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Posts with tag d2

Encrypted Text: Examining the rogue's assassin ancestry

assassin
Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here.

If you start looking into the history of the rogue class, you end up reaching several dead ends. The reason is that a rogue who's easy to track or trace isn't much of a rogue at all. We specialize in disappearing, which makes rogue family trees notoriously difficult to map. Garona Halforcen is often considered to be the mother of the rogue class, executing one of the earliest and most daring acts of assassination and regicide in Azeroth's history.

The truth is that if we want to find our spiritual beginnings, we have to look back even further than Garona and even further away than Azeroth. The true ancestor of today's rogue class first found life eons ago, in another realm, known only as Sanctuary. There, the assassin class stood against the three Prime Evils, defeating the Burning Hell's greatest powers with elegance and subterfuge. The rogues of WoW were inspired by the assassins of Diablo II, and that influence can still be felt today.

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Filed under: Rogue, (Rogue) Encrypted Text

The Queue: There is a Cow Level


Welcome back to The Queue, WoW.com's daily Q&A column where the WoW.com team answers your questions about the World of Warcraft. Adam Holisky will be your host today.

There is no cow level.

Repeat that three times.

But if I was designing WoW I'd make sure there'd be some kind of cow level. After all who doesn't want to slaughter some bovines from hell?

Osul asked...

"What's a good reputation to grind for a newly 80 Ret Paladin?"

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Filed under: Paladin, Analysis / Opinion, Blizzard, Features, Lore, Leveling, Inscription, The Queue

Blizzpagewatch: Day 4


Blizzard's March of Games continues with Diablo II. Not only is D2 a spiritual predecessor to WoW, it's also probably my favorite Blizz game of all time. Many's the hour I spent on my Amazon wielding Titan's Revenge, laying waste to...well, actually, I can't remember what all I laid waste to, but it sure was fun. The game is also responsible for adding "wug?" to my vocabulary, which I'm not sure goes entirely to its credit. As far as I'm aware, D2 was basically the origin of WoW's talent system; although they were called "Skills," the basic idea was the same -- each class even had three trees of them. Randomized items of differing quality levels, and item sets, were also featured in D2, and the recent WoW addition of socketed items was a D2 favorite as well.

While I'd be overjoyed with a Diablo III, I go along with others in feeling unclear that such a game could be sufficiently distinguished from WoW. Still, it was nice to "stay awhile" and reminisce about an incredible game.

Filed under: Blizzard

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