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Posts with tag cooldowns

Matticus' powerleveling tips for shooting to 80

Our good friend Matticus is one of the WoW Insider bloggers who's already gotten up to level 80 (we've got three or four of them floating around), and over on his own site, he's shared a few powerleveling tips for those of you who'd really rather just get right on back to the endgame again.

A lot of it is common sense, but it's mostly "go fast, and go big." Get as many quests as you can, and do them all at once. Pop all your cooldowns whenever they come up, and even while you're looting something, be looking for the next quest target or the next thing to kill. Professions are out the window, of course, and reading quest text will just slow you down, so just click accept, and read what you're supposed to find while you're running out to find it.

In case you're wondering, no, I don't recommend playing the game like this (it's fine to be a slow leveler), and even Matt admits that you'll miss out on pretty much everything pre-80, including all of the lore and story Blizzard's baked into the game this time around. But if getting to 80 is your only goal, his tips will help.

Filed under: Analysis / Opinion, Tips, How-tos, Virtual selves, Leveling, Wrath of the Lich King

Cooldowns are meant to be hot!

http://wowhead.com/?spell=34692
Super-power gamers probably know this one already, but for my part I know this is something I always struggle with. If I have an ability or item with a cooldown of more than one minute, I find myself always hesitating to actually use it; I keep wanting to save it for that emergency moment when I'm really going to need it. The problem is that those situations don't come once every minute, or even every 5 or 10 minutes. They come unexpectedly, and often that one cooldown you've been saving for that situation isn't really enough to save you.

So, as Matticus says, "Use them. Please." It makes a lot more sense to use the cooldowns on a regular basis (like, roughly every time the cooldown is up) than it does to hardly use them at all, or only in situations where it's too late. Now, if you're like me and you think about this for a while, and reluctantly agree that yes it does make sense, then you come up with another problem that you want to use these cooldowns only at moments when it'll be most effective. On my hunter, for example, I hate to use "Bestial Wrath" (and "Beast Within") unless I believe there's at least 18 seconds left in the fight, because I hate seeing myself and my pet all Big and Red with nothing to kill!

But the plain and simple fact is, people like me need to be less stingy with cooldowns. I don't mean we should blow them at moments that don't matter, of course, rather we would do better if we used them much more often, especially when they're not absolutely necessary to succeed. They can help the various sorts of grinding, farming, and trash-mob fighting go by a bit faster, and sometimes in long boss fights you can use them more than once!

Can you think of any cooldowns that you think should be saved for that somewhat rare panic-button moment (such as a rogue's "Vanish," perhaps)? Can you think of cooldowns that you see people often forgetting or hesitating to use?

Filed under: Tips, Classes

Upcoming Potion Changes?

Well, maybe.  In response to a posted complaint about health and mana potions sharing a delay, Eyonix tells us that the mechanics of consumable items are currently being re-evaluated.  According to this explanation, he goal seems to be to categorize items based on their effects and then have cooldowns based on category.  This is an interesting change which would have repercussions on both PvP and PvE content - but we'll have to wait to see how these suggested changes show up in finalized form.

Filed under: Patches, Items

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