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Posts with tag discipline-priest

The Daily Quest: It's always sunny in Dalaran

We here at are on a Daily Quest to bring you interesting, informative and entertaining WoW-related links from around the blogosphere.

Filed under: The Daily Quest

Forum post of the day: Be disciplined about healing meters

Mellere of Wildhammer posted a brief lament about her guild leaders treatment of a Discipline Priest. The discipline priest was below a Retadin on HPS. Without understanding the role of mitigation as a healer, the Raid Leader told him to go holy to bring up his HPS. The OP expressed disappointment in the RL at this action.

Several responders posted that this is partly the fault of Blizzard as they don't take into account shielding and mitigation to healing scores in the combat log. Daerilla of Spirestone intimated that she did not want to see mitigation included in healing figures, because then people would take notice of how overpowered Disc Priests are in raids. There were some less-than-kind comments about the Raid Leader's competence.

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Filed under: Priest, Analysis / Opinion, Guilds, Raiding, Talents, Forum Post of the Day

BobTurkey updates Priest theorycraft

Disc Holy
MP5 1.0000 1.0000
Spirit 0.3317 0.6397
Intellect 0.7853 0.7480
SP 0.6000 0.6000
Crit rating 0.3564 0.3763
Stamina 0.2000 0.2000
Haste rating 0.2925 0.3059
I love theorycraft. One of my favorite things about WoW is the fact that you can do math about it, and that math can help you play better. One of the better examples of theorycraft out there was MK, author of A Dwarf Priest, who did some seriously cool work on Holy gear ranking for Wrath.

However, MK hasn't been seen around lately, and hasn't updated the information for patch 3.1, with its big changes to spirit and to Priest talents. Fortunately, a blogger named BobTurkey has stepped in and thoroughly reworked all the numbers, at great and interesting length. It's times like these that I really love the WoW community.

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Filed under: Priest, Items

How to decide who's getting Val'anyr

With Ulduar due to hit in the near future, Tales of a Priest addressed a pretty timely subject for 25-man raiders yesterday with a blog post on Val'anyr and how you're going to assign it. As it's a constructed Legendary like Atiesh rather than being a dropped item like the Warglaives and Thori'dal (sudden thought: why do the caster Legendaries have to be assembled, whereas the melee/ranged Legendaries just drop?), you're going to have to put some time and thought into which one of your healers is going to get this baby first.

It's not exactly the world's most comfortable question for a guild leader, but I like how Derevka lays the issue out so matter-of-factly, and then goes on to address an interesting point concerning Val'anyr's proc. Your ideal candidate is a good healer with great attendance who plans on hanging around for a while, but then there's the question -- which class gets the most use out of the proc?

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Filed under: Druid, Paladin, Priest, Shaman, Items, Analysis / Opinion, Raiding, Classes

A look at the stated Priest changes for patch 3.1

By now you've seen that Eyonix has started announcing some class changes for the upcoming patch 3.1. Priests were actually the first class up to bat this time around, and there are a handful of really cool changes in there. Some of them way cooler than they really need to be, so we'll see how things work out. Let's take a look, eh?
  • Divine Spirit - this spell is now a core ability available to all Priests.
Adding Divine Spirit to every Priest's repertoire is, by itself, a pretty fantastic change. Now that Spirit is used by more classes than just the Priests themselves, Divine Spirit has awesome group utility. I suspect Improved Divine Spirit will remain a talent, but even without the improved version of the spell, it's a great little boost. I love this change so much that I'm actively looking for problems with it, so I can curb my enthusiasm. Hmm. Oh, I know! This will make me spend more money on reagents. Ugh, clearly this is just another money sink. How dare they! Slap in the face!

Nah, it's pretty cool.

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Filed under: Priest, Patches, Analysis / Opinion, PvP, Buffs

Raiding consumables for Discipline and Holy priests

I just hit 80 last night, and was the first in my guild to do so, so we won't be hitting Naxx for probably a couple weeks. Still, when I get there, I want to be prepared, so I did some quick spreadsheet math to figure out what consumables I should show up with as a deep holy priest. I'm basing the numbers off this very well-research post on A Dwarf Priest. Since I'm sure Disc will be rising in popularity with its newfound tank-healing viability, I did the math for Discipline values as well, but it didn't change the rankings in almost all cases. The best consumables are best for both Holy and Discipline.

I'll be giving the values in parentheses after each item, first Holy and then Disc; for the math behind these, see MK's post. Old-world (BC or classic) recipes will be italicized.

