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Posts with tag deathcharger

The 5 mounts I'm going to farm until the end of the world

Anzu
Mount collecting in World of Warcraft is a common passion. There are some really beautiful designs out there, and showing off a rare collection is one of the ways in which people take pleasure from the game. A number of mounts are also a testament to dedication or skill in the game: the arena drakes, the Pureblood Fire Hawk, Invincible... for those who have earned them these mounts and others like them stand as a visual marker to their accomplishments.

For those of us who tend to be a bit behind on the raiding or PvP curve, there are still plenty of obtainable mounts out there. Some of them were formerly unattainable without groups, but thanks to the inevitable passage of time and raising of the level cap, the bosses which drop them are now soloable. Unfortunately, mounts tend to have a very low drop rate, so getting them can be a challenge of determination, diligence, and of course, luck. Here are a few that I have yet to earn for myself, but I remain determined to acquire!

1. Raven Lord

Can you believe I am a druid who still doesn't have this one? A Burning Crusade-era druid, too. I've been farming this mount since Anzu was only summonable by druids such as myself, and I still haven't seen it drop. Admittedly I've slacked off more recently, mostly because I'm sick of Sethekk Halls. I should hop back to it, though. The Raven Lord is one of the most gorgeous ground mounts in the game.

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Filed under: Analysis / Opinion, Achievements

The OverAchiever: Mountain O' Mounts in 5-man dungeons

Every Thursday, The Overachiever shows you how to work toward those sweet achievement points. This week, we continue our Mountain o' Mounts grind by beating the crap out of various bosses in the hopes that they'll barf up some transportation.

This week's article addresses the mounts you can find in 5-man content, of which there are quite a few. However, please note that I haven't included special holiday mounts like the Headless Horseman's mount or the Big Love Rocket. Even though they technically drop from 5-man content, they're only available under special circumstances, so they'll pop up in a later guide.

As a note to anyone following the Mountain o' Mounts series, I'll be preempting it for two weeks to run full guides on the Noblegarden and Children's Week 2011 holidays, which begin on April 24 and May 1 respectively. We'll return to Mountain o' Mounts on May 5.

Also read: Combining The Ambassador and Mountain O' Mounts, Mountain O' Mounts in Outland, and Mountain O' Mounts in Northrend.

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Filed under: Achievements, The Overachiever

Crimson and Azure Deathchargers: where do they come from?

Boubouille over at MMO-Champion uncovered two new recolors of the stock deathcharger mount in Patch 3.3.2; one red one, one blue one. There's a summon spell for one of them, the Crimson Deathcharger, corresponding to the red recolored Crimson Deathcharger creature, and while there isn't a spell for the blue one, the files also contain an Azure Deathcharger creature.

There's little information on where these come from, and judging from the state of the various spells involved, it's likely that they're simply not fully implemented yet. We can speculate, though! BB notes that Blizzard has said that there'll be at least one more patch before 4.0, and these could be a faction- or quest-based reward involving Icecrown or the Ashen Verdict.

I got a little antsy about making the iconic death knight amount available to the general public, if that's even happening, but then my brain turned on and I remembered that the forsaken, human, dwarf, tauren, night elf, blood elf, and troll mounts have been available to other races in one way for a very long time. Of course, no other class can get the paladin charger model, for example, so maybe I'm approaching it all wrong.

Either way. We'll likely see these bony ponies pop up again at a later date, and we'll keep you posted.

Filed under: News items, Death Knight

The OverAchiever: What Feats of Strength can you get now?

One of the easier ways to distinguish an older character from a reroll or alt is the presence (or absence) of a Feat of Strength. Feats of Strength, remnants of "the past glories of Azeroth," are among the most difficult achievements to get, and that's when they're even possible at all. Most, like the presence of an old-school PvP title, one of the original 100% mounts, or the Vengeful Nether Drake, are impossible to get these days, and are a sign that the person who has them is an experienced player. But with a little luck and a lot of elbow grease, even a new player can accrue some of these supposedly "past" glories.

I started playing WoW shortly after Burning Crusade launched and didn't expect to have a shot at most Feats, but a surprising number of them are still available. After getting The Fifth Element recently and being surprised to discover that: a). It's a Feat, and b). The original quest isn't even in the game anymore (man, I'm glad I'm such a quest packrat), I started nosing around the list of Feats to see what else a player could do even if they're new to the game. Moreover, there are two achievements you can get right now that will become Feats in 3.3, so let's get cracking.

