Skip to Content

WoW Insider has the latest on the WoW: Cataclysm expansion!

Posts with tag death-knight-info

Lichborne: Ghostcrawler discusses death knights

Image
Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

To say that the death knight community has been a little grumpy this past week is probably an understatement. Essentially, what happened is that we got a post from Ghostcrawler discussing some of our Mists of Pandaria beta issues, and in almost all cases, he wasn't quite on board with our complaints. This week, we'll hit some of the highlights of what Ghostcrawler said and what they mean for our class, as well as look at some of the changes we have seen coming from the beta.

It's not a disadvantage -- it's a feature

In the list of perennial death knight complaints, there are three that are probably pretty near the top and have been for a while. First, unholy pets and summons do not scale with mastery. Second, unholy has very little in the way of burst AoE. Finally, critical strike is incredibly undervalued for frost due to Killing Machine.

Ghostcrawler pretty much breezed through all three of these complaints with a classic "working as intended." That's not to say he didn't explain all three reasonings to some extent, but they all boiled down to the idea that the dev team is perfectly happy with the skills working this way, because they're all calculated differences that separate the death knight trees from each other.

Read more →

Filed under: Death Knight, (Death Knight) Lichborne

Lichborne: Death knights remain in holding pattern in Mists of Pandaria beta

Image
Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

When one takes a two-week vacation, one generally looks forward to things having changed, even slightly, when one returns. This is especially sure when speaking of the Mists of Pandaria beta test. Strangely, that hasn't been exactly the case for death knights. There have been changes, certainly, but not as drastic as we might have hoped -- and not as well-explained, either.

Today, we'll take a look at a few of the more important changes and what they imply for our class. In addition, we'll see what Ghostcrawler did and didn't say about death knights in a recent post.

Plague Leech and disease issues

There've been a few changes to death knights, but the most interesting one comes with Plague Leech. This first-tier talent, which replaces Vile Spew, will allow you to generate a death rune by canceling the diseases from your target.

The nice thing about this skill is that it gives us another much-needed Blood Tap replacement now that Blood Tap itself has been turned into a somewhat more restricted talent. The bad thing about this skill is that it's probably going to become mandatory for min-maxing DPS death knights. If your diseases are about to expire anyway and you can eat them for an extra death rune, it's hard to see how that won't become a DPS increase. Once we all reach level 90 and the math has been sufficiently mathed, it seems relatively obvious that Plague Leech will be considered mandatory by the hardcore PvE community, for better or for worse.

Read more →

Filed under: Death Knight, (Death Knight) Lichborne, Mists of Pandaria

Lichborne: Unholy first impressions in the Mists of Pandaria beta

Image
Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

The strange thing about talking about the unholy tree since Cataclysm is that nothing ever seems to change. Don't get me wrong, unholy's been on a roller coaster of nerfs and balances, it's true, but the basic gameplay stays the same -- and more importantly, the basic problems never really get fixed.

So as we come into Mists of Pandaria, where are we with unholy? It still has a relatively unique playstyle, with a pet and less difficulty keeping diseases up (but more difficulty applying them because of the rune spending issue), but this same playstyle gives it a lot of trouble, as weapon damage scales horribly and strength becomes more important -- some would say too important. This is how it continues to go with unholy.

Today, we'll take a look at the upsides and downsides of unholy as it currently exists in the Mists of Pandaria beta and maybe make some suggestions for things Blizzard could focus on fixing once the death knights' turn for class balancing comes around.

Read more →

Filed under: Death Knight, (Death Knight) Lichborne

Lichborne: The latest Mists of Pandaria beta updates for death knights

Image
Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

Since the last time we talked, we have seen a couple of new updates to the Mists of Pandaria beta. There haven't been many earth-shattering changes for death knights, but some of the changes have been significant enough that it's worth talking about both what they mean for the class and what they may imply about future updates.

