Holy talent trees, it's September! That means we're closing in on a year since Cataclysm was released, and it's about that time when priests start feeling really insecure about their gear and stat choices. (It also time to stock up on those Midsummer Ground Flower fireworks I like so much. The Harvest Festival vendors sell them.) Who knows what causes it, but it seems like whenever six months goes by without major community discussion on stat weights, everyone starts thinking they're doing things wrong. My mailbox is testament to this strange phenomenon and admittedly, even I'm feeling susceptible to it this time around.
Therefore, I decided that I'm going to be revisiting priest stat weights today so we can take a look at how things have (or more truthfully, haven't) changed since Cataclysm was released. I'll also be examining at how those stat weights play out in a few standard healing playstyles that have developed since the expansion launch. This week, I'll be covering discipline first