Officers' Quarters: How different is too different?

One of the most important things you can do when you start a new guild is to differentiate your community from other guilds on the server. When you offer a different experience or a different set of expectations from the typical guild, no matter how slight, you increase your chances of garnering attention and, thus, recruiting players who are attracted to those differences. It's a concept I've mentioned in a number of columns over the years.
But is there such a thing as differentiating too much? One guild leader wants to know:
Hello,
I'm Emir Ergenç from Turkey, i read your wowinsider column for a long time. And i really enjoy your writings.
Me and my girlfriend found a new guild named "Efsane" (meaning Legend in English) in our realm (Wildhammer-EU), i'm telling this to you for checking us :). Our website is efsane.guildomatic.com (although its Turkish). My characters are Alhara, Faelha, Eladia on guild. My girlfriend is guild leader and Shehrazad.
Together we wanted to form a Turkish speaking Rated Battleground guild. Our aim is to have about 14-20 members (we do not aim to be a big guild, but time will tell) and get high ratings (read: hardcore) in rated battlegrounds as Turkish people.
This is a very specific aim, thats where i started having some issues.
Filed under: Officers' Quarters (Guild Leadership)