It's difficult to say where Blizzard is going with our class in Mists, if only because they haven't said much. They've started talking on the beta forums, but they haven't directed anything at the death knight class yet. This isn't completely surprising. Our class is not in a horrible place right now, and the beta's young. Chances are we'll get our turn eventually.

That said, having developer feedback is useful for figuring out how to mold your own feedback. Knowing what a developer intends with a certain change can help us test that change with a better understanding of how it fits in to a larger vision. In absence of that, however, we can still look at the implications of these changes to see what we come up with.

Read more →

Filed under: Death Knight, (Death Knight) Lichborne

Lichborne: The DPS presence issue in Mists of Pandaria

Image
Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

In Cataclysm, there were many hot-button death knight balance issues, but one of the biggest was Unholy Presence vs. Frost Presence. Frost Presence fell out of vogue very quickly in Cataclysm, since all DPSers found themselves running into a global cooldown wall pretty quickly. We were producing resources so fast, we needed the 1-second GCD provided by Unholy Presence to have any hope of spending them all.

This issue has come to the forefront even more in Mists of Pandaria beta testing. This is because a loss of runic power generating talents have put the dual wielding frost style at a disadvantage, enough that it needs the extra runic power regeneration from Frost Presence. Unfortunately, when it loses the 1-second GCD of Unholy Presence, it starts to stutter, with many testers using the dread descriptor "clunky" to describe the resulting rotation. Part of this could be trying to adjust going from Unholy Presence to Frost Presence, admittedly, but it feels like a problem.

If you want to see a comparison, switching to two-handed frost provides it. Thanks to the improved runic power generation on Might of the Frozen Wastes, two-handed frost can use Unholy Presence with ease, and its rotation plays nice and smoothly, very close to what it is on live.

Read more →

Filed under: Death Knight, (Death Knight) Lichborne

Lichborne: Mists of Pandaria beta first impressions for death knights

A Death Knight in the Jade Forest
Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

Having finally had a chance to play the Mists of Pandaria beta, I'll be looking this week at the basics of the experience for a level 85 death knight coming into Jade Forest, the first zone in the leveling experience.

The setup

Upon logging in to Mists of Pandaria for the first time, you will, of course, have to choose new talents. With the talent system being so radically changed, there's really no around it. Luckily, it's a relatively painless process. Having played around a bit with most of the choices, I'm not sure if many of the choices are that dynamic, but your mileage may vary.

On tier 1, you may see some blood death knights going for Unholy Blight to have a nice bit of runic power AoE, but other than that, the three choices are pretty clearly split between the three specs. That said, it's not a horrible tree, either. You can pick some cool stuff that'll help with your desired role and keep on playing, and I like that. It's just not going to be a free choice, per se. At the moment, it just appears that there's almost always a clear winner for most situations on any given tier based on your preferred spec, role, and playstyle.

Read more →

Filed under: Death Knight, (Death Knight) Lichborne, Mists of Pandaria

Lichborne: Testing notes and goals for death knights in the Mists of Pandaria beta

Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

With the Mists of Pandaria beta test under way, I'm reminded of an interesting discussion I've seen going around the death knight community. Coming out of Wrath, we were most definitely seen as overpowered, and starting a few patches later, we started off on a balance roller coaster we've never quite disembarked from, getting nerfs, de-nerfs, tweaks, and even the removal or redesign of entire spells and systems.

Some argue that we could have avoided this by being more thorough and honest while beta testing in Wrath. By not only advocating for what we needed but being honest that some stuff (such as, say, the stun effect on Death and Decay) was overpowered, we might have avoided a lot of heartache down the road.

Whether you believe this is true or not, it does highlight the importance of beta testing. Blizzard certainly has its own internal numbers and testing methods, but for those of us lucky enough to get hands on in the beta, this is our chance to help make sure our class gets through this great period of balancing. This week, let's look at a few things we'll need to focus on when we finally get those invites and get to beta test our death knights.

