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Posts with tag cory-stockton

Talking patch 5.1 with Dave Kosak & Cory Stockton

Patch 51 interview with Dave Kosak and Cory Stockton
Patch 5.1 introduced a lot of new content, and a lot of new lore -- and who better to explain it all than Lead Content Designer Cory Stockton, and Lead Quest Designer Dave Kosak? We sat down with both, along with Community Manager Zarhym to talk about some of the new features found in patch 5.1. Along with questions about the Brawler's Guild, both Kosak and Stockton addressed scenarios, daily quests, tweaking old content, that pesky matter of player housing, and what's to come in patch 5.2.

Patch 5.1 was an incredibly fast patch. Is this going to be a trend with Mists?

Cory Stockton: Yeah, for sure -- this has been our goal for a long time. We can't promise that we're going to have the exact same amount of content in the exact same amount of time, but it's definitely our intention to deliver patches in a time frame similar to this with a similar or larger amount of content. It just all comes down to each individual patch and the details of what we can do, but it's definitely our goal.

Dave Kosak: We'll alternate between patches that have raid content and patches that don't have raid content as sort of required by what players are doing in the game and try and space it out. But our objective has always been faster content delivery, and we're hoping that players are seeing that we're trying to live up to that.

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Filed under: Interviews, Mists of Pandaria

Are pet battles too inaccessible for new WoW players?

Are pet battles too inaccessible for new WoW players
Recently there were some complaints on the official forums (shocking, right?) about how expensive pet battles are. The argument by many is that new players should have easier access to this feature.

In the Pet Battle Q&A from about a week ago, Cory Stockton explained:

Cory Stockton
[ ... ] the 100g training cost is going to make it difficult for a new player to get caught up in Pet Battles super-early, and that's by design, because everyone should learn how to play World of Warcraft first. Having said that, a new alt that can get 100g from another character can start the Pet Battle system at level 5.


In answer to the more recent forum post, Zarhym reiterated:

Zarhym
The cost is there, in part, because pet battles are intended to be a fun mini-game, particularly for players who've been around a while and want some new ways to spend their time while logged in -- it's not a profession. The system isn't really targeted toward new players while they're focused on leveling and character progression.

This is why there is a low level cap, but a buy-in barrier. It allows players with high-level characters and/or lots of alts easy access to the system, while reducing the risk of it being distracting or confusing for people just learning the core gameplay systems/mechanics.


More from Zarhym after the break.

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Filed under: Analysis / Opinion

Pet and Mount pane searchable in patch 5.1

Pet and Mount pane searchable in 51
The new mount panel is fantastic, and avoids many a noob moment like I had back when my paladin was brand new and had just learned to summon the class mount -- I couldn't find it, not realising that there was a "Mounts" tab in my spellbook. However, it has its downsides.

I don't suffer from this that much, as I'm not a huge collector of mounts, pets, or anything for that matter. I only have about 70 mounts, and that's a very ambitious estimate indeed! For those of us who are serious collectors, pet and mount panes new and old suffered from a serious problem: a lack of searchability!

Last night, in a Twitter conversation with Community Manager Zarhym, Lead Encounter Designer Cory "Mumper" Stockton said that a search function for mounts is "en-route for 5.1". Even with my measly 70 mounts and even fewer pets, I'm rejoicing. And, of course, glaring at the Abyssal Seahorse that mocks me from the top of my mount list.

What else could Blizzard do to improve the basic UI? I'd love to see a similar search added to the spellbook. My shaman was very confused indeed at the loss of Earth Shield, and eventually discovered that it had been taken away from her until level 26. A search could have made it far easier to find that! And I'd love to see a favorites section in the mount and pet journals. Mostly to get rid of that pesky seahorse.

[Edit: Thanks to all readers who pointed out that the pet pane is searchable already! I must write pieces immediately after titles so I don't forget key details!]

Filed under: Mists of Pandaria

Pet Battle Q&A with Blizzard Devs

Pet Battle Q&A with Blizzard Devs

Amongst all the excitement about pandaren and monks, it's easy to forget about the arrival of Pet Battles with Mists of Pandaria in a few hours. Blizzard CM Kaivax is definitely not a forgetful soul, and has posted an in-depth interview with Lead Content Designer Cory "Mumper" Stockton.

It's a great interview, in which Cory clarifies some design philosophy behind the Pet Battle system. The 100 gold cost, which makes pet battles pretty out of reach for new players, is intentional, and part of the design of the feature. As Cory says, everyon playing pet battles should be playing World of Warcraft first, and pet battles as an aside. It's an addon, an additional feature to make use of in your spare time, so Blizzard don't support players who only want to do pet battles. Once a new character reaches level five, though, as long as they have a generous benefactor they can get going and battle some pets right away.

