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Posts with tag cross-realm-raiding

Transmogrify your blood elf into the druid of your dreams

OK, look. We know according to current lore, blood elves cannot be druids. The quel'dorei left behind Nordrassil and any tree-hugging ways they might have had when they were banished after the War of the Ancients, thousands and thousands of years ago. Blood elves are all about the arcane, not about nature magic. But apparently, there's a huge contingent of people out there that would still like to be able to play them in game.

It's doubtful we will ever see that particular race and class combination come into play. However, the magic of transmogrification can at least give you the look you're going for. There's no shape-shifting or nature spells with this look, and you'll need a leather-wearing class to pull it off -- for blood elves, that pretty much means a rogue. But if you're dead set on blood elf druids and you'd still like the look of one, even if you can't play the class ... well, this combination ought to do the trick!

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Filed under: Transmogrification

The case for cross-faction Real ID raiding

I have seen dozens of forum posts, Twitter conversations, and even a knitted wool hat that argued for the concept of cross-faction Real ID grouping, so I thought why not throw my own hat into this contentious debate? I'm old, I'm grumpy -- it's what I do.

First, to be up front, I think cross-faction Real ID is a fabulous idea. This is motivated by pure selfishness on my part. Half of my Real ID friends are Horde, the other half are Alliance. To a degree, this is ameliorated because we have a lot of alts on both factions, but it's not totally addressed. Some of my friends have no alts; others only have alts on the same faction; and still others have one main they dedicate 90% of their playtime to and a host of alts who barely make level 20. We'd easily be able to put together a raid for any of the content in the game, save for that faction wall. We can talk to each other and put together smaller groups fairly easily to steamroll old raids, but doing content like Blackwing Descent or Firelands is arduous.

I do understand that not everyone would be on board with this, and there are good reasons to be discussed. Cross-faction Real ID raiding would not only be a huge change, but it would also cross a line Blizzard has managed never to deliberately cross in all its time of allowing new services like faction and server transfers and character customization. Sure, your Alliance warrior can join a Horde raiding group now, but in order to do so, he or she must become a Horde character. There are no humans raiding with orcs. It's been the case in the game since launch (to the point that Forsaken players lost the ability to speak with human players to preserve it) that the two factions are separate and cannot group together at all. To change that, even for just Real ID friends, would be a huge change in the game.

That being said, here are my reasons for cross-faction Real ID raiding.

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Filed under: Analysis / Opinion, Raiding

Cross-realm raiding resource guide

Cross-realm RealID raiding has taken World of Warcraft by storm ever since the ability to enter old raids with RealID friends was introduced in patch 4.3.2. Fearing the end of server communities and the collapse of civilization, players were instead greeted with a quickly mobilizing mass of players on Twitter, Reddit, and other social media to form cross-server communities for raiding. Without server boundaries, these groups can recruit from a larger pool and have more time flexibility. BattleTags will make this all easier.

Over the last few weeks, many cross-realm raiding websites and resources have popped up. If you're looking to get into a cross-realm raid, here's a handy list of many places out there that are putting together old raids without the hindrance of those pesky servers.

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Filed under: Raiding, Cataclysm

How players are using cross-realm raiding to foster communities

With the introduction of cross-realm raiding in patch 4.3.2 and the Raid Finder, players have gone above and beyond in creating new and exciting server-less communities that bring in raiders from all over the world via Real ID grouping. While the Dragon Soul raid is not available currently for players using cross-realm raiding, all other raids and difficulties are, and there is no better time to go back to old content and finish off stuff during the wait until the next expansion.

Sites like LFRaid.com and Twitterland Raiding are two communities that have sprung up quickly in this new cross-realm raiding world. Twitterland Raiding is a website created for the Twitter WoW community to form up groups for raiding across server lines. With a centralized place to express interest in raiding as well as no server structure or logistics to worry about besides Real ID names (which gets immensely easier with the introduction of BattleTags), raiding can happen in greater volume and more quickly.

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Filed under: Raiding

Is choosing a server becoming obsolete?

Let's hop in the wayback machine for a minute, because I enjoy doing that. Once upon a time in the days of vanilla WoW, players who had just purchased the game were faced with a choice upon logging in for the first time: What server would they call home? There were three different server types, each with their own flavor: PvP, for those that wanted to log in and have the opportunity to whale on the opposing faction at any given opportunity; PvE for those who would rather avoid fighting with other players and simply enjoy the content; and RP, for those who wanted to create character stories and roleplay with other characters. Later, the RP-PvP realm was introduced for roleplayers who really wanted to whale on the opposing faction as well as roleplay.

