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Posts with tag curse

WoWMatrix responds to Curse and WoW Interface

I thought the whole Curse and WoW Interface vs WoWMatrix scuffle was over, but the people at WoWMatrix have just fired back an "FAQ" giving their side of the story. I put FAQ in quotes because I'm not sure these are frequently asked questions so much as questions Matrix frequently wants to answer, but that's OK. I like the format.

Here is the situation as they put it: The Matrix people are respecting Curse/WI's demands that they quit using Curse/WI bandwidth, so as of now you can only get addons through WM that are hosted on the WM servers. They are hosting addons on their servers that the authors asked to be hosted there, or that are distributed under a free license (such as the GPL) that allows such re-hosting.

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Filed under: Add-Ons

Curse releases premium add-on download client


Curse has released a premium version of their add-on client. The service they are offering goes for $30 a year on their annual plan, or $5/month if you choose to pay like that. There are some features of the premium client worth looking at if you're interested in spending the money.

The premium client offers one-click updating of all your add-ons, which is a very nice feature for those of us that have a few hundred of them floating around. When I tried this earlier today the updating went smoothly and without any problems.

Another feature of the premium service is that you're not subjected to all the ads on the Curse website while you're logged into your account. This is good if you're still going to the site often, but I'm not sure how often you'll go to their site if you're using their add-on downloader client.

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Filed under: News items, Add-Ons

Curse Client for Mac


Update: Since this article was published, Curse has launched their "premium" service. This review applies to what is now the premium Curse Client, which requires a paid subscription. The feature set of the free client is much more limited.

Curse Client for Mac has been a long time in the making. With the 3.0 version that came out recently, they finally have a client that appears to run (on Intel/10.5 Macs, anyway), even if it does display a wxWidgets error upon first launch (which can safely be ignored). I've been using it to manage my addons for the past week in order to bring an informed review, so here goes.

The first thing you notice about Curse Client is that it just doesn't look like a Mac app. It's got these weird tabs up top with icons in them, the main icons for initiating events are unfamiliar and un-Mac-like, and it summons odd progress bars that float on top of all your other windows in the lower-right-hand corner (odd progress bar depicted at right).

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Filed under: Add-Ons

Curse, WoW Interface band together to block WoWMatrix

WoWMatrix is a program of dubious morality. It sucks down bandwidth from sites like Curse and WoWInterface like crazy, and displays its own ads while doing so. It does, however, work like a charm. So it is with mixed feelings that I report that Curse and WoW Interface have gotten their heads together and figured out a way to keep WoWMatrix from accessing their files, which means WoWMatrix is of little use going forward.

The idea is that we will now use the official tools provided by those sites: Curse Client from Curse, and an updater that is still in the works for WoW Interface. Unfortunately, the Curse Client for Mac is a work of pure evil uses a lot of obtrusive and non-standard interface elements, as well as being pretty unstable, so I'm not a huge fan of it; I'm not sure how the Windows version stacks up. It also didn't find about half of my addons, including some that I know are on the Curse site, like ClearFont2.

Furthermore, the WoW Interface updater, the only other game in town as far as I can see, appears to have been in limbo for quite some time. So although I recognize that WoWMatrix was putting a drain on the sites, I'm sad that there is no longer a pleasant way for me to update all of my addons, and at best (when the WI updater is released) I'll need to run two separate programs to do the work that WoWMatrix used to do on its own. But if that's what had to happen for Curse and WI to keep their doors open, that's what had to happen.

Filed under: News items, Add-Ons

15 Minutes of Fame: Teza of wowraid.com


15 Minutes of Fame is our look at World of Warcraft players of all shapes and sizes – from the renowned to the relatively anonymous, the remarkable to the player next door. Tip us off to players you'd like to hear more about.

Some of the most fascinating and insightful interesting profiles here on 15 Minutes of Fame have been about players you've never heard of before: an anthropologist whose field research is inside the raiding World of Warcraft, or the couple who assembled a scale model of Booty Bay entirely out of Legos.

But we suspect that most regular WI readers will have heard at least in passing of Teza, the bleeding-edge guilds he has played with and the widely read WoW resource sites he's helped create. Teza's latest success: wowraid.com, launched in March to offer up-to-the-minute news and PvE raiding resources.

Teza's WoW pedigree is a long one. The old-school raider was a founder of Curse guild, which has split, merged and morphed its way through incarnations including SK-Gaming and now Ensidia. Today, Teza plays with still another well known raiding guild, Apex. Teza created Curse's add-ons section as a guild resource, guiding its explosive evolution into a widely used public add-ons resource. He also built WorldofRaids.com to offer hardcore raiding news and what become a leading PvE progression tracker. After helping WorldofRaids' transition to become a Curse site in 2007, Teza has created a new WoW news site, wowraid.com.

In a strange melange of English, French and Franglais/raidspeak, we visited with Teza about raiding in today's World of Warcraft, keeping up with WoW news, raiding progression and more.

