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Posts with tag discussion

Raid Rx: Can healing be diversified further?

Every week, Raid Rx will help you quarterback your healers to victory! Your host is Matt Low, the grand poohbah of World of Matticus and a founder of Plus Heal, a discussion community for healers of all experience levels and interests. Catch his weekly podcast on healing, raiding and leading, the Matticast.

Greg "Ghostcrawler" Street (lead developer) published a developer blog post a few days ago and shared thoughts about roles within the game. DPS classes tend to have multiple specs that can be switched to in order to provide a different set of damage spells and utilities. Some of the examples cited included warlocks and rogues, since they're straight DPS classes. Would it be possible to hypothesize and think about single-role healing classes with varied specs? While I don't think it is unheard of, I can already think about the different logistical and gameplay difficulties that are going to come with it.

For DPSers, you have that role divided between those players in the ranged group and those belonging to the melee. With healing, you're limited with just being purely at range. There isn't a classified melee-only healer (and we don't know entirely how the monk will play out).

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Filed under: Analysis / Opinion, Raid Rx (Raid Healing)

Breakfast Topic: Make it all BoA

Gnomeaggedon happened to post something so interesting the other day that I thought it merited a bit more discussion. He actually posted it almost as an afterthought (I guess he's moving in RL -- good luck with that), but it's quite an idea just the same: "Make it all BoA," he says. Blizzard has added in some more Bind-on-Account items, and most recently made it possible for BoA items to go across factions. But Gnomeaggedon says it's time to stop messing around: mounts, emblems, tier and arena gear, currencies, vanity pets, reputation items, anything that would be useful across toons should be able to be traded freely between them. Why, he asks, should there be limits on which character you decide to play with?

And actually, while the possibilities there might make some players' heads spin (imagine how many badges you could earn on your geared-out pally for your newly 80 warlock), I think that Blizzard is probably headed that direction. They may not want to open the floodgates completely, but look at where we've come -- we just heard Frank Pearce say the other day that faction changes are a direct result of Blizzard wanting to give players more choice of who to play with, so wouldn't it follow that we'd eventually get more choice about which characters we use? You have to think that we'll see more and more BoA items, so why not just skip to step ten and open it all up? What do you think?

Filed under: Items, Analysis / Opinion, Blizzard, Breakfast Topics, Making money

The ups and downs of the Battered Hilt

Yesterday, Bornakk said clearly that the Battered Hilt drop that starts the Quel'delar questline was dropping at the right rate, which is much less than when the patch first hit. And then of course, in last night's fixes, they went ahead and increased the drop rate anyway. He also claimed there were no plans to make it BoP, but who knows what'll happen in the future? For now, however, you can still buy and sell the quest item for quite a bit of gold. We'll have to see where the price eventually ends up -- on the staff here, we've seen anything from 8,000g to over 23,000g, and Twitter tells us that people are paying an average of around 12k or so, going up to as high as 30k (or even shady real money offers in online classified ads). Our own Matt Low has actually seen the drop three different times, and lost every roll. It drops off of any of the mobs in the Heroic versions of the Frozen Halls 5-mans, and as Bornakk says, any class can use it to come up with a pretty solid weapon, so the competition will probably keep the price high, depending on where the drop rate ends up.

The silver lining, if you really want one, have terrible luck, and don't ever expect to have all that money, is that the price will probably go down eventually. Bornakk says that as people move up into Icecrown and start picking up weapons that are even better than the sister blade, demand is likely to drop off a bit. But he also says that Blizzard does want this to be a special and relatively rare item, so you'll still have to probably either be lucky or ready to grind it out. Good luck -- I'm out there searching for one with you.

Filed under: Items, Fan stuff, Blizzard, Instances, Quests, Wrath of the Lich King

WoW Insider Show Episode 120: Dungeon Findorama

The WoW Insider Show went on the air last weekend, and despite the fact that we started out down two voices, the discussion was fast and furious, as we all had plenty to say about patch 3.3 and specifically the Dungeon Finder system. Adam Holisky, Turpster, and I started off the show, and then Matthew Rossi muscled his way in (as only someone of his stature can do) to join us in discussion on finding dungeons, Authenticators and the Corehound Pups, and since Rossi made it, we had to talk some shaman and warriors as well.

