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The Queue: I have no regrets. Well, maybe one...


Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

Maintenance day, maintenance day! One of the best days of the week, or one of the worst? I'll leave that to all of
you to decide.

Nautical D asked...


I stopped playing WoW just before 3.0 patch came out and deleted all my characters and items to make sure I didn't return, is there any way I could get back and start on WotLK without having to roll new chars?

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Filed under: Warlock, Analysis / Opinion, Mounts, The Queue

The end of Naxxramas


I was just chatting with my colleagues here at WoW Insider about Blizzard's apparent neglect of their old content (since the expansion zones actually start at 68, Netherstorm and Shadowmoon are basically useless once Wrath comes around), and now here's another sign that Blizzard wants out with the old and in with the new. We had rumored this a while ago, but now it's been confirmed by the CMs: Old school Naxxramas is going to disappear forever when the dungeon moves up north to become a raid in Wrath of the Lich King.

Which means if you want to see Naxx in its 40 man version, do it now -- I believe, as I said way back when we first heard about this, that this is the first time Blizzard has removed major content from the game completely (though it's certainly not the first time they've removed something, poor Captain Placeholder). This, of course, also leaves up in the air what's going to happen to all the items around Naxx -- what about Atiesh? Not to mention lore -- we hear that the fact that a group of players beat KT and took his phylactery and returned it to the Argent Dawn is mentioned in the expansion already -- but how did that happen if the dungeon won't be there any more?

Blizzard will probably clean it all up, and I'm sure that out of game, it'll make enough sense. But it's a shame to officially hear that 40 man Naxxaramas as we know it, the jewel of patch 1.11, will soon be gone forever.

Filed under: Analysis / Opinion, Blizzard, Instances, Expansions, NPCs, Wrath of the Lich King

Are the forums necessary?

Here's something I'd like to hear all your thoughts on. Glue from Nagrand quotes the fact that "only a small portion of the playerbase read the forums," and he claims that those people are the most important players Blizzard has-- they care enough about the game to visit the forums and voice their opinions. But I'd like to play the devil's advocate on this one. What if (and stay with me here) Blizzard deleted the official forums completely?

Do we really need the official forums? They do help-- besides giving us all kinds of fun reads and, yes, occasional insight, they're the main link between the CMs and the player base-- patch announcements and upcoming changes all are made known mostly through the forums, and day-to-day player feedback and questions are centered there. But they don't have to be-- Mythic's Dark Age of Camelot actually runs a daily blog featuring community news and game updates and changes. And it would be just as easy for Blizzard to announce things on their own website, and get player feedback and questions from sites just like this one.

And getting rid of the forums would wipe out all of the lunacy that appears on there-- all the insensitive comments, the jeering and rickrolling, the flaming, the drama (well, actually I'm down for keeping that one), and all of the other wackiness that goes down there every day. If the CMs didn't have to deal with that stuff, wouldn't they be able to spend more time communicating player ideas to the devs? If Blizzard didn't have to pay Timbal to ban rickrollers, couldn't they use that money to come up with a new 5man, or Heroic Deadmines, or any number of other ideas they've had but couldn't carry out? If we lost the forums, wouldn't we have a better game?

Food for thought. It's highly unlikely (at the very least) that Blizzard would ever shut down the official forums. But, even though they may have been necessary in the beginning, WoW's community survives in many other places now. Are the forums really necessary?

Filed under: Realm News, Analysis / Opinion, Fan stuff, Virtual selves, Blizzard

Guildwatch: A strange form of payback


Imagine for one second that you're an amazing raider (Yes, I know it's hard, but do it anyway). Imagine that a guild working on the Black Temple actually invites you out of your guild to come and raid with them. Would you do it? Would you leave your own guild behind just to go to the Black Temple? That's the choice that one guild's main tank was faced with, and he chose to leave his guild behind. And then they chose to log on to his account, and as payback, as you can see in the movie above, delete every one of his characters.

Ouch is right. Not quite sure that was called for (although, as someone points out, since he's got such a clear record of everything that was deleted, he'll probably be able to get it back from Blizzard). Still, not exactly the best way to congratulate your guildie on getting "promoted." That drama, and much more in this week's GW, which starts right after the jump. Want to send us juicy drama of your own? Drop a tip to wowguildwatch@gmail.com.

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Filed under: Guilds, Instances, Raiding, Guildwatch, Bosses

Breakfast topic: Baleeted!

What's the highest level character you've ever deleted?

I haven't deleted many characters at all-- when I first started playing I was on Cenarius, and I still have about nine alts all there just sitting around, never realizing that I probably won't be back. Now, I'm on Thunderhorn, and pretty much all the characters I've started I've kept. Oh, there's been a few level ones that I created for fun, and I believe I made it to level 12 or so with a dwarf Hunter before I realized I didn't ever want to play Alliance again, but I think that's it-- I just can't bring myself to throw away any characters I actually spent time on.

But looking at the thread, I'm probably the exception. Lots of players toss their maxed-out characters all the time, either because they're frustrated with a class change, need extra room, or are just leaving the game for good.

So what's the highest character you've deleted and why?

Filed under: Analysis / Opinion, Virtual selves, Breakfast Topics, Leveling

286-day-playtime character deleted on Christmas


Whoever writes this blog is saying that his 3/8 Tier 3, full GM, level 60 human Warlock, with over 6,800 hours played, was deleted from his account by means of a stolen password, and on December 25th, no less. He tells a fairly compelling story. He contacted Blizzard as soon as he found his character missing, assuming it was an error on their part; they got back to him and said his password had probably been compromised via a phishing scam. Our protagonist looked back in his email and found a likely candidate from December 23rd that had asked him to "update his credit card info".

Understandably ticked off, and apparently possessing considerable financial resources, he hired an investigative firm to look into the matter and track down whoever had done this to him. (On a side note, why would the scammer want to delete the character? I can see why he'd want to steal the character's gold, but deleting a character is just sadistic.) He now plans on finding a lawyer and suing this scammer for, presumably, whatever he can get out of him (the blogger hopes for prison time, but that seems unlikely to me; however, IANAL).

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Filed under: Cheats, Odds and ends, News items

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