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Posts with tag deadly-boss-mods

Patch 5.3: Known issues

Patch 53 Known issues
It's often the case that more patches means more problems, and while the majority of Patch 5.3: Escalation is running like clockwork, there are a few hiccups popping up along the way. WoW Insider reported on one late last night: the issues with the Tyrannical Conquest achievement. This achievement, awarded when a player has earned 25,000 conquest points in a season, also allows players to purchase conquest gear for honor. It was being awarded far too early, and allowing players who weren't entitled to do so to buy that Tyrannical gear for honor. A hotfix was swiftly implemented, blocking purchases from the vendor selling Tyrannical gear for honor, and a fix to the achievement is in the works.

The devs are also working hard on a fix that allows players to resurrect inside Lorewalker Cho's Seat of Knowledge room above Mogushan -- this contested territory is the base for the first run of new scenarios, so was seeing heavy traffic from both factions, and is out of reach from the normal resurrection run.

And what's more, Deepwind Gorge, the new battleground in patch 5.3, has been temporarily pulled from the rated battleground rotation, thanks to problems with base captures. Lastly, there are also reported problems with sound-generating addons such as Deadly Boss Mods, but WoW Insider has only been able to replicate this in certain situations. For the rest of the issues, hit the break!

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Filed under: Mists of Pandaria

Addon Spotlight: Cooldown tracking

Addon Spotlight Raiding Addons
I'm certainly not going to pretend even for a second that this is a comprehensive list of raid cooldown tracking addons, encompassing every addon that exists with this purpose. I'm starting off today's column with an addon suggested to me via email. If you want to suggest any addon for review, do email me with download links, a brief description, and why you think I should test it out!

Today's topic is the start of a set of raid-related Addon Spotlights. I'm really hoping that our commenters will provide more addons that they consider vital for raiding, with links and all, and that I can have a look at them so we can do this again next week. Inevitably, you'll have raiding addons I don't use, or maybe ones that I don't even know about. Tell me about them in the comments! And, of course, today's addons could also be really, really handy for PvP!

Anyhow, a while back in late October, Frego of The Wyld Hunt on The Sha'tar (EU-H) sent me an email regarding an addon he thought I should take a look at.

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Filed under: Add-Ons, Raiding, AddOn Spotlight

Blood Pact: Useful addons for raiding warlocks

Blood Pact Useful addons for raiding warlocks MON
Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill does actually have 100some addon folder things in her Addon Control Panel profile. Laugh all you want; her UI is spacious and pretty to play on.

I've been asked several times from either new warlocks or old warlocks who came back to the game about what addons are out there to help a PvE warlock. Recently, it's been through Twitter, which isn't exactly the best place to explain how to get the most out of your UI.

Gear is one important preparation for raiding, and I've set you up with most of those considerations. Knowing your class and spec is another, and I promise, I'll get to that. But a good buff to your spellcasting techniques is a well-done user interface, so let's talk about that.

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Filed under: Warlock, Add-Ons, (Warlock) Blood Pact, Mists of Pandaria

Addon Spotlight Alternatives: Boss mods

Each week, WoW Insider's Mathew McCurley brings you a fresh look at reader-submitted UIs as well as Addon Spotlight, which focuses on the backbone of the WoW gameplay experience: the user interface. Everything from bags to bars, buttons to DPS meters and beyond -- your addons folder will never be the same.

Did you know that there are multiple addons out there that can competently handle boss timers, cooldowns, and announcements? Did you know that not every one of those is named Deadly Boss Mods? By far the most popular, DBM has set the standard in terms of features and relative ease of use for a category of addons that has a high potential to overcomplicate things.

Instead, the addon community has created niches and fanbases around its labors of love, creating the juggernaut boss mods that we have today. Deadly Boss Mods sits proudly in the Addon Kingdom with BigWigs and Deus Vox Encounters (DXE) as champions of letting you know that you're about to wipe the raid because you're standing in the wrong stuff.

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Filed under: Add-Ons, AddOn Spotlight

Spice up your boss kills with custom victory music

Looking to tajazzle up your boss kills with a snazzy tune to celebrate your accomplishment? Here's a great trick for raiders who use the raiding addon Deadly Boss Mods (DBM) that lets you play a song of your choosing when you kill a boss.

Deadly Boss Mods - Victory Sound is a cool little addon that adds to your already existing DBM installation and allows you to select the music you would like to hear when a boss dies. There are plenty of premade victory sounds included with the addon when you download it, but the real magic is copying over your own tracks to play.

