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Posts with tag diff

PTR Notes: Patch note watch 2/20

We already highlighted some of the most important changes in the updated 2.4 PTR patch notes, but here is every difference in full, brought to you by the unblinking eye of diff. Anything that looks particularly significant to me, that wasn't in the previous post, is bolded. This includes a new Mage talent, a reworking of Power Infusion, and more...take a look!
  • Druids
    • Lifebloom healing coefficient has been reduced.
    • Many shapeshift form tooltips have been updated to be consistent with each other.
    • Natural perfection reduces damage by 2/3/4%, down from 1/3/5%.
    • Nurturing Instinct increases your healing spells by up to 50/100% of your Agility, and increases healing done to you by 10/20% of your Attack Power while in Cat form.
  • [Hunter] Improved Mend Pet now has a 50/100% chance to remove one Curse, Disease, Magic, or Poison effect, up from 15/50%.

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Filed under: Patches

PTR Notes: Patch note watch 2/15

Since the blues told us any new changes to patch 2.4 would show up in the PTR patch notes, I decided it might be profitable to save copies of the patch notes every so often and run diff on them to see if anything's changed. It looks like there were some changes today; here's what I found that we haven't discussed in full yet:
  • The benefits of drinking out of combat have been delayed. It will now take five seconds before the full benefit of the mana regeneration will come into effect.
  • Hunters will no longer spin around if they cast Aimed Shot or Steady Shot while facing away from their target.
  • Arcane Explosion: The damage cap for area of effect damage on this spell has been increased by approximately 50%.
  • Drain Mana: This ability no longer increases in power from bonus spell damage effects. Base points of the effect increased by 50%.
  • Queue times for arena matches have been reduced. Players will now be able to enter matches faster than previously.

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Filed under: Patches, Odds and ends

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