TL;DR version: Use Firecracker Salmon/Tender Shoveltusk Steak and Flask of the Frost Wyrm.

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Filed under: Priest, Raiding, Guides

Brutal Gladiator's Investiture

The Brutal Gladiator's Investiture is the armor set for Holy and Discipline, or healing Priests. It is a mooncloth, or cloth armor usable only by Priests and is usually matched with Guardian's Mooncloth armor pieces. The armor set can be purchased from Big Zokk Torquewrench in Netherstorm and Ontokk Shatterhorn in Shattrath City. The matching Guardian items may be purchased from Doris Volanthius in the Hall of Legends and Lieutenant Tristia in the Champion's Hall.

Brutal Gladiator's Mooncloth Gloves
The Brutal Gladiator armor piece for the hands are the cheapest and easiest Season 4 Arena gear to obtain. With no personal rating requirements, most players will be able to purchase this piece and is the Arena gear likely to be most widespread as soon as the season begins. The bonus is the same for both Priest-specific sets, reducing the cooldown to Psychic Scream. The gloves have the following stats (number in parentheses are the improvements over its Season 3 equivalent):
306 Armor (+13)
+56 Stamina (+7)
+28 Intellect (+5)
+25 Resilience (+0)
+77 Healing / +26 Spell Damage (+11 / +4)
Reduces the cooldown of Psychic Scream by 3 secs.
Classes: Priest
WoW Insider says: These gloves are low-cost and have no rating requirements, and the high Stamina and good +Healing make it making it one of the best Season 4 purchases, specially for starting Arena players.

Brutal Gladiator's Mooncloth Leggings
The leg armor possesses a personal rating requirement of 1550, which isn't too difficult to obtain, particularly for healing Priests. While not as accessible as the gloves, the leg armor is highly visible on a character and is also likely to be a popular purchase, even at 1875 Arena points. The leggings have the following stats (number in parentheses are the improvements over its Season 3 equivalent):
442 Armor (+18)
+77 Stamina (+7)
+34 Intellect (+6)
+31 Resilience (+0)
+95 Healing / +32 Spell Damage (+14 / +5)
16 Mana / 5 Secs (+2 / 5)
Classes: Priest
WoW Insider says: The lack of sockets mean that the only customization that can be done will be through Tailoring or Leatherworkingenchants. The leggings are an excellent Brutal Gladiator piece, with a massive mp5 as an added bonus.

Brutal Gladiator's Mooncloth Robe

With three sockets, the chestpiece is the most customizable Arena armor piece, and is the next best purchase after the gloves. Furthermore, 1600 should be an easy goal for many experienced healers. In PvE, the chest armor is traditionally a drop from the final boss in a series (Magtheridon drops Tier 4 chest token, Kael'thas drops Tier 5 chest token, Illidan drops Tier 6 chest token, etc.). Arenas are different in this regard, but the item level of the chest is identical to PvE chest pieces. Sunwell Plateau breaks from tradition in that the final boss, Kil'jaeden, does not drop chest tokens or armor. However, the Brutal Gladiator chest armor is equivalent to the drops from Entropius and is the best combination of cost and restriction among all the armor pieces. The robe has the following stats (number in parentheses are the improvements over its Season 3 equivalent):
476 Armor (+22)
+68 Stamina (+7)
+33 Intellect (+6)
+28 Resilience (+0)
+73 Healing / +25 Spell Damage (+14 / +5)
11 Mana / 5 Secs (+2 / 5)

Socket Bonus: +4 Resilience Rating
Classes: Priest
WoW Insider says: The Mooncloth Robe has the lowest stamina compared to other cloth pieces, similar to the Mage's Silk Raiment. It has very good mp5 that comes in handy during long (or drain) matches. Because of its PvE equivalent, obtaining the Brutal Gladiator chest armor is almost like killing Entropius in Sunwell Plateau. Well, ok not really, but if you don't raid, that's about as close to a raid drop as you're going to get.

Brutal Gladiator's Mooncloth Hood
The helm is very likely the last Brutal Gladiator armor piece that many players will obtain. With the shoulders at an extremely prohibitive 2200, most players will only manage 4/5 of Season 4. Discipline Priests, popular in Arenas, should have an easier time getting a 1700 personal rating to get this hood, which costs the same as the chest and leg armor pieces. With a personal rating attached to it, the Brutal Gladiator helm might be one helm graphic that players would like to leave on. It is also identical in model to the pieces that drop off Kil'jaeden in Sunwell Plateau. The hood has the following stats (number in parentheses are the improvements over its Season 3 equivalent):
426 Armor (+17)
+82 Stamina (+9)
+30 Intellect (+7)
+33 Resilience (+0)
+86 Healing / +29 Spell Damage

Socket Bonus: +4 Resilience Rating
Classes: Priest
WoW Insider says: One of the higher stamina Brutal Gladiator pieces for healing priests, the hood is worth the purchase. It is far superior to the other Priest Season 4 head piece, the Satin Hood, as well.

