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Posts with tag counterstrike

The Lawbringer: WoW launching in Brazil

Pop law abounds in The Lawbringer, your weekly dose of WoW, the law, video games and the MMO genre. Running parallel to the games we love and enjoy is a world full of rules, regulations, pitfalls and traps. How about you hang out with us as we discuss some of the more esoteric aspects of the games we love to play?

In the near future, Blizzard will be launching a localized World of Warcraft, complete with language localization and specific servers, in Brazil with a Portugeuse version of its signature virtual world. This localization accompanies a potential Japanese release, with servers for both Japan and Brazil, much as there are already US, EU, Oceanic, and Chinese/Taiwanese servers. The World of Warcraft gaming community and Blizzard especially are excited to welcome these two markets into the fold with their own local servers.

We're talking all things Brazil this week on The Lawbringer -- well, not everything Brazilian. I think all of the waxing and juijitsu questions are better left for The WoW Insider Show or perhaps The Queue. No, this week is all about the video game climate in Brazil, why Brazil is a huge up-and-coming market for MMOs, how a Portuguese localized version of WoW benefits a huge number of gamers, and the potentially pitfalls of the anti-video game sentiments in the South American powerhouse market.

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Filed under: Analysis / Opinion, The Lawbringer

Beyond the Game examines the lives of Warcraft III players

This isn't about World of Warcraft, but it will be familiar to some of you who spent hours building up bases and creating Spirit Towers. Beyond the Game is a new documentary from the Netherlands about two world-famous Warcraft III players and how the game has affected their lives and the people around them. It looks intriguing -- having been to a few gaming tournaments and interviewed a few of the top players myself, I agree that these guys are living some really strange lives. Even if you're not a Warcraft III player, this kind of esports is getting more and more popular around the world (from the old Counterstrike to WoW's Arenas, of course), and even though it hasn't quite hit the mainstream yet, more and more players are finding this kind of existence.

The film is set to be released in parts of the EU mid-March, and is being shown at a few gaming tournaments in various places around the world. There's no word on a US or DVD release yet, but we'll keep an eye out for it.

Filed under: Fan stuff, Virtual selves, Odds and ends, PvP, Interviews, Fan art, Battlegrounds, Arena

ESL replaced Warcraft 3 with WoW

In its previous two seasons , the Intel Extreme Masters (from the Electronic Sports League) focused on two main eSports disciplines --- Counter-Strike 1.6 and Warcraft 3. Now, however, that's changing. They've announced that World of Warcraft will take over the spot from Warcraft 3, based in part on the success of previous WoW tournaments. While ESL doesn't explicitly say it's an Arena tournament, I think we can safely assume that to be the case.

This is just part of the ongoing eSport effort, and I think we'll hear about a lot more tournaments in the coming months. I don't know if Blizzard meant to bump its own game from some rosters, but I suppose there's only so much room at each tournament. There's also $750,000 (US) in prize money for the victors. They've not announced how much will specifically go to World of Warcraft, but it'll definitely make it worth winning.

[Via Arena Junkies]

Filed under: Analysis / Opinion, Events, News items, Arena

Conquering fear of PvP (before conquering the Alliance)

It's an interesting moment, the one that mikkeneko talks about over on WoW LJ. It's the one where you first enter a battleground, or an Arena, or just head out into the world, attack someone of the opposite faction and win, and first realize that yes, you can PvP.

I come, like many more experienced gamers, from a Counterstrike background (and a Doom and Quake background before that), so I've almost always known the thrill of taking on other humans at their own computers. But this moment happened for me before I ever played WoW -- back in the days of Dark Age of Camelot, I entered a battleground, saw nameless player opponents in front of me flagged red, actually killed one, and realized that yes, I could actually do this. Our own Dan O'Halloran just recently had this experience in WoW, I believe -- he told us on the podcast a little while back that he'd never played PvP, and a week or so later, he told me he'd tried out a battleground and learned it was actually a lot of fun.

PvP isn't hard -- you mostly play the character as you play it in PvE, and as fast as high-end Arena matches can get, battlegrounds especially are simple enough for even casual players to enter and at least partly influence the battle. I don't remember what's so scary about PvP but I do remember it being scary way back when. If you haven't played PvP yet, though, you're missing out -- jump into a battleground, throw some spells or swords around, and you'll find that you too can PvP.

Filed under: Analysis / Opinion, Tips, Fan stuff, Odds and ends, Blizzard, PvP

Did WoW kill LAN parties?

WorldofWar.net points to an article over at Boot Daily which proclaims the death of LAN parties. I don't know if you've been lucky (or nerdy, I guess) enough to be party to this phenomenon, but a LAN (Local Area Network) party is where a bunch of nerds bring their computers over to someone's house or a hotel, hook them all up, and play Counterstrike, Warcraft III, or whatever the latest game is (I have fond memories of huge Rise of Nations and Soldier of Fortune matches at a friend's house) until the sun comes up.

This article, however, says that LAN parties are dead, and World of Warcraft is holding the smoking gun. Not only are the nerds staying home to raid in Outland, but even when they show up to the parties, according to the article, some are playing WoW instead of participating the game of choice. The real fun of LAN parties isn't just playing-- anyone can do that now, from Xbox Live to the many, many online PC games-- but it's playing with people right next to you, and all the camaraderie and trash talking that comes from that.

It's true that I haven't been back to a LAN party in a long while (though part of that might have been a move away from the city where I used to do it), but I don't see that they're dead-- just last year I was at PAX, where the culture of the LAN party was alive and well. And claiming WoW killed them is a stretch at least-- if anything it's the spread of broadband (which makes the hassle of a LAN party just not worth it to many casual players), and a general lack of really classic multiplayer games lately. Really, what's the last multiplayer experience that was strong enough to build a whole culture around? Battlefield 1942 and the sequels maybe, and then... ? Gears of War? If LAN parties are dead, it's because players are still stuck playing games that are years old-- even Dreamhack, the biggest LAN party in the world, is still playing CS 1.6 and Quake III Arena. Heck, they're playing Starcraft, which was released almost ten years ago! If LAN parties are an "endangered species," it's because the games that supported them are dying off as well.

Filed under: Analysis / Opinion, Fan stuff, Virtual selves, Blizzard

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