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Posts with tag d3

Diablo III Reminder: Auction house closes June 24

D3 auction house
Last year, Blizzard announced their intention to close the Diablo III real-money auction house. On March 18th of this year, Blizzard mostly completed that task and removed players' ability to bid, buyout, and list items on that auction house. However, since then, players have still been able to claim gold and receive items from the "Completed" auction house tab. They will remain able to do so until next week, in order to allow adequate time for players to retrieve anything they may have won or sold.

On June 24th, the shutdown of the Diablo III real-money auction house will be complete, and the real-money auction house will be gone in its entirety. Any items or gold that may be yours will be lost forever, so if you have any of these things lingering in what remains of the Diablo III auction house, now is the time to claim them.

Filed under: Diablo 3

Blizzard to shut down Diablo III auction house

The auction house in Diablo III has been plagued by various issues basically since the game's release, however, Blizzard's announcement today that they are going to close both the gold and real money auction houses entirely still comes as a bit of shock. In the video embedded above -- and echoed in a Diablo official blog post -- Diablo III's Production Director John Hight and Game Director Josh Mosqueira state that Blizzard has come to the conclusion that the auction house system in Diablo III undermines the game's core gameplay, which is to kill monsters and get loot. This is ostensibly the driving factor behind axing the systems entirely.

A new system, coyly referred to as "Loot 2.0," is in the works for Diablo III: Reaper of Souls, and they hope that the changes will result in a much more rewarding experience for Diablo players. If you're an avid auction house user you don't have to scramble just yet to get all your ducks in a row before the shut down. We've been given six months' notice, so mark your calenders. The Diablo III auction houses will close their doors for good on March 18, 2014. Until then, it's business as usual.

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Filed under: Economy, Diablo 3

Blizzard releases details for Diablo 3's big 1.0.4 patch

Blizzard releases details for Diablo III's big 104 patch
Blizzard has been promising for a while that Diablo III's patch 1.0.4 would be a Capital B D Big Deal for the game, and a blog post from developer Wyatt Cheng seems to reinforce that notion. What's missing from this particular post is specifics about the sweeping class changes the devs have been talking about, but apparently that's going to be a whole 'nother blog, so fear not.

Some major features of the patch are below, with the whole blog after the cut.
  • Magic find and gold find will no longer be averaged in multiplayer games.
  • Monster health will now be a flat increase of 75% health (per player), regardless of the game's difficulty level.
  • No more Out Of Time enrage timers on elites or healing to full after you die a few times.
  • Normal monster HP is increasing by a slight amount, but the chance of finding rare items on normal monsters is being increased by a factor of four.
  • To close the gap between normals and elites, elite HP will be reduced slightly.
  • Weapons of ilvl 61 and 62 can now roll weapon damage that extends to numbers currently reserved for ilvl 63+.
  • Use of two-handed weapons will be encouraged by new sets of affixes.
  • Repair costs of high-end items will be reduced by about 25%.
  • Problem affixes like Fire Chains and Shielding are being adjusted, and Invulnerable Minions is gone, baby, gone.
  • A tentative release date of the fourth week in August.

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Filed under: Diablo 3

Blizzard wants your Diablo 3 Magic Find feedback

Blizzard wants your Diablo 3 Magic Find feedback
Diablo III players have had a few weeks to get to level 60, and Blizzard's recent patch to smooth over some of the difficulty hikes has made sure that more adventurers than ever can hack and slash their way through Inferno, the game's ultimate difficulty level and best source of loot. Players have discovered that it's efficient to keep a second set of gear in their bags loaded up with Magic Find, the stat that boosts your chance to find rare items, and swap to it when Elite/Champion packs or bosses are at low health. Unlike WoW, loot is calculated when a creature dies, not when it spawns, thus allowing players to benefit both from the good stats on their main gear and the MF on the gear they switch to.

Blizzard considered this an unintended but allowable way to play; now that the method is well known out in the wild, though, players are feeling forced into playing this way, and the devs know it. To that end, they've announced that they're working on a solution to the gear swapping problem and explained a few of the choices they're mulling over, replete with pros and cons for each.