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Filed under: Features, Raiding, Interviews, 15 Minutes of Fame

Legal action between ZAM and Curse results in dismissal


So remember when Curse introduced their database last year called WoWDB, and we pointed out that it bore a strong resemblance to that other popular WoW database, Wowhead? Turns out ZAM, the owners of Wowhead after the acquisition a little while ago, agreed: completely under the radar last May, they filed a lawsuit for copyright infringment to the tune of no less than $1.5 million. ZAM says in the suit, copies of which we've obtained, that they've "expended substantial resources to maintain, update, and promote use of the WOWHEAD website so that it would become... one of the most recognized, and utilized websites designed to attract individuals" who play World of Warcraft. They claimed that WoWDB stole their look and layout purposely to create confusion among customers. This story wasn't reported in the WoW community at the time -- we hadn't heard about it at all until now.

And then, in January of this year, the case was dismissed completely by a judge. We've also seen a copy of the order for dismissal, and from what it says, both sides wanted out: "Pursuant to the parties' stipulation for dismissal, the court hereby dismisses the above-captioned action without prejudice." We don't have any information, however, why the case was suddenly dismissed, but there may have been an agreement made between the two parties -- either money changed hands or WoWDB offered to change its look (as you can see, there's still many similarities between the two sites). Or, as a third option, ZAM just decided it wasn't worth fighting -- according to the comments and activity on both sites, WoWDB doesn't seem to be a serious threat to Wowhead.

We've contacted both sides for comment, and we'll let you know if we hear anything from either one. On the front of it, this looks like ZAM was merely covering themselves -- they filed suit just in case, but never found cause to follow through. But there may be some other agreement between these two companies that lead to the case's dismissal.

Filed under: Items, Analysis / Opinion, Odds and ends, Economy

The Queue: I like fire


Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft.

Yesterday we had a question about the little fiery looking thumbnail I use at the end of almost every edition of The Queue. What the heck is it? Well, it's pretty hard to make out the details as a little thumbnail, but it's a picture of Volkhan from Halls of Lightning. The big red flare is a fireburst that comes up when he wangs his anvil with his hammer. I thought the bigger version looked pretty cool, so I kept using the thumbnail.

alpha5099 asked...

I keep seeing references to EU-Magtheridon, and I'm absolutely fascinated by a server with such a ridiculously unbalanced player ratio. Does anyone know how that happened? Is there some reason an insane number of Horde players are there? Did the Horde just start getting the edge and the Alliance players left for less ganky pastures, and it's gone out of control since then?

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Filed under: Analysis / Opinion, Add-Ons, Expansions, Lore, Wrath of the Lich King, The Queue

Essential Addons for Wrath of the Lich King

Wrath of the Lich King brings with it a host of new and exciting features. Even with all these new features you'll want the latest addons as you level your way through Northrend. We've compiled a listing of key Wrath of the Lich King addons.

We'll update this post as much as is warranted. Feel free to leave a comment if you notice a download link isn't working. But at the same time, please do not post any download links of your own – we'll have to delete it as we want to ensure all the addons we link are virus free and safe for everyone.

If you need help installing an addon, check out our handy how-to guide.

The essential addon list after the break.

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Filed under: Add-Ons, Wrath of the Lich King

Preview of the new minimap mod SexyMap

The mod I'm about to talk about isn't some essential combat mod. It doesn't vastly change how you play the game. It won't help you in the arena or in raid dungeons, or even RP. What will it do? It will make your minimap look totally sweet.

From one of the original authors of Omen and the maker of Chatter (among other things) comes the simply (and appropriately) named SexyMap. Using spell effects already in the game files (I believe the default uses Hand of Freedom as the outside ring and Hand of Salvation on the inside), SexyMap makes your map look... sexy. It's difficult to see just how awesome it is from pictures, but I don't have video handy, unfortunately. What you can't see there is the two rings are animated, one moving clockwise and the other counter-clockwise.

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Filed under: Analysis / Opinion, Add-Ons

WoW Insider speaks with Curse and Wowace

Saturday afternoon I had an opportunity to sit down with Kaelten, known both for his work with Wowace and now Curse.com. We spoke of many of the concerns users had about transitioning from Wowace to Curse for their addons, and the reasoning behind the merger.

Kaelten was more than happy to answer any questions I had, and we jumped right in as soon as we found somewhere to sit for lunch. His explanation for the reasoning between the merger was what we had known (and reported) from the first time we heard of it: It was, essentially, necessary for survival. Wowace was not something that could stand on its own very long. The sheer amount of bandwidth they chewed through was unbelievable, especially on patch days. We're talking 350 GB per hour. The average person has less than 350 GB in their PC, and Wowace (and now Curse) chews through it like it's nothing.

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Filed under: Add-Ons, Interviews, BlizzCon

Addon Spotlight: Curse Client updater

Well, BlizzCon is over and while there were few surprises, I'll have a review and analysis of interface and addon news from BlizzCon in a special Creamy GUI Center tomorrow. In the mean time we have the big 3.0 patch today to deal with. So this week on Addon Spotlight we'll take a look at how to securely and safely update your addons using the Curse Gaming Client. Let's get to it!