Read more →

Filed under: Death Knight, (Death Knight) Lichborne

Lichborne: Death knight group utility in Mists of Pandaria

Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

So Mists of Pandaria just got a pretty huge info dump, and while there weren't large amounts of class information in there, who am I to buck the trend and talk about something else? Luckily, there's plenty of gold still be mined from what we do know about death knights. This week, we'll be looking at a couple of the skills, talents, and mechanics coming our way and how you can use them to add a little extra utility and fun to your group experience, outside the normal tanking or DPSing.

Control Undead

Control Undead is honestly something I'm pretty excited for. Coming to us as a new level 69 skill, it allows us to take temporary control of almost any basic (or, I assume, elite) undead mob. Sure, it could be seen as mostly fluff, but it's awesome fluff, and I expect it to have some unexpected benefits.

Read more →

Filed under: Death Knight, (Death Knight) Lichborne

Lichborne: Why I play a death knight

Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

You know, starting at level 55 and not being a vanilla WoW class, you arguably have to go through a unique process to decide to play this class. It's true that you make a conscious choice to play what class you play, but somehow, starting from level 1, it's as much a dabbling as anything, a solid start point that could branch off. With a death knight, you're already in the game. You make a solid choice to leap from one class to another. It's probably more true of those of us who started at the beginning of Wrath, deliberately choosing to leave our mains to start anew, but on some level I think it can apply to just about anyone who plays a main death knight.

With this in mind, I thought it might fun this week to establish why we play our class, focusing on my own reasons for playing it and sticking with it.

A storied history

I will admit, I tend to be sort of a sap when it comes to stories. I like stories that are clashes between good and evil, with defined boundaries. I like my knights in shining armor fighting the forces of darkness. Some people find that too simple and tidy, but if I want shades of gray, I can find plenty of that in real life. Sometimes, I just want to kick some evil ass.

Read more →

Filed under: Death Knight, (Death Knight) Lichborne

Lichborne: The effect of the new stat changes on death knights

Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

We're still a couple of weeks away from the dam burst that is the Mists of Pandaria press event, but in the meantime, Lead Systems Designer Greg "Ghostcrawler" Street has posted a new Dev Watercooler. He listed some stat changes coming in Mists that, while ostensibly not as complicated as those in Wrath, still hold some interesting and possibly major implications for class balance in the coming expansion. Let's dive right in and see what they mean for death knights.

Blocking takes a week

While it doesn't directly affect us, the blocking changes will certainly shake up the tanking hierarchy that we're a part of, so it's worth pointing out that the usual single roll combat table for dodging, parrying, or blocking a hit is gone. Instead, the chance to block will be calculated only after the dodge and parry chance is calculated. This essentially means that being unhittable is gone. You can't just stack to 102.4%. Of course, death knights and druids have never been able to do this, but they will now be joined by the shield tanks.

Read more →

Filed under: Death Knight, (Death Knight) Lichborne

Lichborne: Further reflections on death knights in Pandaria

Bridge in Pandaren Temple
Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

Now that we've all had a couple of weeks to absorb the latest updates to the Mists of Pandaria talent calculator, it's worth going back and taking a second to look to see if we can dredge up anything else. I've been keeping track of various errata, as well as discussions among the death knight community, and I feel it's worth taking another week to take a second look at a few skills and talents and see where we lie as we wait for a new update, the Mists beta, or both.

Those annoying rune costs

You remember that Death Siphon and Soul Reaper have no rune cost in the current calculator, right? Alas, it's not that simple, and I must make a mea culpa here for not noticing this sooner: Blue posts have clarified that those two skills do cost a single death rune each.

This, of course, throws their proper use into a little more question. Is it worth it to use Soul Reaper when you could be spending that rune on a Scourge Strike or half of an Obliterate? Is the healing of Death Siphon worth giving up the extra damage from one of those weapon strikes? This is, again, where we'll need solid numbers to make that choice. At the least, though, I'd say it makes Death Pact an even more tempting choice for unholy death knights on the level 60 talent tier. As beta progresses, we'll definitely want to keep a close eye on these type of talents and try to answer that question. Are they worth the rune they're spending? If not, how do we fix them?

