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Posts with tag datamined
I haven't had the opportunity to try Hearthstone yet, but from what I've seen so far, I'm definitely excited about the game. And if Blizzard manages an epic in-game tie-in to WoW for the beta or release, even better. Would you participate in an in-game cross-promotion? Even if I didn't give two hoots about Hearthstone, earning a mount or a pet is all the convincing I'd need.
What would you do for a corgi pet, if anything? Would you buy it on the Blizzard store? Would you run dungeons with another 100 random players like you did for the Perky Pug? Would you camp its spawn point? Would you just not care? And hey, Blizzard, since you've clearly got a model for adorable dogs with stubby legs, may I suggest the Swedish Vallhund for your next offering, pretty please?
SPOILER ALERT: Do not hit the break or listen to these sound files, or visit the MMO Champion thread if you don't want spoilers. These sound files are so spoiler-heavy, just listening to them spoiled the milk in my fridge. If you don't want spoilers, don't go over the break, don't hit the link, and don't listen or watch. Fair warning.
Filed under: Mists of Pandaria
"Well, yeah," they replied. "But what about Rommath? I mean, he's part of the Twilight Cult and all." I paused for a moment, confused, and then realized what they were referring to. "That was a set of datamined voice files that never made it to game," I clarified. "Well yeah, but he's evil," they insisted. "No, he's not -- as far as the game and the lore is concerned, that conversation never happened, and Rommath is still the same old Rommath. A little cranky and snooty, but definitely not evil. Until proven otherwise." They pondered this, and the conversation moved on from there.
I've had this conversation again and again -- in game, on Twitter. And this, my friends, is just one example of the many dangers of datamining.
Filed under: Analysis / Opinion
Yes, yes, we know you're curious about what the Ulduar boss encounters will be like, loyal readers. With 14 bosses, 11 hard modes, and an optional heroic boss, we wonder, too! We'll be able to test some of these encounters on the 3.1 PTR soon, but there are, of course, those of us who just can't wait to know anything about what's going on in Ulduar.
Luckily, ever-resourceful players and dataminers have acquired information about spells and abilities related to bosses in Ulduar from the 3.1 PTR files. There's a lot of of stuff in here -- some of it may make it into the live game, some may not, and some may be related to vehicles or other sundries involved with encounters. I'm going to go into detailed analysis of those encounters for which detailed spells exist.
It goes without saying that these will be huge spoilers to anyone who doesn't want their Ulduar experience to be anything but pure, so don't read past the jump if you don't want to know!