Brutal Gladiator's Mooncloth Mantle

The 2200 personal ratings requirement for the shoulders are almost Gladiator-level for most Battlegroups, and will likely be a very rare sight in most realms. It is quite likely that more than a few Discipline Priests will be sporting these through the season, though. It is the cheapest item after the gloves, but it is also the most difficult to get. Blizzard's reasoning for this is that the shoulders are the most "visually impacting" armor piece, confirming Blizzard's opinion that PvP achievements should be on display. The mantle has the following stats (number in parentheses are the improvements over its Season 3 equivalent):
339 Armor (+16)
+56 Stamina (+7)
+26 Intellect (+5)
+25 Resilience (+0)
+68 Healing / +23 Spell Damage (+11 / +4)

Socket Bonus: +3 Resilience Rating
Classes: Priest
WoW Insider says: Brutal Gladiator Shoulders are peacock gear. There's nothing particularly special about the Season 4 shoulders, and is not such a big upgrade from Season 3. Players not able to reach 2200 personal rating -- and there should be plenty -- will do just fine with last season's gear, even if it does require 1950 personal rating.

Guardian's Mooncloth Belt
Because it is a visual match for the Brutal Gladiator's Investiture, and because it comes with no personal ratings requirement, the belt is most likely to be the most widely distributed Season 4 gear. It is purchasable with Honor points, so even players who do not participate in Arena PvP can obtain it. The belt has the following stats (number in parentheses are the improvements over its Season 3 equivalent):
219 Armor (+11)
+56 Stamina (+7)
+36 Intellect (+5)
+31 Resilience (+0)
+88 Healing / +30 Spell Damage (+11 / +4)
Classes: Priest, Mage, Warlock
WoW Insider says: Hands down the best purchase for a healing Priest in Season 4, the low Honor cost and ratings-free belt is a no-brainer. Even outside of PvP, this belt trumps most PvE healing belts outside of Sunwell Plateau, with a higher +Healing and overall stats than even drops from the Illidari Council or Kaz'rogal.

Guardian's Mooncloth Cuffs
The only other Guardian piece with a socket is the amulet, which doesn't have a personal rating requirement. Coupled with the fact that bracers are visually insignificant, being hidden under gloves or robes, most players feel that there's little urgency to get them. A 1575 personal ratings requirement also requires decent performance in Arenas. The cuffs have the following stats (number in parentheses are the improvements over its Season 3 equivalent):
183 (+10)
+38 Stamina (+4)
+24 Intellect (+4)
+17 Resilience (+0)
+64 Healing / +22 Spell Damage (+9 / +3)

Socket Bonus: +2 Stamina
Classes: Priest, Mage, Warlock
WoW Insider says: Despite the 1575 personal ratings requirement, the cuffs are a worthy purchase for healers as they are the best healing wrist armor outside of Sunwell Plateau. They are roughly as powerful as the Bracers of Martyrdom from Rage Winterchill in Mount Hyjal.

Guardian's Mooncloth Slippers

The most visually important match of all Guardian items, the boots are a big jump from a 1575 personal ratings requirement and is as demanding to get as the head piece at 1700 personal ratings. It is also as expensive to purchase as the belt, which has no ratings requirement. The slippers have the following stats (number in parentheses are the improvements over its Season 3 equivalent):
253 Armor (+15)
+56 Stamina (+7)
+36 Intellect (+5)
+31 Resilience (+0)
+88 Healing / +30 Spell Damage
Classes: Priest, Mage, Warlock
WoW Insider says: Although 1700 is the highest personal ratings requirement outside of the weapons and shoulders, even PvE healing Priests would do well to strive for it as the slippers are the best healing boots before Sunwell Plateau gear. It is better point-for-point than Archbishop's Slippers from Anatheron in Hyjal Summit.

Looking for more Season 4 info? We've rounded up everything you need to know about the Brutal Gladiator season right here.

Filed under: Priest, Items, Analysis / Opinion, PvP, Guides, Battlegrounds, Arena

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