Read more →

Filed under: Death Knight, (Death Knight) Lichborne

Lichborne: New Mists of Pandaria talent updates for death knights

Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

As I'm sure you've heard by now, Blizzard treated us to a nice new chunk of news this past week with an update to the Mists of Pandaria talent calculator. Death knights received some new talents and new skills as well as adjustments to old ones that definitely deserve some analysis. We'll start by looking at the talent tiers, then move on to some of the new modified skills we're seeing in this build.

Level 15 begins our journey with a couple pieces of very welcome news. Outbreak is back to a general class skill, once again taking its place at level 81 for all three specs. In its place for tier 1 talents is the old-school Unholy Blight, in all its AoE glory. That's right, you can once again have that awesome semi-permanent damage aura. Alas, this welcome change is accompanied by the similar removal of Corpse Explosion in favor of Vile Spew, an ability that will explode an undead minion for AoE damage and disease infection.

Read more →

Filed under: Death Knight, (Death Knight) Lichborne

Lichborne: Divining the direction of death knight lore in Pandaria

Forsaken Death Knight in Ebon Hold
Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

Let's face it: We had it pretty good in Wrath. Since that expansion was our grand debut, we were everywhere. We had an opening experience where we connected with our origin and found out that our own factions, for obvious reasons, barely trusted us. We were instrumental to the battle in Northrend, doing things other factions wouldn't do, with a clear goal of destroying those who wronged us. We were perfect tragic figures with some robust story and great characters in the form of Thassarian, Crok Scourgebane, and Darion Mograine, among others.

In Cataclysm, things have been, to say the least, a little bit sparser. With Arthas dead, do death knights have a purpose in lore anymore, or are we just around because it'd be sort of silly to remove the class and have everyone reroll? I tend to think death knights are still a pretty interesting and dynamic class, story-wise, and this week, we'll look at where we are at the end of Cataclysm and where our story might go in Mists of Pandaria.

Read more →

Filed under: Death Knight, (Death Knight) Lichborne

Lichborne: Useful consumables your death knight should stock

Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

So you've geared out. You've memorized your rotations. You've practiced them at the testing dummy. What's the next step? What do you do now to get your game to the next level and get some good habits going that will set you apart from the pack? One of the easiest ways to do that is to pay attention to your consumables.

Consumables are one-time use items that can heal you or give you a stat boost of varying lengths of time. The downside is that they do cost money or time to acquire. The upside is that they can have a significant boost on your DPS or survivability. Any player who's trying to play at the top level or even the middling level can and should use them. Today, we'll take a look at some of the most basic consumables death knights should be using and discuss how to get them and when to use them.

Read more →

Filed under: Death Knight, (Death Knight) Lichborne

Lichborne: 5 common death knight mistakes

A blood elf death knight outside molten core
Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

A guide that tells you how to play is pretty helpful, don't get me wrong. But just reading that and following along often isn't enough. Sometimes, we make mistakes anyway. If it were simple as reading a guide, we'd all be in heroic raid groups never doing any less than 40,000 DPS on Madness of Deathwing and/or never dying due to our constant chain of Blood Shields while tanking. But human error will always enter into things.

Of course, realizing what mistakes you're making and getting them fixed is easier said than done, especially when they're being yelled at you by an irate guild leader or that especially grumpy member of your Raid Finder group. This week, we'll look at some of the most common mistakes death knights make and offer some short and sweet commonsense tips to avoiding them.

Read more →

Filed under: Death Knight, (Death Knight) Lichborne

Around Azeroth

Around Azeroth

Featured Galleries

Mists of Pandaria Beta: Ruins beneath Scarlet Halls
Mists of Pandaria: New warlock pets
Female Pandaren Customization
Mists of Pandaria Screenshots And Concept Art
Mists of Pandaria Screenshots of the Day
Kalimdor in Minecraft
It came from the Blog: Lunar Lunacy 2012
It came from the Blog: Caroling Carnage
It came from the Blog: Hallow's End 2011

 

Categories