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Filed under: Add-Ons, AddOn Spotlight

Addon Spotlight: 4.2 champions and troublemakers

Each week, WoW Insider brings you a fresh look at reader-submitted UIs as well as Addon Spotlight, which focuses on the backbone of the WoW gameplay experience: the user interface. Everything from bags to bars, buttons to DPS meters and beyond -- your addons folder will never be the same.

Patch day for 4.2, Rage of the Firelands, has come and gone. The world, surprisingly, did not end -- well, end again, I guess, since the cataclysm and all. Patch 4.2 went surprisingly well, with only a few issues with a couple addons, highlighting the fact that the changes made to the WoW interface did not catch most addon authors off guard and many addons didn't even need an update to stay solid.

So today, we're going to look at the champions and troublemakers from patch 4.2, Rage of the Firelands. Most addons stood the test of patch day, easily being integrated back into our UIs with the simple click of the "load out of date addons" button. We had a few troublemakers, but nothing that prevented the fall of raiding civilization like the patch 4.1 changes to scrolling combat text and damage parsers ... although there were a few snafus.

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Filed under: Add-Ons, AddOn Spotlight

Reader UI of the Week: Skulldamage's UI

Each week, WoW Insider brings you a fresh look at reader-submitted UIs as well as Addon Spotlight, which spotlights the latest user interface addons. Have a screenshot of your own UI that you'd like to submit? Send your screenshots along with info on what mods you're using to

Another week, another Reader UI of said week. I've got a pretty contentious one for you guys, too, so buckle up. This week, we're taking a look at Skulldamage's UI. The general aim of this enhancement shaman's UI is keeping the number of addons active to a bare minimum, including some potentially important ones. What we have, then, is an exercise in keeping as much of the default UI as possible while having enough competency tools to raid effectively. Let's see what we're working with.

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Filed under: Add-Ons, Reader UI of the Week

The Queue: Old Gods? In my dig site?

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

It's another Monday morning, which means it's time for another short edition of The Queue. Weekend recovery is always rough, because there's something about Sunday that drives the inquisitiveness out of all of you. I dread Super Bowl Sunday.

Doge asked:

Whenever I find a keystone in archaeology, I hear a certain many-toothed abomination say something. No text or anything, just the sound. Any idea why? It's quite disconcerting. Are my pursuits in archaeology making me fall under the sway of the Old Gods? Or is it just a bug?

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Filed under: The Queue

Spiritual Guidance: Shadow priest addons for a post-Cataclysm world

Every week, WoW Insider brings you Spiritual Guidance for discipline, holy and shadow priests. In the spirit of the Thanksgiving Pilgrim's Bounty holiday, the shadow-specced Fox Van Allen has been pondering that which he is thankful for: a broken (but new!) world, a constant supply of minds to flay, and his Joan Rivers-esque good looks.

When I heard for sure that patch 4.0.3a would be hitting yesterday, I immediately thought to myself, "What kind of information about the post-Shattering world will shadow priests need to know?" The idea was to create a great big article all about those changes so that everyone would be prepared.

But here's the thing -- all the major Cataclysm changes happened to shadow priests in patch 4.0.1. Patch 4.0.3a is almost all about changing the world around us (and also about nerfing warlocks). There are a few spriest-specific changes worth noting, but they're largely passive:
  • Vampiric Embrace has been nerfed, as discussed a few weeks ago. We now only get 6 percent of the damage we deal back as self-healing, down from 12. Ouch.
  • Our mastery has been reworked. Casting Mind Blast (with a Shadow Orb active) now procs a non-stackable, 15-second buff, Empowered Shadow. It increases the damage of shadow DoT spells by 10 percent (base), plus 1.25 percent per point of mastery. You should be experiencing close to 100 percent uptime with that buff.
  • Our talent tree has been reset, mostly due to tinkering in the non-shadow trees. This is my preferred, crowd-control-free talent tree for your last few days at level 80.
If you found yourself unsatisfied with the damage you were doing in 4.0.1, these few changes are probably going to leave you wanting. You'll need to find some other way to boost your damage or manage your spec, and there's really only one foolproof way of doing that (aside from practice, of course): addons.

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Filed under: Priest, (Priest) Spiritual Guidance

Ready Check: Zen and the art of precognition

Ready Check focuses on successful raiding for the serious raider. Hardcore or casual, Icecrown Citadel or Ulduar, everyone can get in on the action and down some bosses.

Your regular host, Mr. Michael Gray, is still trying to fight his way out of Tyler's fever dreams, so Ready Check this week has fallen to me. I had to check in the blackened heart and the mage-hate on the way in, so if you want that stuff, you'll have to read Blood Pact.

