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Posts with tag day-of-the-dragon

Know Your Lore: Azeroth's savior and the Badlands

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

A large portion of the new Elemental Bonds quest line available for players in Hyjal involves ex-Warchief Thrall struggling to come to terms with different facets of himself and his life to date: Uncontrolled, unchecked anger at the circumstances of his youth, worry and fear that no matter what he does in his life, it will never be the right thing. And in the midst of all of this, a strong, overbearing desire to just settle down with his woman, have some kids, and just be a family man -- something for which he feels incredibly guilty. After all, when the weight of a dying world rests on your shoulders, the last thing you should be thinking about is starting a family.

He comes to terms with all of this, however, and emerges even stronger than before. It seems as though Thrall is prepared to be the savior of Azeroth, the one who will stand with the Aspects at whatever designated time lies before us in the not too distant future and make certain that the world is restored, whole and complete. The one who can properly fill in as Earthwarder. Except ... being the world's savior doesn't leave much time for raising a family, does it? That deep-down desire to just be a normal orc and raise a normal family doesn't seem to be an option at this point -- after all, the world will need someone to continue to faithfully watch it, after Deathwing is gone. Unless, of course, Thrall isn't the savior of Azeroth at all.

Perhaps that fate rests on one tiny, fragile egg.

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Filed under: Lore, Know your Lore

Know Your Lore: Rhonin, leader of the Kirin Tor

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

This is the story of an extraordinary man, his draconic best friend, and the elf he loved and eventually married. Well ... not exactly. Common thought lends itself to the perception that this is all there is to his story, that there is little more to the flame-tressed hero than a series of events in which he stepped up and played the part of the hero again and again, flawlessly performing astonishing feats of magic, his doe-eyed, winsome elven woman at his side. That he is friend to the dragons, fearless leader of the Kirin Tor, a man of great and shining destiny.

Common thought would be entirely wrong.

Let's begin again: This is the story of a man who desperately wanted nothing more in the world than to be left alone to practice his magic and attain glory -- not for the good of the world, but the good of himself. Selfish, self-centered, cocky, quick to anger and arrogant, he is drawn inexorably into his destiny not by fate, but by the scaly hands of a meddling dragon. The dragon, however, isn't really concerned with the man at all -- he's merely using the man for his own selfish draconic reasons. And the winsome, doe-eyed elven woman? She may be beautiful, but she's also annoying, stubborn, and just as arrogant as the man, when it comes right down to it.

The man's name is Rhonin, his life is largely out of his hands, and he's not particularly happy about it.

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Filed under: Lore, Know your Lore

Know Your Lore: The Twilight Dragonflight

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how, but do you know the why? Each week Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

For those that have been following along over the past couple of weeks, I've been following a certain order of progression with the dragon flights. Originally, there were the proto-drakes. The largest of these was Galakrond, from whom the Aspects of the dragon flights were created. Next, the Black dragonflight and its leader, Deathwing -- created from Galakrond himself, fought to achieve supremacy over Azeroth. From Deathwing's eggs, the Netherwing were born, or rather, evolved due to exposure to the energies of the Twisting Nether. Today we follow that order with the latest addition to the dragons of Azeroth -- the Twilight dragonflight.

The Twilight dragons don't really have a lot of 'history' to speak of, as they've only been recently developed, but there's enough to go into as far as their origins go. The Black dragonflight, intent on breeding a superior race of dragons that would overtake and control Azeroth, has spent several years trying to create this dominant race, with little success.

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Filed under: Lore, Know your Lore

Know Your Lore: The Netherwing

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how, but do you know the why? Each week Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

In Azeroth's history, there's a distinct path that dragon evolution follows. First, there are the proto-drakes of Northrend. From these drakes came the other drakes of lower Azeroth, and the five flights that were developed to watch over the world; red, blue, green, bronze and black. The more the game is played out and the longer the story runs, the more we learn about the dragons -- why they're around, what their purpose is on Azeroth. Today, we're going to focus on one of the new flights of dragons, one that didn't see its creation on Azeroth, and instead finds its origins on the planet of Draenor: The Netherwing.

The genesis of the Netherwing is an odd story, some of which was explained in the article covering the Black Dragonflight last week. Deathwing the Destroyer, the by-now insane leader of the black flight had made a deal with Teron Gorefiend shortly after the orcs were defeated in the Second War. Gorefiend had been ordered by Ner'zhul to go to Azeroth and retrieve several artifacts of power that Ner'zhul needed to open dimensional gateways to other worlds. By doing this, Ner'zhul hoped to escape Draenor, and the influence of the Burning Legion, for good -- and take his people to another land in which they could begin to rebuild after the staggering losses from the wars, and the orcs corruption.