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Filed under: Analysis / Opinion, Features, The Overachiever

Ghostcrawler respondes to balance questions

Our buddy Ghostcrawler has appeared on the forums answering (or re-answering, as he says) a few concerns about the balance of the game. Most of his answer is about PvP: he says that Death Knights and Holy Pallies are overpowered, but that while Blizzard does believe there are more imbalances, debate is still raging about exactly where they are. And he does say that while burst damage is still a concern, he feels that Blizzard did a lot to combat that when they started Season 5, and that the bigger concern now is getting mana pools under control. Too many fights now have healers just going and going, and while they don't want fights to end super fast, they can't all drag out, either.

He also talks more in-depth about the balance between gear you can get from PvP and PvE and how it needs to be fixed: he straight out says that 25-man Naxx is too easy to PuG, and agrees that Ulduar and future PvP weapons "should ideally require the same amount of investment." Likewise, when Blizzard tried to reset the resilience stacking at the start of Season 5, they had players facing very powerful weapons from the PvE raids like Kel'thuzad, which lead to, as he says, "a perfect storm for fast Arena deaths." Which is probably why so many players left the Arenas.

The plan for the future? Ulduar's hard modes will be way tougher than Heroic Naxx, so players won't be able to PuG PvE and then go kill in PvP right away. Of course Death Knights are still cruising for a nerfing, if patch 3.1 doesn't bring them down off their high Deathcharger. And GC suggests that in the future, starter PvP gear may beef up resilience at the cost of offensive stats, so that players don't begin with gear that has great defense and offense right away.

Filed under: Analysis / Opinion, Odds and ends, Blizzard, PvP, Raiding, Classes, Forums, Arena

Bat mounts? Blizzard, please make it so.


An interesting post popped up on the forums, mourning the passing of racial mounts, which apparently nobody uses anymore. The poster pointed out that most people now using bears or mammoths, every Death Knight using their cool Deathchargers, and a rare few actually still using their faction mounts. This sparked a flurry of responses and even had Eyonix chime in with his thoughts (and enviable epeen stroking when he casually dropped his Spectral Tiger in the conversation).

I'm actually guilty of not riding my faction mount, the closest I ever got being the Swift Warstrider. I currently use the very awesome but all-too-common Black War Bear (every day, it's like 40 more people pop up with the mount), and for flying I use the not-so-common but also not-very-awesome Albino Drake. On my engineer I'm enjoying the Turbo-Charged Flying Machine and I plan to get a motorcycle when he dings 80. If I could afford Salvaged Iron Golem Parts and everything else, that is. There are really quite a lot of mounts to choose from, which is probably why the easily acquired, 'vanilla' mounts aren't as popular.

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Filed under: Analysis / Opinion, Mounts, Forums

WoW Rookie: Saddle up your mount at level 30


New around here? WoW Rookie points WoW's newest players to the resources they need to get acclimated. Send us a note to suggest a WoW Rookie topic.

UPDATE: Progress gallops forward and mount requirements have changed ... Visit our updated WoW Rookie mounts post for the latest mount information.

Hitting level 30 is a major milestone in today's World of Warcraft: the level at which you get your mount. Up to this point, you've spent plenty of time hoofing it, getting to know the lay of the land. On the back of your trusty steed, you'll be able to zip across increasingly larger zones and quest areas in style. You'll start off on a standard ground mount, such as a Horse, Wolf or Kodo. Later, you can upgrade to faster versions of those creatures and eventually to mounts that can fly (in Burning Crusade and Wrath content).

Mounts used to become available at level 40. Now that the game extends to level 80 and early character progression has been sped up, you get to speed up at an earlier level, too.

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Filed under: Features, Guides, WoW Rookie, Mounts

Lichborne: Are the Burning Crusades factions worth it?

Welcome to Lichborne, where Daniel Whitcomb wishes he could be doing Hallow's End achievements for his Death Knight on the live servers, where they count.

It's a fact of life. Burning Crusade is about to become obsolete. All those rep grinds, all those exalted purples, all those dungeon keys are just so much pretty little bank space wasters. Sure, gear lasts a little longer into Wrath, but for the most part, we're still going to be leaving it all behind for the new environs of Northrend, while Outland becomes a bump in the road to 80.

For Death Knights, this is probably still true. We're going to want to rush to get through Outland so we aren't desperately trying to find groups for Utgarde Keep while everyone else is getting Kel'thuzad on farm mode. But that means we'll have only the bare minimum of faction, no grind, no turn-ins, no purples. On the whole this is probably pretty much OK, since we'll be able to get good gear right out the gate in Howling Fjord and Borean Tundra. But is there still a reason to grind some of the Burning Crusade factions, or even to pay attention to them while leveling up?

Let's look at some of the factions you'll probably come across while speeding through Outland and what benefits they can offer the leveling knight.

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Filed under: Analysis / Opinion, Tips, Quests, Leveling, Factions, Death Knight, Wrath of the Lich King, (Death Knight) Lichborne

Breakfast Topic: Beta grief

Although the Wrath of the Lich King Beta has been up for months now, I acquired my key rather late, and one thing I noticed right off the bat is that the quality of player behavior takes a sharp dive on the realms.