I toyed with the idea of doing some hardcore theorycrafting post or the like, but instead I want to talk about one of the raiding "soft skills." Hamlet said, "What a piece of work is a man! How noble in reason! how infinite in faculty! in form, in moving, how express and admirable! in action how like an angel! in apprehension how like a god!" Today, we look at angelic actions through godlike apprehension.

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Filed under: Raiding, Ready Check (Raiding)

Reader UI of the Week: Stympa's UI

Each week, brings you a fresh look at reader submitted UIs. Have a screenshot of your UI you want to submit? Send your screenshots, along with info on what mods you're using, to

Greetings, loyal RUIotW readers. We have much business to attend to. First, I wanted to thank you all so much for the comments, suggestions and discussions we have in the comments after each article. It is sometimes an arduous task to hit every aspect of a reader-submitted user interface, and you guys always give awesome advice. The greatest aspect of this column and the comments is, to me, finding out new things by happenstance. You guys make that happen every column, and I thank you for it.

It's Reader UI of the Week time, ladies and gents. This week, we are taking a look at Stympa's UI, which uses as its base the wonderful Tukui, along with some tweaks. Kick the tires, light the fires, switch all addons into the "locked" position and get ready for some minimalist fun. The actual fun isn't minimalist ... the user interface ... whatever, just click.

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Filed under: Add-Ons, Reader UI of the Week

Shifting Perspectives: Tree 1, Arthas 0

Every week, Shifting Perspectives explores issues affecting druids and those who group with them. This week, we save the world (of Warcraft).

Originally this week's article was going to concern stomping Karazhan from top-to-bottom as a feral/resto druid, and then I got Big Bad Wolf for the opera event. Suffice it to say that the stomping took an abrupt U-turn, and I never got pictures or video of the other Kara fights that I've successfully solo'd on dozens of other occasions (though I grant they were all occasions that did not include humiliating wipes to an overgrown dog). If I weren't in the middle of a time crunch it probably would've been doable, but regrettably I will have to run a feature on how to make 1,000 gold soloing Karazhan on a later date. In the meantime, Alaron's managed to solo Big Bad Wolf successfully, but my main is in the somewhat sticky situation of not being a night elf.

With the upcoming Icecrown raid buffs going all the way to 30% damage/healing/health/absorbs eventually, more and more raids are going to find their way to Arthas. Buffs aside, a lot of Arthas' difficulty lies in execution, and I started jotting down a few notes that I hope might be helpful to other druids likely to attempt the fight. We were fortunate to get both the 10- and 25-man version down, and I got astoundingly lucky on one 10-man attempt with back-to-back selections as a Harvest Soul target while I was running a video capture. I've seen a lot of comments online that caster druids aren't well-suited to dealing with this, and that's just not true at all.

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Filed under: Druid, Analysis / Opinion, (Druid) Shifting Perspectives

Spiritual Guidance: Disciplined raid healing

Every Sunday Spiritual Guidance offers Holy and Discipline priests advice on how to wield the holy light and groove to the disco night. Your hostess Dawn Moore will provide the music.

I decided to take a break from gems this week to discuss a style of priest healing that is becoming popular among raiders: discipline raid healing. Though the concepts behind it are extremely simple to understand and execute, this style of play seems to have slipped under the radar of many players despite its amazing potential. Tag along with me after the jump and I'll fill you in on the basics and benefits of disc raid healing. Holy priests, I'm talking to you, too.

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Filed under: Priest, (Priest) Spiritual Guidance

Patch 3.3 compatible addons

With patch 3.3 just hours away, we thought it might be nice to do a quick list of major addons that have already been updated to give you something to do while waiting for the servers to come back up, then waiting in the login queue, and then waiting for Dalaran to load. You've got a good fifteen minutes worth of downtime just trying to get out of Dalaran. Oh, and don't forget to set your game client to load out of date addons to cover all of the ones that haven't updated yet.

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Filed under: Patches, Add-Ons

The Queue: Crazy delicious gets my vote

Welcome back to The Queue,'s daily Q&A column where the team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

Today's edition of The Queue is somewhat short, as there weren't a ton of questions in the last edition. I think everyone was too busy boggling at the video I linked. Whoops! Also, here is a random poll.

Anchovies on pizza?
Delicious!1196 (10.0%)
Crazy delicious!1269 (10.6%)
Gross!8887 (74.3%)
Forget the pizza, I just want anchovies607 (5.1%)

Allen Ibrahim asked...

"Seeing as Blizzard has been implementing popular addons into the actual game, when do you think we'll see DBM or even Omen in-game? Do you think they will just save them for the next-gen MMO instead?"

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Filed under: Analysis / Opinion, The Queue

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