Bad news, all: we didn't win the podcast award we were up for (congrats to the 4Player Podcast, who won the award and are now our sworn enemies -- we're igniting the rivalry!). But as we say on this show, we'll still be doing the bedtime story for you all anyway, just because you're so great. And yes, above is the check I'm mailing to Turpster for guessing the patch 3.3 release date correctly -- don't let it ever be said that we here at WoW.com aren't men of our word.

Get the podcast:
[iTunes] Subscribe to the WoW Insider Show directly in iTunes.
[RSS] Add the WoW Insider Show to your RSS aggregator.
[MP3] Download the MP3 directly.

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Filed under: Analysis / Opinion, How-tos, Podcasts, Podcasting, Fan stuff, Virtual selves, Humor, WoW Insider Show

WoW Insider Show Episode 119 with special guest Mary Varn

Our podcast was live on the air as usual last Saturday, and the show is now up for your listening enjoyment. Artist Mary Varn was aboard to talk with us about her comic and her Warcraft career, and Matt Low of World of Matticus also jumped on to chat with Turpster and I about the latest WoW news, including the impending patch 3.3, the recent server outages, and the Taiwanese player who picked up all of the achievements in the game (which, probably not entirely concidentally, is the subject of Mary's comic today).

And of course we answered your emails as well. For those of you wondering about our Podcast Awards nomination, voting has ended, and the winners are supposed to be announced next Saturday in a ceremony online. We'll keep you updated -- remember, if we win, we'll be giving away any prizes we get to one lucky listener, and we'll be recording a Warcraft bedtime story for all of you to download. Cross your fingers for us!

Get the podcast:
[iTunes] Subscribe to the WoW Insider Show directly in iTunes.
[RSS] Add the WoW Insider Show to your RSS aggregator.
[MP3] Download the MP3 directly.

Listen here on the page:

Filed under: Podcasts, Podcasting, Virtual selves, Odds and ends, Quests, Humor, WoW Insider Show, Achievements

Listen to the WoW Insider Show this afternoon

Bored on a Fall afternoon? Wondering what to do with your time until Icecrown comes out? Worry not -- our podcast will cure all ails!* We're back on the virtual airwaves this afternoon at 3:30pm Eastern as usual, talking about the most popular stories in the last week of Warcraft, from the new guild leveling details in Cataclysm, to the Las Vegas Convention Center's BlizzCon listing, stopping somewhere along the way at what's new on the patch 3.3 PTR. Eddie "Brigwyn" Carrington, Adam Holisky, Turpster, and I will be your hosts for the combination of nonsense, news, and insight we call the WoW Insider Show.

And oh yeah, since I might forget to talk about it on the show today, apparently we've been nominated for a Podcast Award! This is a prestigious honor that we obtained by... um, you listeners voting for us, so thanks for that! And now we need you to vote again -- you can do so every day up until November 30th. If we win -- well, listen in on the show. If I remember, we'll talk about what might happen if, hope against hope, we actually win something.

*Podcast will not cure any ails, except boredom. And even then, only for about 45 minutes, or maybe an hour at most, if you think Mike is funny.

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Filed under: Analysis / Opinion, Podcasting, Fan stuff, Humor, WoW Insider Show

WoW Insider Show live today at 3:30pm

Our podcast brings the usual tricks and treats this afternoon -- before you head out in a costume to go get some real candy, be sure to stop by our Ustream page around 3:30pm Eastern and get some ear candy first. Turpster and I will welcome Eddie "Brigwyn" Carrington and another WoW.com writer to chat about the most popular posts on the site this week. On the docket, we'll have the new patch 3.3 notes, hints at things to come, why pallies are up in arms (and why they don't have too much to worry about), and the new looting system and what disenchanters think of it.

And as usual we'll be reading your emails and chatting live with folks in the chat channel, as well as the usual preshow and aftershow (I've heard a lot of feedback about those lately -- people seem to like them). You can join us live on the Ustream page, in the embedded feed below the break, or even in the Ustream iPhone app, if you don't happen to be at home near a full computer. It all begins at 3:30pm Eastern this Halloween afternoon -- see you then!