But the choice went beyond a simple matter of what type of game you wanted to play. Each server had its own cast of characters, and as the years went by, these players turned into friends and foes alike. Servers weren't just about how you wanted to play; they were a collection of people you interacted with on a daily basis. Guilds were composed of people with the same ideas in mind, but those guilds weren't the be all and end- all of your interaction with people in the game. Every server had that one guy who was always cracking jokes in trade chat. Every server always had a ninja or two. And of course, there was always the guy who didn't seem to get what social interaction was all about.

These days, we have cross-realm grouping via Real ID, the Raid Finder for those who don't want to bother with joining a raid guild, and now we've got the up-and-coming feature that will allow us to group with players cross-realm for raiding old content as well as the new stuff. So the big question is this: Do servers even have a purpose anymore?

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Filed under: Analysis / Opinion

Patch 4.3.2 PTR official patch notes

Patch 4.3.2 is going to be a relatively minor patch, with one or two big changes -- the 64-bit game client we mentioned earlier today and the cross-realm Raid Finder feature. This is not a content patch, it's a patch with new features (rather than new dungeons or raids). That said, there's still a handful of class changes also going live with patch 4.3.2, and the official patch notes posted earlier today helpfully point them all out.
  • In the Raid Finder, players can no longer win multiple copies of the same item on a single roll.
  • Vengeance will no longer be triggered by taking damage from other players.
  • Hunters, Aspect of the Hawk will now grant roughly 35% more attack power.
  • Priests, Mass Dispel should now be working correctly and prefer dispelling targets that have magic affects that can actually be dispelled.

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Filed under: Blizzard, News items

Cross-realm raids coming in patch 4.3.2

Since the introduction of cross-realm dungeons via Real ID, countless players have been clamoring for the feature to be extended to raids, too. Well, countless players, you don't need to wait much longer. Cross-realm raids will be coming in patch 4.3.2. So sayeth Blizzard:

Coming in Patch 4.3.2 -- Cross-Realm Raids
We previously introduced the ability to form cross-realm parties with Real ID friends, and now with Patch 4.3.2, we're adding the ability for players to use that same functionality to form raids to run older normal or heroic raids, or participate in Battlegrounds!

This will allow you to join up with your Real ID friends from other realms and:
  • Form a cross-realm raid and use Raid Finder
  • Jump in to any classic dungeon or raid and be automatically placed in the same instance
  • Join forces and dominate the Battlegrounds
Please note, you will not yet be able to run normal or Heroic Dragon Soul with cross-realm Real ID raids.

As we look forward to the BattleTag system, it's a very exciting time for World of Warcraft. No matter what realm you and your friends are on you'll be able to team up and take on group content throughout the game.



Brace yourselves for what could be some of most exciting updates to the game recently with patch 4.3. Review the official patch notes, and then dig into what's ahead: new item storage options, cross-realm raiding, cosmetic armor skinning and your chance to battle the mighty Deathwing -- from astride his back!

Filed under: News items

Zarhym hints at cross-realm raiding

In a recent player-created thread about cross-realm raiding on the official forums, Community Manager Zarhym popped in with seven enigmatic words:

Zarhym
We have some plans. They're good plans.


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Filed under: Blizzard, News items, Raiding

Cross-realm raids and mail are a work in progress

Blizzard's recent developer chat over Twitter revealed a few interesting tidbits, and this one might have gotten lost in the shuffle of good things. Several of the questions throughout the chat pertained to cross-realm issues, and Cory Stockton and Greg "Ghostcrawler" Street were more than game to answer each one, starting with a question about cross-realm mail (e.g. for BoA items) to which the answer was, "we have cross-faction mail for BoA items now; cross-realm is a work in progress, but we hope to have it done "soon."" This means that it should be possible to send your alts in other realms your heirloom items in the future, which should help along leveling through multiple realms.

That said, it might take a while longer before Blizzard implements cross-realm raiding although they said that they were looking into it. Aside from considerable technical issues, the developers were also concerned about group dynamics, such as how to get groups back together through those long raids that require more than one session. Another concern was keeping the sense of community alive in native realms. On the other hand, the growing culture of PUGs that has bloomed through easier content and the new Dungeon Finder has already diluted the sense of community in individual realms, so we should probably expect Blizzard to allow cross-realm cooperation sooner rather than later.

Filed under: Blizzard, Cataclysm

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