The gist of Deathwing's deal was this -- Deathwing and his black drakes would help Gorefiend find the artifacts he was looking for. In exchange, Deathwing wanted access to the Dark Portal so that he, some of his drakes, and some cargo he had could be transported to Draenor. They would continue assisting the orcs on the other side of the portal as long as the orcs left the drakes, and the cargo, alone. While Gorefiend wasn't sure he trusted Deathwing's motives entirely, the addition of drakes to their fighting forces would make things much, much easier -- and so he agreed.

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Filed under: Lore, Know your Lore

Know Your Lore: The Black Dragonflight

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how, but do you know the why? Each week Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

The history of Azeroth, as well as its origins, is often confusing and lacking in solid information. However, there are a few facts that are well known – once upon a time somewhere in the universe, there were great creatures known as the Titans. The Titans were an odd race of beings that were obsessed with creating order out of chaos. They traveled from world to world, setting things up so that life would progress in an orderly, structured fashion. Sort of like those people you can hire to organize your kitchens and closets.

Enter Azeroth. The Titans came to Azeroth and muddled with it, creating order out of the races that existed on it and tidying everything up, but there was a larger problem that took some intensive cleaning. Ancient creatures known as the Old Gods decided they'd really like to take over the nice chunk of rock -- and where the Titans were concerned with creating order and structure, the Old Gods wanted just the opposite. The Old Gods wanted chaos and destruction where the Titans wanted order and structure, and there was a great war between the two. In the end the Titans prevailed, but they discovered something that was more than a little disturbing – they couldn't simply kill the Old Gods. The Old Gods had integrated themselves too deeply into Azeroth, and destroying the Old Gods meant destroying Azeroth itself.

This presented a problem, but the Titans had a solution that they decided would work – they imprisoned the Old Gods deep beneath the earth, leaving them there to rot. After all of this, the Titans decided to put in some safeguards to make sure the planet would remain running smoothly, orderly, and without any grabby tentacled interference from below.

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Filed under: Lore, Know your Lore

WoW Rookie: Reading about Warcraft

New around here? WoW Rookie points WoW's newest players to the basics of a good start in the World of Warcraft. Send us a note to suggest a WoW Rookie topic, and be sure to visit the WoW.com WoW Rookie Guide for links to all our tips, tricks and how-to's.

Even if you're not a roleplayer, it's almost impossible not to find yourself swept up by some aspect of the hundreds of compelling stories tucked into the World of Warcraft. The question is, how can you dig deeper? Where do you find more? The answer: Books ... Manga ... Comics ... RPGs .... Page after page after page of glorious lore. Blizzard approves the storylines and lore included in the Warcraft and World of Warcraft line of novels, although you won't find a straight and clear progression across the whole line. Not every story and character crosses over from books to game (and vice versa).

Besides the Warcraft novels, WoW-starved readers can chew through enough manga, roleplaying game books and gaming guides to sate any lore feeding frenzy. The best part? You enjoy +Lore bonuses to your online play experience. Even the RPG books add color to the overall picture. Follow us beyond the break for a basic reading outline to escort you down Warcraft's path of lore.

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Filed under: Features, The Burning Crusade, Lore, WoW Rookie, Wrath of the Lich King, Cataclysm

BlizzCon 2009: Wow.com interviews Richard Knaak

On the second day of BlizzCon 2009, I got the chance to sit down with Richard Knaak, best selling author of countless novels, including many in the Warcraft universe, such as the War of the Ancients Trilogy, Day of the Dragon, and Night of Dragon. His upcoming projects include the Stormrage novel, as well as the Dragons of Outland manga trilogy. We talked about all this and more, and you can read our conversation below.

So of course, the big thing on everyone's mind is the new Stormrage book. How's it coming along? Is it near completion?


It's near completion, we're in the editing process, getting the OKs from Blizzard. You can find an excerpt in the latest volume of the Legends Manga, along with a story I wrote, sort of a Prologue that ties in with the book.

Can you give us a sneak preview of what to expect lore-wise?

You know Blizzard likes to keep these secret, so I am going to be very limited in what I can talk about. It is Malfurion. It is about the Nightmare. And it is very current. That's the three biggest things I can say about it right off the bat. You'll see characters you know from the game and obviously from other books, and places you know from the game, and it's very current, very relevant. Of course, that's about all I can say. You know Blizzard, they love their secrets!