And they want your feedback! Comment on the blog post with your thoughts and which change you'd personally like to see. Keep in mind, though, that regardless of which change is made, the devs are planning to boost MF for everyone so that no one feels penalized by whichever change makes it to launch.

Full blog post and link, after the break.

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Filed under: Diablo 3

Authenticator now required for Diablo's Real-Money Auction House

Diablo 3 Authenticator required for RealMoney Auction House
In order to use the Real-Money Auction House in Diablo III (which can be used to fuel your WoW subscription), you need to have a balance set up for buying and selling items. Because Blizzard is understandably concerned about account security, an authenticator or mobile authenticator is now required in order to add to your balance. Transferring proceeds from the RMAH to your B.Net balance will also require the use of an authenticator.

The RMAH has yet to be implemented in Diablo III, but some players have already added money to their balance in preparation for its launch. Those players will be still be able to use it to pay for eligible purchases or to use in the RMAH without the added security, but adding to the balance from now on will require adding an authenticator to their accounts.

I think that preparing beforehand for the inevitable attempted account incursions is a very responsible move on Blizzard's part. This move is good for the players, as well as good for their customer service department, I'm sure.

The full announcement is after the break.

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Filed under: Diablo 3

Jay Wilson and other Diablo 3 developers answer (almost) everything

Three Diablo III developers stopped onto Reddit tonight for an AMAA -- "Ask Me Almost Anything" -- where they answered questions from all over the internet. Most of the questions were gameplay-related, given that these guys are developers and not dudes involved in the creative aspects of the game (story, etc). There are a lot of great answers in here: fixes coming for common complaints, overall design goals for the future, and more. Check out the full transcript after the break, but here are a few interesting points:

  • Non-trash white items like potions and pages will have different item colors in a later patch, and an option to filter out trash white items completely is also being considered.
  • An "auto-skip cutscenes" option is being considered.
  • Bosses will drop rares the first time you kill them on any difficulty, not just normal, in a future patch.
  • Legendary items are getting a big buff to be more attractive and unique.
  • Auctions can be canceled in patch 1.0.3.

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Filed under: News items, Diablo 3

You cannot get hacked by playing public games in Diablo 3

After years of keyloggers and trojans from unsafe browsing, unsecured computers, or just plain bad luck, WoW players should be pretty used to the concept of a compromised account and how said compromises happen. Unfortunately, Diablo III players don't appear to be as familiar with them, which has resulted in some pretty maddening discourse on the official forums and across the internet.

Just like WoW accounts, Diablo III accounts are worth real money. Blizzard has had experience dealing with compromised accounts for years. This is why it introduced the Authenticator, a second level of security that makes it very, very difficult to get your account compromised. Authenticators don't make it impossible to get your account compromised, but they do make compromising your account much more trouble than it's worth in the face of mass keylogging, which is how accounts are normally stolen.

Some people who haven't had a WoW account before but bought Diablo III were undoubtedly surprised when their accounts were compromised, which is understandable. An editor at Eurogamer had his account hacked and responded with an article suggesting that players were getting their sessions hijacked by joining public games and that people were getting compromised with this method even with authenticators attached to their account. Unfortunately, sites all over the internet picked up the story and also reported the session hijacks and bypassed authenticators as fact.

The problem is that neither of those things were correct. In fact, Blizzard says it's actually impossible to do with Diablo III due to the way the infrastructure is set up.

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Filed under: Blizzard, Account Security, Diablo 3

All of the Diablo 3 resources a player needs

I've been waiting a looong time for Diablo III -- over a decade, in fact. Blizzard announced the game in 2008. That's four years since the announcement alone! Needless to say, I'm excited.

But I'm also prepared. When I start playing tonight, I'll have a bevy of online resources available to help me out, and I've compiled them for you! Well, for me. But for you, too.
  • D3DB is the ZAM Network's answer to Wowhead for Diablo III -- an exhaustive database of items, abilities, bad guys, and more.
  • DiabloFans is the Curse Network's answer to MMO-Champion for Diablo III. Lots of datamining, blue posts, and all that jazz.
  • The official Diablo III site has the fantastic Game Guide, which has everything from talent calculators to skill videos. Blizzard knocked it out of the park.
  • BlizzPlanet will keep you abreast of all the latest Blizzard news, going beyond blue posts.
  • ForceStrategy has you covered for Diablo video, which might become pretty necessary once you roll into higher difficulties!
  • Our sister site Massively will be covering Diablo III as part of its daily online gaming coverage.