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Filed under: Analysis / Opinion, Fan stuff, News items, Instances, Humor, WoW Insider Show

WoW Insider Show Episode 113: LFG with a vengeance

We had a fun show as always on our podcast last Saturday -- Gregg Reece joined Turpster and I to talk about the most popular stories of the last week. We talked at length about Hallow's End and how it's going for everybody, the new LFG system coming to patch 3.3 and what to expect in there, as well as last week's developer chat on Twitter and whether or not Blizzard should do it again.

And of course we answered your emails, and actually went longer than I think we ever have before. Not three hours long -- we're only doing that if we can get 25,000 followers on Twitter (and hey, though we're not there yet, we're actually moving pretty steadily towards that). But it was a nice long show this past week, full of the usual information and fun. Hit it up to listen on any of the links below, and enjoy -- we'll be back next Saturday afternoon as usual.

Get the podcast:
[iTunes] Subscribe to the WoW Insider Show directly in iTunes.
[RSS] Add the WoW Insider Show to your RSS aggregator.
[MP3] Download the MP3 directly.

Listen here on the page:

Filed under: Patches, How-tos, Podcasts, Podcasting, Fan stuff, Humor, WoW Insider Show

WoW Insider Show live today at 3:30pm Eastern

I have a confession to make. Most of the time, whenever I do a post here reminding you that our podcast is going to go live this afternoon and that you should tune in and check it out, I usually say something like, "it's sure to be a really great time." But here's the thing: I'm only guessing. Sure, when you have guests like our bloggers, and you have the T, almost anyone would put money on it being a good time. But here's the thing: today on the podcast, we're going to have a really good time. I guarantee it, all your money back. So please tune in and say hello.

We'll start at 3:30pm Eastern over on our Ustream page (or even better, just head after the break on this post for an embedded feed). Alex Ziebart will be on board, as well as new blogger Gregg Reece, and along with Turpster and I, they'll be talking about Hallow's End and how it's going, the new LFG system on the PTR, and the developer chat that Blizzard held earlier this week. Plus we'll answer your email and all of the other shenanigans that we usually do. Trust me on this one: it's sure to be a really great time.

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Filed under: Podcasting, Fan stuff, Virtual selves, WoW Insider Show

Breakfast Topic: What we don't know


I found myself without much to do last weekend, so I spent most of my time in Azeroth. My paladin, who's been extremely slow to level lately, went on a burst of XP gathering, and I got him from around 67 up to about 73, finishing up Outland and making some solid gains in Northrend. At 68, I logged out to my level 80 hunter, picked up the Tome of Cold Weather Flight, and passed it back to my pally, so as soon as he stepped on the northern shore, he could take to the skies in his flying machine (yes, he's an engineer, and he's headed for a chopper as soon as I can make it).

But then something strange happened (I mentioned this on last week's podcast as well): not one, not two, but three different people sent me tells in the same evening, all of them asking just how I was flying around Northrend at level 68. I feel like we covered the topic pretty well here on WoW.com, and of course Blizzard had the information listed in the official patch notes. But somehow, news of the Tome had flown (sorry) under these players' radar.

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Filed under: Analysis / Opinion, Events, Fan stuff, Odds and ends, Blizzard, Breakfast Topics, Quests

GC clarifies ArPen's stat removal and others


Ghostcrawler's hoping this answer "gets read," so we'll help. A player asks why Blizzard is worrying about armor penetration with the Scourge Strike ability -- isn't, they ask, ArPen getting removed in Cataclysm like we heard at BlizzCon? The answer is basically no: Armor Penetration rating is getting removed from gear (along with Block value, Defense, Attack Power, and a number of other gear stats), but Armor Penetration as a stat is not getting removed from the game. Talents and other abilties will still depend on removing and penetrating armor, even if your gear selection won't revolve around it. They'll still be balancing it, but as players choosing gear, it won't be a part of our calculations there.