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Filed under: Analysis / Opinion, Events, WoW Social Conventions, News items, Lore, RP, NPCs, Interviews, BlizzCon

Know Your Lore: World of Warcraft Cataclysm Deathwing

Today's Know Your Lore subject hasn't yet been seen in World of Warcraft, but he's the Big Bad in the upcoming Cataclysm expansion, making his first appearance in the series since Warcraft II. An ancient and incredibly powerful being with a past swathed in betrayal and destruction, Deathwing is poised to bring about the second-largest cataclysm that Azeroth has ever seen.

Who: Neltharion the Earth-Warder, aka Deathwing the Destroyer.

What: Colossal, nearly-molten black dragon. Officially a Dragon Aspect, one of five sent to guard ancient Kalimdor by the Titans. He's also the head of the Black Dragonflight.

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Filed under: Features, Lore, Know your Lore, Cataclysm

Pocket Books releases signing schedule for BlizzCon

Our friends at Blizzplanet have posted the official Pocket Books signing schedule for BlizzCon -- both Richard Knaak and Christie Golden will be live in attendance and signing throughout the weekend, and you can find the full schedule after the break. Both Knaak and Golden have written popular Warcraft novels, so bring your copies and you might walk away with them signed.

As far as I know, this is the first sign of a schedule we've seen for the convention. Blizzard usually does announce a schedule of panels and events a few days ahead of time (and of course, when you get your packet there at the door, there's a program with the full schedule inside), but they usually cut it pretty close. As of this writing, eight days until showtime, there is no official schedule yet posted on the site.

But this will give you at least one thing to plan on seeing (and we can tell you for sure that Friday morning will be the official keynote, with Saturday evening being the Ozzy show, if the way they've done it in the past is any indication). And as long as you're making a schedule up, don't forget to stop by our meetup on Thursday night -- not only will we have WoW.com staffers live in attendance, but there will be door prizes galore. More info on that soon.

Schedule after the jump.

BlizzCon 2009 is coming up on August 21st and 22nd! We've got all the latest news and information. At BlizzCon, you can play the latest games, meet your guildmates, and ask the developers your questions. Plus, there are some great looking costumes.

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Filed under: Events, Fan stuff, BlizzCon

Interview with Dick Hill, voice of Blizzard's audiobooks

Our friend Medievaldragon has an interview up over at WorldofWar.net with Dick Hill, voice of the upcoming Warcraft audiobooks. Reading the books is a great way of catching up on old lore and new characters found in the new expansion, and considering that lots of players like to listen to books while playing (me included), these will probably end up being pretty popular.

Hill isn't a huge Warcraft fan (though his son has played a few of the games), but he is an audiobook veteran, having read over 500 books, including works by Terry Brooks, Orson Scott Card, and Anne McCaffrey, so he's got the chops for sure. It'll be very interesting to see what kinds of characterizations he has come up with -- while there are some very familiar voices already from the World of Warcraft, we'll have to see if he drew the same conclusions in terms of voicing the characters as they did. He says that you can't really research a Gnome's voice, or find any recordings of Elves, but we've actually talked to both in game, some of us every day.

The first audiobook, Day of the Dragon, is due out sometime this month, with two more scheduled releases to follow next year.

Filed under: Analysis / Opinion, Fan stuff, Odds and ends, Blizzard, Lore, NPCs

Ask a Lore Nerd: Books, boats and Blood Knights


Welcome to Ask a Lore Nerd, the column that answers your questions about the story and lore of the Warcraft universe. Click the Comments link below (or e-mail us!), ask your question, and blogger/columnist Alex Ziebart will answer your question in a future installment!

Without further ado, let's get to the questions. Justin of Firetree-US wrote in to ask...

Along the coastline in the Swamp of Sorrows there are skeletons of giant turtles with structures built onto the back of their shells. Is this a nod to the Gnome submarines used in
Warcraft II? If I remember correctly, they were turtles as well.

While yes, the Gnomes did use the turtles as submarines in Warcraft II, they aren't the only ones that have made use of them. According to a few quests in Darkshore, the Naga have put the Giant turtles to work as transports. Also, in Wrath of the Lich King, the Tuskarr use giant turtles with carriages on their backs as transportation as well. In fact, you can use them to get from one end of Northrend to the other. Edit: I was wrong, the Gnomes didn't use the turtles. It was a Horde unit. Same answer applies, though.

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Filed under: Analysis / Opinion, Lore, Wrath of the Lich King, Ask a Lore Nerd

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