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Posts with tag deep-freeze-nerf

Arcane Brilliance: Patch 5.1 preview for mages

Ice Barrier
Every week, WoW Insider brings you Arcane Brilliance for arcane, fire and frost mages. This week we realize there's a significant patch coming out any minute now and we haven't even mentioned it yet. Seriously, didn't we just get a whole expansion like yesterday? I'm still trying to figure out what a Shado-Pan is. I hope it's something I can use to make pancakes.

So the build of patch 5.1 that's currently up on the PTR is tagged as a release candidate, which means that the patch could legitimately drop any week now. It's time we discuss it.

We're getting new factions, which thank God, because I keep saying to myself "Self? I sure wish we had more daily quests to do," which my self responds to by punching me in the damn mouth. We're getting a fight club Brawler's Guild to distract us from all those dailies. They're bringing back Wintergrasp and Tol'Barad! We can solo all the old raids without being in a raid group! And of course, we're getting the requisite bunch of tweaks and fixes and quality of life improvements that always come with a patch like this.

But as always, I'm more focused on the changes that specifically affect mages. And while there's nothing here that will make or break the class, there are some class changes in 5.1 that will have a definite impact on the mage class as we delve further into Pandaria.

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Filed under: Mage, Analysis / Opinion, (Mage) Arcane Brilliance, Mists of Pandaria

Arcane Brilliance: On Deep Freeze



Each week Arcane Brilliance invites Mages everywhere to read a column about themselves. It then invites Mages to cast Mirror Image and have their copies read it also. It then invites those mirror images to in turn cast Mirror Image upon themselves, and those copies to cast it as well. In this way, Arcane Brilliance intends to become the single most viewed page on the web. Get casting!


Let me preface this by saying that if you are one of the many who label anything written by a Mage that isn't full of sunshine and candy canes as complaining, crying, or QQ, you may want to just stop reading right now. Thanks for coming, post your "UR TEARZ R DELICIOUS" nonsense in the comments section, and then go back to tea-bagging your kills on Halo or whatever. This column is not for you.

Ok, gone?

Good.

Now that it's just Mages left here, we can talk. Last week I made a promise concerning Deep Freeze. This week I intend to deliver upon that promise. You see, since last week's column, build 9014 and build 9038 have come and gone on the beta, and Deep Freeze still does no damage. We still have no idea, at least not in the form of a comment by a blue poster, whether this change is permanent, intentional, or just Blizzard screwing around with things the way they're still doing with Arcane Blast, i.e. over-nerfing a spell for testing purposes. All we know is that the Frost tree's 51 point spell sucks. It sucked two builds ago, and it goes on sucking to this very day. As I write these words, Deep Freeze remains on the beta, sucking like nothing has ever sucked before.

Now I must do what I must do.

There will be no sunshine or candy canes after the jump. This I promise you.

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Filed under: Hunter, Mage, Paladin, Priest, Warlock, Analysis / Opinion, Blizzard, PvP, Expansions, Humor, Raiding, Classes, Talents, (Mage) Arcane Brilliance, Death Knight, Wrath of the Lich King

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