Diablo III is a popular video game for the PC and Mac that sold a lot of copies and made a lot of people happy. Also, there was a lot of money. With great success comes great responsibility and cost, since the amount of success becomes proportional to the amount of crap to deal with to make the operation run smoothly. Being successful in the video game industry is not always what it's cracked up to be.
This past week has shed some light on two very interesting Diablo-related news pieces, putting Blizzard and its blockbuster dungeon crawler at the heart of scandals, government raids, clever vendors, banned games, and more international intrigue. You'd think that this was all a James Bond plot, but for the presence of guys with fanny packs and an overabundance of Utilikilts.