It's a well-known fact that Internet anonymity morphs regular people into asshats, but because Beta testers are not connected to their guilds, in-game names, realms or friends, evidently, the anonymity factor hits the roof.

My minty new Death Knight had her deathcharger "stolen" from her, among other things, and mobs and pick-up items are high commodities. The general chat is filled with derision and insults, and the extreme lag helps none of this.

What kinds of experiences have you had in the Beta, with either surprisingly helpful players or extremely aggravating ones?

Filed under: Analysis / Opinion, Breakfast Topics, Expansions, Death Knight, Wrath of the Lich King

Is Leading the Cavalry possible?

I mentioned the Leading the Cavalry achievement earlier, the achievement that requires 75 mounts to... well, achieve. The big question is, is that actually possible? Let's find out!

Let's use a Forsaken for our example, since they have no factors working against them like racial boundries on mounts. Keep in mind that some races will have a harder time, like Tauren can't use two of the five Horde mounts, and Gnomes don't allow anybody but Gnomes and Dwarves to use mechachickens.

The Horde has Peacocks, Raptors, Wolves, Skeletal Horses, and Kodo. From a glance at Wowhead, there seems to be...

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Filed under: Tauren, Analysis / Opinion, Mounts, Wrath of the Lich King

Alpha: DK mount, starting gear?


More delicious rumors are starting to surface regarding what the Death Knight starts out with. Recall that he springs fully armed like Athena from Eastern Plaguelands (which when you think about it is kind of the forehead of Azeroth; it is, at least, a giant headache), and we were told earlier that he will come with the ability to summon a normal-speed mount. Well, rest easy: from what I'm seeing, it seems that mount does indeed greatly resemble the Baron's Deathcharger (Baron's mount pictured; to see the DK mount, look here). And there was much rejoicing.

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Filed under: Items, Mounts, Death Knight, Wrath of the Lich King

Phat Loot Phriday: Deathcharger's Reins


Oh, yes. The Phattest of the Phat. The most enviable of the enviable loots. All accounts we've read say that there will be a ton of new, sweet mounts in Burning Crusade, available from almost all the different types of gameplay. But no matter what you'll be able to take to the air with, on the ground, this extremely, hopelessly rare mount will probably still reign supreme.

Name: Deathcharger's Reins
Type: Epic Mount
Abilities:
  • Summons and dismisses Baron Rivendare's (the wacky emo boss at the end of UD Stratholme) Deathcharger mount. This is a very fast mount (meaning it's got 100% speed bonus, just like normal epic mounts)
  • Look at this thing! It's all glowy! And what is it? A horse with horns? A gazelle? A very scary looking, death gazelle? Whatever it is, it's rideable by all races, even Tauren.
  • Even those hardcore raiders decked out in 8/8 9/9* Tier 3 will turn their head and /nod when you ride by on this baby. A few people who are lucky enough to have it say they don't like to ride it all the time, just because they get so many tells about it. Guilds have broken up over the looting of this thing. It's an instant status symbol, and yet it's really just a sign that 1) you can make it to the end of Strat (big deal), and 2) you're very, very, very lucky.
How to Get It: So how lucky do you have to be after you make your way through Stratholme and down the good Baron Rivendare? Most places that track that stuff say it's .1% drop rate, but I think it's because that number is the lowest their system can go. One source even puts the drop rate at a staggeringly low "2 in 15,553" (that's .0001% for those of you non-math geeks)-- how that's calculated, I don't know, but I'd wouldn't be surprised if it's true. I've been running Baron quite a bit lately (trying to get my warrior's legs and the Runeblade, a very phat and rare item on its own), but I don't guess I'll ever come close to seeing this thing come up for grabs. If you see it drop, roll Need. Period. Don't argue, and don't let anyone tell you different-- some player will argue that if you already have an epic mount, you should pass on this, but you can tell them Phat Loot Phriday doesn't agree. It's out there-- a few of them have been seen on the various servers. But if it shows up, consider yourself one of the very, very small and lucky few.

Oh, and as of 1.12.1, you'll now also need the Journeyman riding skill to hop on this baby. So if you don't have that already, you'll still have to pay 900g (less with rep) to use it. Of course, if that's not worth it, feel free to invite me into Strat if everyone in your group passes...

Auction Price:
Of course it's BOP, and as usual anyone that sells this should probably just go ahead and uninstall WoW, because you're never going to see a random drop this good again. A vendor will give you 2g 50s for it, but I sincerely hope that's never happened.

*Thanks Eliah, good luck with Raggy.

Filed under: Items, Tips, How-tos, Instances, Features, Phat Loot Phriday

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