-ammunition

Ghostcrawler on hunter ammo replacement

New hunter ammo proc idea: big flaming harpoon!
As you may recall, Blizzard announced their intent to get rid of consumable ammo in Patch 3.1, only to withdraw the change a short time later, with the promise of reimplementing it at a nebulous later date. Now, it's been more or less assumed that said later date is Cataclysm itself, or at least Patch 4.0.

In a general forum post created to discuss ammo replacements, Ghostcrawler piped in to remind us that the only change announced for Cataclysm was the removal of ammo, with nothing else yet decided (or, more accurately, announced). While he did acknowledge the possibility of adding in new situational ammo, he did observe that the hassle of collecting and swapping different ammo types might grow old pretty quickly, especially for a class like the hunter that already needs to push a lot of buttons to play at peak potential, in addition to already having a pet to manage.

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Filed under: Hunter, Analysis / Opinion, News items, Cataclysm

Ammo stacks in 1000, sells in 200

Whoo, boy. When the news came out that ammo was changing big time in the game, Hunters everywhere pretty much praised it -- no longer would we have to worry about carrying around tons of ammo, with one bag slot spent on just one consumable. But since then, things haven't been so peachy. First, we heard that consumable ammunition wasn't going anywhere, and then we noticed that none of the other changes were happening either. Then, ammo stacks were fixed to 1000 in a recent hotfix on the PTR, but now there's a whole other issue: while it stacks in 1000, it still only sells in stacks of 200. Which means you have to buy, and buy, and buy, and buy, and buy just to fill one slot. And what's more, Dresorull says it's not a bug -- we'll likely see this on the live realms.

And as BRK points out, the "1000" stacks aren't even labeled on the PTR yet. He says you can fill your quiver with 28,000 rounds of ammo (of course, you'd have to hit buy 140 times just to do that), but what happened to the quiver changes? Aren't Hunters supposed to get that bag slot back in 3.1 anyway?

It's all very confusing, and this smacks of a missed followthrough: the original Hunter changes as suggested were popular, but we're guessing something came up in their way (either the team was needed on another task, or some flaw in the system as designed kept them from turning consumable ammunition into a permanent item). Either way, we hope this gets fixed -- we know this is the PTR and everything is subject to change, but as it stands, it looks like we're getting a half-finished ammo system when patch 3.1 goes live.

Filed under: Hunter, Patches, Items, Analysis / Opinion, Odds and ends, Blizzard, Classes, Wrath of the Lich King

Ammo changes MIA in the 3.1 PTR

We posted the patch notes as soon as they dropped, and our new Hunter writer, Jessica (a.k.a. Lassirra) did a great job of breaking down exactly what's new with Hunters, but you may have noticed, as a few of our tipsters did, that consumable ammunition was still in the game. There was no sign of the upcoming changes in the patch notes at all.

Which isn't exactly unexpected (in fact, we have already heard that it wouldn't make the 3.1 PTR), but even the things that were promised to be in the PTR (no need for ammo pouches or quivers, bigger stacks for ammunition) still don't seem to be there. We still believe that Blizzard has this on the to-do list, but it looks like this change has been put aside for now.

Too bad -- that was a pretty exciting adjustment for Hunters. But Blizzard seems hard at work on things like the Argent Dawn Tournament and the Dual Spec system. We'll get the ammo changes when they get around to them.

Filed under: Hunter, Patches, Items, Analysis / Opinion, Classes

Breaking: Consumable ammunition will not be removed in patch 3.1

Ancilorn, a new blue community team member over on the EU forums, just posted that despite the recent announcement, patch 3.1 will not remove consumable ammunition.

According to Ancilorn, they "still fully intend to move forward with this change when the additional functionality becomes available." To me that means Blizzard needs to do some serious recoding to make the change work, and it's cool that they're letting us know they're still going to do it.

Ancilorn also lets us know the following points:
  • Patch 3.1 will remove the need for pouches/quivers
  • Arrows and Bullets will have their stack size greatly increased.
  • Haste bonuses from pouches/quivers will be preserved in another fashion.
We have no additional information other than what's been said above, but we're anxiously on the lookout now for the patch 3.1 PTR.

Angry baby called. He wants his change back!
Patch 3.1 brings us Ulduar, dual specs, significant changes to all the classes, and more! We've got you covered from top to bottom with our Guide to Patch 3.1.

Filed under: Hunter, Patches, News items

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