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Posts with tag disney

WoW Moviewatch: Disney in Azeroth

You could probably take a successful stab at the premise behind Slightly Impressive's new video, Disney in Azeroth, just from the name. On the surface, it's another quick-take, short scene video with a huge collection of punch lines. Loaded with dozens of little jokes, DIsney in Azeroth is one of my favorite Griffter videos so far.

Slightly Impressive did an astounding job of creating parody after parody of Disney films. His transmogs are all spot on, the "in Azeroth" parts work well, and he hits the tone perfectly. I literally laughed out loud, and I enjoyed the entire thing. Take the time to check it out.
Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at

Filed under: WoW Moviewatch

Last Week on Massively: LucasArts closes, Titan rumors, and more

Sometimes, you'd like to know that there are other MMOs out there, right? It's not all WoW, all the time! Our sister site Massively can provide you with everything you need to know about all of the other MMOs around -- past, present and future.
Disney shutters LucasArts
Following Disney's acquisition of Star Wars and its related companies and properties, gaming fans have wondered what might happen to developer LucasArts. Out of all of the possible scenarios, the worst has happened: Disney has stopped development in the studio and laid off its employees.
Rumor: Titan might be a time-traveling, earthbound MMO
Titan rumors are more common than water, but that doesn't make them any less fun to read. The latest rumor suggest Titan is set on Earth and makes heavy use of time travel.
Diablo III's auction house 'really hurt the game'
Remember that one time when a guy used Diablo III's real-money auction house to bank a cool $10,000? That apparently wasn't what Blizzard foresaw when creating and implementing the auction house. According to former Diablo III Game Director Jay Wilson, the auction house "really hurt the game."
GDC 2013: James Ohlen on how F2P saved SWTOR
Developers speak most candidly about their games and professions at GDC, and at GDC13, SWTOR's James Ohlen laid out exactly how the game's F2P transition ensured its survival. He also dispels many myths that have built up around the game, explaining exactly what costs so much money in game development -- and what doesn't cost much at all, relatively speaking.
Jet Li: There's 'no good reason to debunk virtual gaming as a sport'
Jet Li may be known for his martial arts prowess, but he's also an avid gamer according to an interview translation at MMO Culture. Li recently attended an Age of Wushu PvP tournament and had some interesting things to say about e-sports and the validity of video gaming as a sport in general.
Massively's week in review
Don't let WoW Insider do all of the talking when it comes to Massively's best content of the week. The Massively staff themselves have picked out what they think is the best content their site has to offer in their own weekly roundup.

Filed under: MMO Roundup

The Queue: A very Star Wars Hallow's End

The Queue A very Star Wars Hallow's End
Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

We're all nerds here at WoW Insider, so when Disney acquires Lucasfilm for $4.05 billion, we have to mention it. Our first question today touches on that, then we jump into scenarios and more!

@Medros asked:

how upsetting is the Lucas Arts purchase by Disney? My inner kid nerd is weeping.

Read more →

Filed under: Analysis / Opinion, The Queue, Mists of Pandaria

Kungaloosh drink honors Disney's Adventurers Club

This one's just for the Disney World fans out there -- down in the Orlando resort, there's apparently a club on "Pleasure Island" called the Adventurers Club that offers shows and drinks every night for Disney's adult visitors. Just like most of the stuff at Disney's theme parks, the club has quite a following, and apparently Blizzard devs are part of it. One of the Club's signature drinks, the Kungaloosh, has made its way into the Wrath of the Lich King expansion. This unofficial Disney newsletter has more -- apparently the drink is a cooking recipe that's similar to the real-world recipe. Definitely a fun little Easter egg for Disney and Adventurers Club fans (and a nod to the sad closing of the club -- Disney announced in July that they plan to close it later this month).

Unfortunately, there is no Adventurers Club at Disneyland (located in Anaheim, where Blizzard is and where BlizzCon will be held), which is too bad, because we here at WoW Insider are in the middle of looking for a location for our BlizzCon meetup. Last year, we held it at The Lost Bar, and that worked pretty well, but if anyone knows of a better location around the Anaheim Convention Center (or even better, if anyone works at Disneyland and wants to offer up a great location for us to bring a bunch of WoW Insider readers), definitely drop us a tip. It would be great to find a place where we could actually drink Kungalooshes (or any other drink, really, we're not too picky) while meeting up with all of our favorite readers during BlizzCon.

Filed under: Analysis / Opinion, WoW Insider Business, Blizzard, Humor, Lore, BlizzCon

Is it time for age restricted servers?

Anyone who has been playing WoW for a bit knows that this game is unique in that both adults and children can enjoy it at the same time. Indeed this duality can be considered one of the best features of the game. How often can you sit down with your son or daughter and truly enjoy the same video game? Besides the amazing adventures of Dora The Explorer, other kid friendly games like Disney Online's Toon Town and Club Penguin just don't provide the same level of enjoyment for adults and their children. (What's the game in Dora, you ask? Assisting her in finding the red berries or yelling at Swiper. See this not-safe-for-work Kevin Smith YouTube excerpt for an explanation.)

However with that in mind, there are some compelling arguments that its due time for World of Warcraft to get a few age restricted servers.

For starters, take a look at what Second Life has done. They're a pretty successful venture, and have a lot of parallels to MMORPGS like WoW. They've created a server called Teen Second Life in which they do their best to only allow teenagers between the ages of 13 – 17 access. When you turn 18 you're moved up to the adult server along with all your gear and property. Of course this has the same pitfalls as any other internet site where you can fake your identity, but it is a start; and a good one since Linden Labs actively polices age restrictions.

Read more →

Filed under: Analysis / Opinion, Virtual selves, Guilds, Odds and ends, News items

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