Evil has returned! 1.2 million WoW players are getting Diablo III for free thanks to the Annual Pass. You can get prepared for the evil with WoW Insider's launch coverage. From the lore of Diablo, to the important blue posts and the basics of Diablo gameplay, we'll get you on the inside track for the return of evil.

Filed under: Diablo 3 integration before Cataclysm

Do you want to talk to your friends even if they're on other servers, or the opposite faction on your server? Well, Blizzard aims to make that possible via, and it's coming before Cataclysm.

Zarhym - Re: Cataclysm Friends List Idea

This is exactly what we are working on implementing with and real-life friends. You'll be able to add friends at the account level and talk to them while in-game whether they're on the opposing faction, a different realm, or another Blizzard game entirely. This is coming prior to Cataclysm.

Q u o t e:
Please tell me that people will not be able to "friend" me without my consent. I don't care to be tracked across servers and factions except by a couple people I know IRL.

This is correct. No one outside of your faction on your realm will be able to communicate with you unless you accept their friend request, or they accept yours. You will still have your normal World of Warcraft Friends list, but we'll be adding in the ability to have players on your Friends list as well. The characters on your Friends list will allow the same communication functionality which exists today. It's only when you've confirmed someone as a friend that you can take advantage of the additional communication features.

The real surprise for me is that people playing, say, StarCraft II or Diablo III will be able to chat with people playing World of Warcraft via their accounts. It's a definite extension of their Real ID program mentioned during the StarCraft II preview, and I'm even more surprised that it's going to be out before Cataclysm ships. I know that even if I don't play Diablo III (which is unlikely, how will I be able to resist the barbarian?), being able to talk to the various friends I have across six servers will be a positive boon for me.

Filed under: News items

Breakfast Topic: Which game would you play?

Every time a new game comes out, we have a decision to make. Do we try the new game while still playing World of Warcraft most of the time? Do we take a break from WoW to give the new game all of our attention? Or do we continue to play our favorite MMO? My guild had an attendance problem when GTA IV was released and I know a few people have given Age of Conan a good try. With Warhammer Online probably coming out in the fall, we will have to make another choice then.

Now, I think that the Wrath of the Lich King expansion will probably come out in the Winter, hopefully this year. I think that Starcraft 2 will be released approximately a year after that and my guess is that Diablo III won't come out for another 2 to 3 years, unfortunately. But what if Blizzard were to do the unthinkable and release WotLK at the same time as the sequels to Starcraft and Diablo?

For me, I think Diablo III would take up most of my time for a month or two. Happily (or not), I won't have to make that choice. What would you do?

[Thanks to Dave for the idea]

Filed under: Analysis / Opinion, Breakfast Topics, Expansions forums hint at Diablo 3

Nothing sparks speculation like a mystery, as Blizzard's recent splash pages in this week leading up to their Worldwide Invitational tournament have shown. The main contenders for what Blizz is going to announce (and yes, they are going to announce something) are Diablo 3 and something related to Wrath. Only two splash pages have shown up so far (out of a presumably longer series), but the game may already be given away by a slip-up at the forums. Blizzplanet is reporting that if you go to (which would be the Diablo 3 general forums), you get an error that "The Forums Are Currently Down." However, if you go to any other forum name that doesn't yet exist (like, you get redirected to the main forums page. Only d3-general gives the "forums down" error.

If you like to follow Blizzard-related rumors, this may sound familiar. Way back at Blizzcon '07, this was one way we found out that Wrath of the Lich King was going to be the next expansion: gave a "Forbidden" error, whereas any other non-existent path at gave a regular old 404. So to me this seems like a big hint in the favor of D3. Which means that those of you hoping for a big Wrath-related announcement might well be disappointed. But in my mind, a release date was always unlikely - since when does Blizz give release dates, especially when the game is so far away (still in alpha)? Then again, they could always announce more than one thing; it is about time for a closed beta on Wrath. However, my guess (and my hope) is for Diablo 3.

Filed under: Blizzard, Forums, Rumors, Worldwide Invitational

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