Make sense? Just because you don't see, say, Attack Power on gear doesn't mean you won't have an Attack Power number governing how much damage you do. It just means that the AP you have will come from stats like Agility and Strength (depending on your class and a number of other factors) rather than gear adding directly to AP. Of course, as Ghostcrawler says, these changes aren't even coming until patch "4.0" and the Cataclysm expansion, so there's still lots of gear choices and balancing to do before then.

Filed under: Odds and ends, Buffs, Death Knight, Forums, Cataclysm

Breakfast Topic: The best city for shopping


This discussion site we linked the other day, Epic Advice, is humming with activity, and full of interesting queries and answers about the World of Warcraft. Like this one: which city is the best for running to and from the bank and the AH (the question-asker also wants to get the mage portal in that circuit, but for the purposes of our discussion, we'll assume you're on a bank alt, so no portal necessary)? In terms of speed and ease, which is the best capital city to set up shop in?

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Filed under: Analysis / Opinion, Breakfast Topics

The pros and cons of Battle.net


Well it's finally happened -- as of next month, you'll be required to have a Battle.net login to get into the game, so you might as well head over and merge your account up right now. It's not like we have a choice in the matter any more, but that doesn't mean lots of players still have apprehensions about the process. Naissa puts some of the concerns together clearly over on her blog -- putting all of her accounts under one username scares her, and that's a legit point. Not only can Blizzard presumably cut access to all of their games for just one (or even one false positive) ToS violation, but presumably, one hacker could now gain access to all of your Blizzard games with one hack. The online profile is another concern -- Bungie already has something like this running with Halo, and from my online profile, you can see clearly just how bad I am. With the Armory, there's a level of anonymity (you can't see your account name, just character names), but if Blizzard starts posting profiles under account names -- or even worse, "Real IDs," which are apparently real names -- that's one more layer of separation lost. Surely, they'll have to have a way to opt out of that.
Of course, the changeover isn't all bad.

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Filed under: Analysis / Opinion, Fan stuff, Bugs, Virtual selves, Blizzard

Telling a story without quest text


Tyllendel's friend had an interesting reaction to the game when he first played it: he felt that all of the quest text was unbearable, and that he wanted to play the game rather than reading what NPCs told him. We've talked a little bit about this before -- obviously, when Blizzard kicked off WoW nearly five years ago, quest text was just the way quests were done, and while Blizzard has expanded the concept a bit since, it's still mostly the way MMOs work: you go to a character, talk to them, and they tell you where to go and what to do.

But I can see Tyl's friend's point: games are much less about telling these days and more about showing. You might understand how, if you've never played an MMO before, reading the quest text can take you right out of the game, rather than running off with an NPC or having the game show you rather than just tell you what to do. And Blizzard is getting there: later in the thread Slorkuz points out the recent Afrasiabi interview, and talks about how Alex mentions new ways of doing quests. For example, the quest team is trying to do a quest with no text, or direct players' attention without actually telling them, "look here." Text is the easiest and most basic way to help players accomplish goals, but as the game moves on, even the developers realize it's not the most elegant or immersive way to do it.

Filed under: Odds and ends, Quests, Lore, NPCs

Breakfast Topic: How to be realm-famous


I like this post on the General forums about being "realm-famous" and how to get there. World of Warcraft has a gigantic community around it, but sometimes my favorite part of the game is that there are all sorts of little micro-communities in that big one. There's the player base at large, and then groups of people who read WoW.com or other sites. Then you've got the realm forums denizens, and that's a different group than the factions on either side of each realm in-game. And then you've got your guild, and then within that, your raiders and maybe even your friends list. We're all part of one big group -- we all play the game together -- but there are all sorts of little identities in all of these little micro-groups as well.

And people can become "famous" in these groups. It's tough for us at a macro level to cover all of that stuff, though I like trying to keep up with some of it in our Guildwatch column (and the picture above shows what happens when someone can become "realm-famous," or realm-infamous as the case may be. What's your experience with realm-fame -- can you name people on your own server, or have you ever gotten "famous" for nabbing a realm first or earning a reputation?

Filed under: Realm News, Guilds, Odds and ends, Breakfast Topics, Forums

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