This also means, of course, that players on trial accounts will find it pretty impossible to play pet battles, as they can't trade, can't auction, and, even if you're thinking "I could vendor enough stuff to get to 100g", they have a cap of 10g. And trainers don't seem to accept instalments.

Cory also clarifies some important points with regard to PvP realms, including what happens to your pets if you get killed, and what happens if you die while trying to capture a pet. And, he talks at some length about recent changes in the pet battle philosophy, and more to come in future! Hit the jump for the full post.

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Filed under: Mists of Pandaria

Best Buy hosting Mists of Pandaria Developer chat on Tuesday, Sep. 18

Best Buy hosting Mists of Pandaria Developer chat on Tuesday, Sep 18
Best Buy Unboxed, the forum community for Best Buy stores, will be holding a Mists of Pandaria developer chat on Tuesday, September 18 beginning at 6pm CST. Included on the developer panel are a few familiar faces from the recent Reddit AMA -- Lead Systems Designer Greg Street, Lead Content Designer Ion Hazzikostas, and Lead Quest Designer Dave Kosak. Also included on the panel is Lead Content Designer Cory Stockton and Community Managers Zarhym and Crithto.

To participate in the chat, all you need do is visit the official page on Best Buy's forums when the chat itself goes live. If your question wasn't addressed in the Reddit AMA, or if you simply missed the opportunity to ask, this is an excellent chance to get all your questions answered. It's nice to see the developer community so active, particularly on the eve of a new expansion's launch. Be sure to hit up Best Buy Unboxed on September 18 whether you've got a question to ask, or you just want to watch the show.


It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

Filed under: Blizzard, News items, Mists of Pandaria

Account-wide pet duplicates clarified

Accountwide pet duplicates clarified ANY
While account-wide pets and mounts will be going live with patch 5.0.4, the exact process involved has still been somewhat muddled. Game Designer Cory "Mumper" Stockton clarified the process somewhat in a post about battle pets yesterday. While pets that are unique, such as achievement, pet store, promotional and guild pets, will be combined into one pet in your UI, others will have duplicates available.

Because of the nature of the merge, these duplicates will bypass the rule that only three pets of one type can be had with the new pet system. Any duplicates you have that can be caged will be tradeable, or you can simply release anything you don't wish to keep. This news should be a welcome relief to pet collectors who have multiples of the same pet on many different characters.

Mumper
Pets will still be merged on MoP launch, but instead of placing them in your bags or mail they will be placed directly in your pet journal. You will be allowed to have more than 500 and 3x per pet during this process. Any pets that are flagged as unique will be merged into one and also placed in your journal. (Unique pets are from Achievements, Pet Store, Promotions and Guild) You will be able to cage any pets that are tradeable and you can release anything that you have more than one of.

A few examples:
  • A B.net account has a total of 6 Wolvar Pups across all of it's characters. On merge the B.net account would have 6 Wolvar Pups. This would be the only time an account is allowed to have more than 3x of a single pet.
  • A B.net account has a total of 3 Murky's from BlizzCon 2005 and 4 Nuts from the pet collection achievements across all of it's characters. (both unique pets) On merge the B.net account will have 1 Murky and 1 Nuts.
Hope that helps clear things up.



It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

Filed under: Mists of Pandaria

Mists of Pandaria: Pet battles confer PvP vulnerability

Cory Stockton (Mumper on the Mists of Pandaria beta forums) has posted a clarification to a forum thread about pet battles and PvP that explains exactly what you pet battle collectors on PvP servers can expect.


Mumper - Clarification Requested: PvP Vulnerability
The fact that players are vulnerable to PvP attacks while in a pet battle is intentional. However, a couple features that go along with this are not implemented yet.

First off, the exact pet you were fighting when you were broke out of pet battle will be respawned. Same quality, stats and skin color. Second, you will get a 3s damage shield that absorbs 50% of incoming damage to help negate the fact that you need time to recover after exiting the pet battle interface. Both of these will be in for the next build.

We feel its very important to keep the PvP aspect of the game intact and if you choose to play on a PvP server, you will certainly be fighting for those rare spawns. (This rule effects PVE servers as well but only in contested areas.)

So yes, if you're on a PvP server (like I currently am) and you intend to take part in pet battles and collecting wild pets (unlike me), then you'll have to contend with PvP in the world. The fact that you'll at least get to try again after you kill that rogue has to be of some comfort, but I personally didn't even expect that much. The damage shield to give you a fighting chance goes way beyond what I was expecting, quite frankly. On PvP realms, let the battlers beware!

It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

Filed under: Analysis / Opinion, PvP, Mists of Pandaria

Mists of Pandaria Beta: Many pet battle changes in next build

Mists of Pandaria Beta Many pet battle changes in next build
The pet battle quests in the current MoP build are largely incomplete and due for extensive updates in the next build, according to Cory "Mumper" Stockton.

