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Posts with tag david-bowie

Director predicts Warcraft film will break video game movie trend

Last week, Badass News posted an article detailing an interview with director Duncan Jones in which the Warcraft movie was one of the main topics of discussion. Jones is the son of David Bowie and director of the impressive science fiction flick Moon, as well as Source Code, another sci-fi title being released later this year. Though the interview reveals nothing about the production of the Warcraft movie, Jones thinks that the film is going to break the ongoing trend of terrible film adaptations of video games.

In the article, Jones says he believes it's possible to make a good adaptation -- it just has to be approached properly. "A good game adaptation is where you find the story or the emotional aspect that's at the heart of a computer game and you replicate that on film. It doesn't mean you need to have first person perspective or try and capture the mechanics of a game," he says.

Jones thinks the Warcraft film will be the film to break the mold because director Sam Raimi seems to be approaching the film correctly. "From the little I've read of interviews with him, the way he's approaching it makes so much sense. It's what I was talking about – it's not worrying about how the game plays, it's about creating the world of the game and investing the audience in that world."

Jones explains that he's a serious gamer himself and is skeptical about other directors who claim the same. He doesn't think most directors have the time to be both hardcore gamers and filmmakers. Jones, on the other hand, says he stays up all night to accommodate his gaming habit and cites titles like Starcraft 2 and Call of Duty: Black Ops. He also says he's looking forward to Diablo 3.

Jones admits that he's "hugely jealous" of Raimi's getting the chance to direct the Warcraft film; the writer of the article goes so far as to suggest that Jones have a chance at directing it, since Raimi set it aside to work on The Great and Mighty Oz. That's not really quite how Hollywood works, though, so unless Raimi steps down from the project himself, I wouldn't count on his losing the project just yet.

Filed under: Warcraft Movie

WoW Moviewatch: A Moonkin Space Oddity

We've talked about the sublime, unknowable joy of the Moonkin in previous Moviewatch installments. There's something wonderful and subtle about these creatures. A sort of oddness that sets them apart from your average creature. That's why it seems to be a particularly beautiful inspiration to couple Moonkin with David Bowie in BeeblesTV's A Moonkin Space Oddity.

The video is straightforward and wonderful. The story is about a Moonkin who longs to return to his home. He embarks in a short, earnest quest to put together a rocket, and then shoots off into the sky. The video might feel like it runs a little long, but I promise the final bits make the journey worth your time. The filming isn't fancy or complex; instead, Beebles has focused in on his simple narrative. He lets the elements of his art do the heavy lifting.

Like I said, putting Moonkin and David Bowie seems like a natural thing. Beebles gets a tip o' the hat for thinking of this coupling. And, really, it's hard to go wrong with Moonkin.


Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an e-mail at machinima AT wow DOT com.


Filed under: WoW Moviewatch

Blood Sport: Patch 3.2.2, the times they are a-changin, Part II


In keeping with our musical theme, here's David Bowie's Changes. Most of you have probably heard it, but most of us have not really listened to it. Take some time to enjoy one of Bowie's most renowned pieces with the article today.

Last time, I went over a few significant arena modifications that 3.2.2 brought us. Square pillars for line-of-sight, the armor penetration nerf, focus frames, flying in battlegrounds, and the Onyxia loot table can be found here.

This article is going to talk about five of the nine classes discussed in the 3.2.2 patch notes (warlocks were left out). The reason we won't be talking about the other four is sheer article size. I'm not getting blamed for breaking anyone's scroll wheel today! We'll go over death knights, hunters, druids, and mages in the second part of this part II (which should be in a day or two).

I'm giving analysis on class changes; I hope we will agree on most things, but if you disagree or decide I don't understand a mechanic properly, please let me know in the comments below. I read all your comments and am often stunned with how gracious our readers have been towards me. Thank you for all the kind words, those of you who took the time to write them!

Please don't assume that I don't care if I don't write a large amount about the horrors of nerfing or the glories of buffing your main character's class (triple negative hooray). I probably don't know enough about the intricacies of the change to make an educated prediction, and would say little rather than proclaim "this will gimp class X vs. class Y" and have it fail to come to fruition.

I'm going to be ignoring all non-pvp related notes. If you think I left something out, please post a comment below and I will (most likely) edit the post accordingly.

Also, 3.3 patch notes are out already! Next week, part III will be merged with the 3.3 patch notes that are coming; there's a lot to talk about!

So, without further ado, here's what 3.2.2 is cha-cha-cha-cha-changing in the arena world.

Read more →

Filed under: Paladin, Priest, Rogue, Shaman, Warrior, Patches, News items, PvP, Classes, Wrath of the Lich King, Blood Sport (Arena PvP), Arena

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