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Posts with tag developers

Liveblogging the BlizzCon WoW Class Panel


We're still live on the BlizzCon floor, and now we're liveblogging the WoW Class Panel after the break. Stay tuned for news about classes, talents, and everything you need to know about how Blizzard developed the class you chose for your character.

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Filed under: Analysis / Opinion, Events, Expansions, Classes, BlizzCon

Wrath of the Lich King Demo panel: liveblogging from BlizzCon


We are live on the floor at BlizzCon, and in just a few minutes, the devs will sit down on stage and show us everything that the Wrath of the Lich King entails. Tom Chilton, Jeff Kaplan, and Lee Sparks will all be here right around 1pm (2 minutes by my clock), and updates are forthcoming.

The liveblog starts right after the jump. Here we go!

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Filed under: Blizzard, Expansions, Features, BlizzCon, Wrath of the Lich King

The masterminds of WoW on gaming

Have you ever wondered what the names and faces behind WoW do in their off time? In the recent interview 1up had with Shane Dabiri, Rob Pardo, Jeff Kaplan, and Tom Chilton, we get to find out a bit about that -- at least in regards to some of the games that they're playing right now. Two of them were really no surprise to me: Guitar Hero II and God of War. Those two have been all over the gaming media and are a lot of fun to play, so it makes total sense. The two titles that caught me off guard were several mentions of Viva Pinata and Rob saying that he plays the PopCap game, Peggle. They also covered some great background information from their gaming roots, to some ways they think WoW has changed the genre. Check it out!

Filed under: Blizzard, News items, Interviews

Stratics Chat: Live with the Devs

As promised, I'll be reporting on anything and everything going on in the Stratics chat. I'm hopeful that the devs will pick some of the truly tasty questions that have been offered up to answer.

For those who want to join us on IRC for this, you can get all the pertinent information here. For those of you who are unable to get on IRC but still wanting to keep up with the action, just refresh this post periodically. I'll add my running commentary here via edits as the chat progresses.

(Please note that all timestamps are EST.)

Pre-show: Had a lovely chat with TotalBiscuit from WoWRadio and caught some of his Devchat pre-show while waiting. Great guy -- and a great site. If you haven't checked them out, be sure to do so!

5:45 pm: Drink? Check. Snack? Oh man. I knew I forgot something...

5:50 pm: Wow, this channel is packed. There are easily several hundred in here. Of course, considering the guests of honor, that's really no surprise.

6:00 pm: Brannoc has said they'll begin shortly. So far, so good. Eyonix, Drysc, Neth are here as well as Kalgan and Tigole. More official people seem to be joining.

6:07 pm: They're going through the introductions now. -- Ah, first question. Wants to know when Azeroth will begin getting a significant revamp as it's a ghost town now.

6:09 pm: Tigole says that they're looking at revamping some older zones at some point. Also planning future expansions, mentions Karazhan and CoT as examples of future content plans.

(The rest lives behind the jump)

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Filed under: Analysis / Opinion, Blizzard, News items, Interviews

Kalgan on Retribution

Everyone wants to DPS. And if a Paladin wants to DPS, he's likely to look at the Retribution tree. However, that tree has been somewhat de-emphasized as of late; the developers have out and said that the Paladin is a tanking/healing hybrid, and its DPS is meant to be somewhat sub-par. Of course, this implies that Ret is not a very strong talent tree: if Pallies are meant for healing and tanking, it stands to reason that Holy and Prot will probably be stronger trees than Ret.

Indeed, many players are currently dissatisfied with the state of Ret, and Kalgan (a.k.a. Tom Chilton, the WoW designer responsible for classes, among other things) recently stopped by the forums to chat about Ret a bit. Here's what he had to say (the responses are scattered through this thread):

However, while I don't disagree that there aren't many highly rated ret pallies, it's worth pointing out that there also aren't many highly rated prot warriors, destro locks, balance druids, survival hunters, enhancement shamans, etc.

While trying to get each spec to be arena viable in the different formats is a noble goal, the reality is that it isn't an immediate goal for every spec to be optimized for every aspect of the game (arenas, battlegrounds, solo-ing, raiding, heroics, etc).

In the case of arenas, it seems to me that getting each class reasonably represented in highly rated teams is a more important goal, and unfortunately the paladin class happens to be somewhat grossly over-represented in this regard.


So...there's too many Paladins in arenas, therefore they can't buff Ret, because that would cause even more Paladins? Hm...

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Filed under: Paladin

Have Questions for the WoW Developers?

Well, World of Warcraft Stratics has been given the chance to interview the game's developers and is taking questions from you.  They will be selecting 15 of the best questions to forward on to the development team.  So if you have questions, here's a chance to get some answers.  The deadline for entry is May 7th, so you have a couple of weeks to consider.

Filed under: Blizzard

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