One significant change is making the tamer battles account-wide and therefore only completable on one character. This does not apply to the dailies, so individual characters can still complete those quests once per day. [Edited because I originally misinterpreted Mumper's statement, though it is not entirely clear.] The same character who completes the initial battle that opens up the dailies does not have to be the one to complete them. So any other character on your account can still do those quests once per day. (You know, because they're dailies. Captain Obvious needs to stop whispering in my ear.)

While Stockton says that "significant updates" will be coming in the next build, he lists highlights of what they "have been working on." This distinction may indicate that some of the updates will not necessarily make it into the next beta patch.

Mumper's full post is after the break.

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Filed under: News items, Mists of Pandaria

Mists of Pandaria not required for pet battles

Mists of Pandaria not required for pet battles
Many readers have been asking in The Queue if an account that is upgraded to Mists of Pandaria will be required for participating in pet battles. Cory Stockton, aka Mumper, answered that question recently: No!

Mumper
The feature will go live with the box release date of MoP. It will be available to all players, MoP is not required.


It does look like the pet battles system will not be included in pre-expansion patch 5.0, however. We don't know the release date of Mists yet, unfortunately, so it looks like you have plenty of time to stockpile companions before being able to battle them.

[via Warcraft Pets]

It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

Filed under: Mists of Pandaria

Daily quest cap to be removed, "100's of daily quests at level 90" [Updated]

Lead content designer Cory Stockton took to the official forms today to let us all know some important news regarding daily quests in Mists: the current plan is for there to be no more cap. Initially the cap was at 10 daily quests, then 25. Now, however, it appears to be going away entirely.

Why? Because according to Stockton, there are "100's of daily quests at level 90."

The full blue post is as follows:

Mumper
Current plan is to remove the daily quest cap completely for ship. Just like what you see in the beta now. We literally have 100's of daily quests at level 90 and we want to make sure that players can pick and choose what they want to do.


Update 4:20 p.m. EDT: Yes, that really is 100's of new quests at level 90...



It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

Filed under: Mists of Pandaria

Cory Stockton refuses to be outdone in interview hijinks

Tremble, mortals, before he who was ancient (well, no, not really) when the game was young. Bow before Cory Stockton's yes-or-no interview with Player's Cut. Not one to let Dave Kosak (wonderful man, that Dave Kosak) outshine him, Lord Stockton (seen here with Lord Vader) also chose to answer a series of yes-or-no questions in an interview that's well worth your time.

Player's Cut seems to be blazing the trail for this style of interview. Who's next? Samwise? Mike Morhaime? Chris Metzen? Oh, a boy can dream, anyway.
It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

Filed under: News items, Cataclysm, Mists of Pandaria

Mists of Pandaria: Press tour interviews from around the web

Not only is there a ton of information about the next expansion's features floating around, there are plenty of interviews with the minds behind the expansion as well. All of the fan sites got their own chance to ask developers questions about Mists, so each interview has different information. Check out these links to other developer interviews from around the web.

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Filed under: Mists of Pandaria

Mists of Pandaria live developer Q&A transcript

Blizzard held a Mists of Pandaria live developer Q&A this evening. It was moderated by Community Manager Zarhym, with most of the questions being answered by Cory "Mumper" Stockton and Greg "Ghostcrawler" Street. The questions ran the gamut from serious to silly and offered a lot of great insight into the upcoming expansion and the inner workings of the development team. Highlights include, but are not limited to:
  • The new Pandaria faction hubs
  • New guild levels and perks
  • New talent system
  • Pet Battle system, including a possible spectator mode
  • The possible abolishing of prime glyphs
  • Ghostcrawler's feelings on #OccupyGregStreet
  • Matticus. Just ... Matticus.
The developers have already expressed interest in holding more of these chats, and I know I'm all in favor of it. For more information on the content of this evening's chat, check the official site, or stick with us after the break for a complete transcript.

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Filed under: Blizzard, News items, Mists of Pandaria

BlizzCast Episode 16: World of Warcraft patch 4.2

BlizzCast episode 16 is a little different from what we've come to expect from the BlizzCast. It isn't an audio podcast. It's video! A vodcast, if you will. In the first-ever video BlizzCast, Blizzard's Rob Simpson speaks with Game Director Tom Chilton, Lead Quest Designer Dave Kosak, and Lead Content Designer Cory Stockton on the content of patch 4.2, from the raid to the quests and back again.

You can watch it embedded above, over on YouTube, on the Battle.net BlizzCast site, or if you're a little more old-fashioned, you can still download it in MP3 form on Battle.net.

Filed under: News items

Cory Stockton interview reveals more info on Firelands in patch 4.2

In an interview with buffed.de, WoW Lead Content Designer Cory Stockton let loose information on patch 4.2, including information on the Firelands raid, the tier 12 armor sets, new epic quests revolving around Thrall, the Firelands daily area, and much more. Keep reading for a summary of the big stuff.

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Filed under: Cataclysm

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