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Filed under: AddOn Spotlight

SK Gaming splits into separate PvE and PvP guilds

We received news yesterday that SK Gaming, the multinational raiding and arena juggernaut, has decided to split into separate PvE and PvP branches. Well, perhaps that's a little misleading. SK Gaming had partnered with the famed Curse of EU-Veknilash (the same people behind Curse Gaming and World of Raids), and their combined efforts resulted in three world-firsts in Sunwell under the SK Gaming tag (Felmyst, M'uru, and Kil'Jaeden). That success aside, they reached the decision that the pursuit of competitive raiding and e-sport supremacy under the auspice of the same guild just wasn't working, and that the game demanded an entirely different vision and means of guild organization for each goal.

According to Mekon, the guild master of the former PvE branch (which remains on EU-Veknilash but is now renamed "Put Your Name Here" -- you can't accuse them of not having a sense of humor), it was the PvE players' decision to leave, "absolutely nothing changes within the guild," and they will continue to pursue world firsts in Wrath. We interviewed Neg, one of their resto Shamans, not long after they got their world-first Kil'Jaeden kill. This was less than a month after the major U.S. raiding guild Death and Taxes had gone the way of the dinosaur, and Neg had some insightful observations concerning what was happening to raiding guilds with Wrath of the Lich King on the not-too-distant horizon.

At the time I privately hoped that other major raid guilds wouldn't suffer D&T's fate, and...well, this isn't really it, I suppose. Both sides of SK Gaming will continue to operate, just independently of each other (from both an organizational and financial perspective). If nothing else I find it a fairly thought-provoking commentary on the degree of Blizzard's success attempting to legitimize arena as a true e-sport, and how the game's top players see the PvP side of the game increasingly disconnected from its PvE counterpart.

Filed under: Analysis / Opinion, Guilds, News items, PvP, Raiding, The Burning Crusade, Wrath of the Lich King, Arena

WowAceUpdater goes the way of the dodo

At noon today, Kaelten of WowAce fame posted a thread on the WowAce forums discussing the future of their massively popular project. There's quite a bit of nitty gritty coder lingo that you don't really need to know unless you're involved in WowAce, but there's other important information for us normal folk, too.

First, a few obvious things are pointed out. One, WowAce became big. Really, really big, and I imagine much bigger than they had ever imagined. The way WowAce is set up doesn't work so well with that much of a load and that many mods and packages being developed. Additionally, the amount of bandwidth they used monthly is absolutely enormous.

To quote: "As it currently stands files.wowace.com pushes out an incredible amount of addon updates. In an average month we're talking about more than thirty terabytes of data! In a busy month clearing sixty is no problem, and I don't even want to talk about what happens on major patch days."

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Filed under: Patches, Analysis / Opinion, Add-Ons, Expansions

Arena Junkies fires up S3 Calculator, hooks up with Curse

Arena Junkies has been pretty busy lately -- not only are they updating their Season 3 title calculator in preparation for the new Season, they've partnered with Curse to improve their service.

The Season Three Arena Title Calculator by Arena Junkies is created by some pretty involved techniques. They start by plunging a few teams in each bracket and battlegroup as far down the ranking ladder as they can possibly get. Then, the theorycrafters at Arena Junkies do their very best guess about how many teams are inactive. Using that data, they math out what ranking you'll probably need to achieve a given title. As AJ points out, though, this is just an estimate. They don't have the behind-the-scenes data anlysis to guarantee what will be required, and the ranks will be at least a little fluid until the very end. However, as you grind your Arena ranking as high as you can tonight, this'll give you an idea of what title you might expect when S4 starts. Assuming you meet the requirements, of course.

The Curse announcement last week was a little more vague, and there weren't definites about what the partnership would mean for Arena Junkies. According to Tyveris, the existing staff members are still in charge of the site, and very little will actually change. What it will allow them to do, however, is add new features in the coming months. It'll be interesting to see what those features are, and whether it's part of that premium package that was mentioned a few months ago.

Filed under: Analysis / Opinion, News items, Arena

WOWDB introduces Simplified Chinese language option, promises more upgrades

In more international WoW news, Curse's foray into the realm of WoW database sites, WOWDB, is now available in Simplified Chinese, joining Allakhazam among the major database sites that offer the language. In addition, Curse's announcement post also hints at additional features coming to WOWDB "soon," which seems like it may be a direct answer to Wowhead's recent extensive features upgrade.

WOWDB has already been accused of copying Wowhead in the past (and, to be fair, opposite accusations have been made). Of course, Wowhead doesn't yet have a Simplified Chinese language option, so in this case, it seems WoWDB has come out ahead. We'll be eager to see if these new options coming to WOWDB make it stand out from the pack.

Filed under: Fan stuff, News items

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