WoW Insider Show: Special multiboxing edition this weekend with guest Xzin
Multiboxing -- we've mentioned it quite a few times here on WoW Insider, and it's always been a controversial subject. While the game is quite clearly not designed around players playing multiple characters at once, Blizzard has stated that they have no problem with it -- as long as people are paying for each account they use, and not using third-party programs to control their characters, Blizzard is fine with it.But I, Mike Schramm, personally have always been quite against the idea of multiboxing. Lots of folks have used macros and programming to control multiple characters all the way up to level 70 and beyond, and some have even taken teams of characters into PvP areas to win battlegrounds and gain honor, or even win the arena seasons, and all the rewards that come with that victory. In my opinion, that's a horrible mockery of the way the game was designed -- this is a social game that is meant to be played with other players, and to pit one person with five computers against a real-life team of five people just isn't fair or interesting. Sure, you might be able to control the movements of five characters with skilled programming and control, but the other team has to coordinate five human minds all together, a much harder and more interesting act, in my personal opinion. I am firmly against multiboxing -- it's not the way this game is meant to be played at all, and while Blizzard may be content to make more money off of someone paying for many accounts, I'm not content to be stuck in a game with them.
Which is why, this Saturday on the WoW Insider Show over on WoW Radio (at 3:30pm EST), our guest will be Xzin, one of the most notorious (and popular) multiboxers the game has ever seen.
Filed under: Analysis / Opinion, Podcasting, WoW Insider Business, WoW Insider Show


Our good friends at Xfire have posted the transcripts of
Thanks for all your
Joining a guild can be a lot of fun, but it can also
bring a lot of drama into your life. Some people eschew the complexities of guilded life and purposefully go guildless;
others pick and choose guilds carefully, or bounce between guilds at will.
This debate is a perennial topic amongst MMOs, thanks to their often-stylised representations of reality. It
goes like this: why does some armour barely large enough to cover one's modesty offer the same (or better) protection
as head-to-toe chainmail? More importantly, why does some armour appear as a bikini top for female characters and yet a
hefty breastplate for males?




