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Posts with tag divine-aegis

Spiritual Guidance: Disciplinary action reworked for patch 5.2

Spiritual Guidance Disciplinary action reworked for patch 52

WoW Insider brings you Spiritual Guidance for discipline, holy and shadow priests. Matticus is now a panda. He wields shadowy powers as well as his chopsticks but continues to play supportive healing roles in challenge modes. Stop by the World of Matticus for more!

Greetings my brothers and sisters!

It has been too long since I've donned my healing robes. I've been predominantly shadow this whole expansion. I will be spiritually guiding you this week at Dawn's request and we are getting ever closer to a patch 5.2 drop. With the PvP season ending soon, you can bet your trinkets that a release is imminent. The final stages of patch development are winding down. Most of the new abilities or talent changes have been overhauled. Now it's all about tuning and numbers. There's been some fundamental patch changes recently since the last time the PTR changes were reviewed.

To summarize:

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Filed under: Analysis / Opinion, (Priest) Spiritual Guidance

Examining the tier 15 priest set bonuses

Spiritual Guidance Examining the tier 15 priest set bonuses
WoW Insider brings you Spiritual Guidance for discipline, holy and shadow priests. Dawn Moore is a discipline priest by reputation, but still enjoys melting faces as shadow and bugging her raid to click the Lightwell as holy.

Last week, priests (and other less amazing classes) got a first look at the tier 15 set bonuses in the works for patch 5.2. The reactions so far have been mixed. Most discipline and holy priests seem to have had their interests piqued, while many shadow priests were seen grumbling discontentedly during the first few days. Have a look for yourself.
  • Healer two-piece Your Prayer of Mending heals for 10% more each time it jumps to a new target.
  • Healer four-piece Your Penance and Circle of Healing have a 40% chance to summon a Golden Apparition, which moves to a nearby ally and heals for an additional 92500 to 107500.
  • Shadow two-piece When your Shadowy Apparitions damage their target, they have a 65% chance to extend the duration of your Shadow Word: Pain and Vampiric Touch, causing each to deal damage one additional time.
  • Shadow four-piece Periodic damage from your Vampiric Touch has a 10% chance to trigger your Shadowy Apparition.
Blizzard has been fairly responsive to many complaints and inquiries made about these bonuses. For example, when shadow priests pointed out that Shadowy Apparitions were slow, buggy, and only a small portion of shadow DPS, Blizzard responded by letting us know that the cap was going to be raised for priests with the two-piece bonus, if not removed entirely. The developers also mentioned that work had been done to improve the AI on Shadowy Apparitions and get rid of bugs. Sound good?

Update: This article has been updated for build 16467, with changes notated in bold.

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Filed under: Priest, (Priest) Spiritual Guidance

Spiritual Guidance: Lightwell, Lightspring, and the latest on priest healing in Mists

Every week, WoW Insider brings you Spiritual Guidance for discipline, holy and shadow priests. Dawn Moore covers the healing side of things for discipline and holy priests. She also writes for and produces the Circle of Healing Podcast.

Well, we got it. I never thought I'd see the day, but we finally got the Trial of the Crusader Lightwell that shoots heals at allied players instead of requiring them to click. Holy priests will gain access to the new Lightwell, called Lightspring, using a glyph of the same name. Before you get too excited, however, I should mention that there is a catch. Apparently, automatic Lightwells don't heal for nearly as much as a manual ones do, so depending on the fight and your raid members' ability to use the Lightwell in the first place, you may choose to skip the Glyph of Lightspring now and again.

Good ol' Derevka has already written up a thorough first look at Lightspring in which he points out many of the spell's limitations. In the post, he points out that Lightspring only heals targets at less than 50% of their health, and it has a 5-second cooldown between heals to prevent it from being used as a raid cooldown. To read the rest of Derevka's write-up and see his comparisons on the numerical output of the two spells, head over to Tales of a Priest.

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Filed under: Priest, (Priest) Spiritual Guidance

Spiritual Guidance: How to increase your HPS as a discipline priest

Every week, WoW Insider brings you Spiritual Guidance for discipline, holy and shadow priests. Dawn Moore covers the healing side of things for discipline and holy priests. She also writes for and produces the Circle of Healing Podcast.

I received an email three weeks back from a discipline priest who told me she thought her performance on the healing meters was too low. Though there wasn't any pressure on her from her guild to change what she was doing, she was bothered that her peers often outhealed her by a significant amount -- even another discipline priest with worse gear and a laggy computer. She told me she'd first noticed it at the start of Cataclysm, despite the fact that her performance on meters should have gone up with the change to combat logs (which allowed absorption from Power Word: Shield and Divine Aegis to register on meters). She kept up with her assignments regardless, and none of her targets ever died, but something just didn't seem right to her.

The priest linked me her armory but said that she didn't think it was anything to do with her gear choices, which I agreed with upon my own inspection. She also described what she was casting, none of which seemed horribly egregious to me. What could be wrong?

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Filed under: Priest, (Priest) Spiritual Guidance

The Light and How to Swing It: Illuminated Healing still no Val'anyr

Every week, WoW Insider brings you The Light and How to Swing It for holy, protection and retribution paladins. Every Sunday, Chase Christian invites you to discuss the finer side of the paladin class: the holy specialization. Feel free to email me with any questions you want answered, like why Val'anyr was totally a hunter weapon.

When playing a healer, there's no single "right" way to play. Tanks can adjust their gear and strategy to boost their threat or avoidance, but both of those statistics are easy to track and monitor. Damage classes are obviously optimizing for one thing: DPS. Healers, on the other hand, can both get to the same point while taking completely different paths. Checking your healing per second on a healing meter won't show all of the times that you saved someone's life or made a great decision, and it never tells the whole story of an encounter. The best example is how your total healing done will plummet as your raid group gets better and better at avoiding damage on a particular encounter.

Healing meters do have a few useful purposes. They allow us to empirically test different strategies and gear choices, and we can monitor the effect of changes that we make. They also allow us to evaluate talents and individual abilities, which means we can make educated decisions about our talent and spell selection. When reviewing my healing done, I can figure out exactly what works and what doesn't. One thing has consistently stood out as negligible to my overall healing: Illuminated Healing. How did our mastery bonus end up so impotent?

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Filed under: Paladin, (Paladin) The Light and How to Swing It

Spiritual Guidance: A first look at patch 4.1 for priests

Every week, WoW Insider brings you Spiritual Guidance for discipline, holy and shadow priests. Dawn Moore covers healing for discipline and holy priests, while her archenemy Fox Van Allen dabbles in shadow while knocking back "naptime potions." Dawn also writes for and produces the Circle of Healing Podcast.

Earlier this week Blizzard surprised the masses by releasing an early sneak peek at patch 4.1 on the PTR. Though the patch features no major raid content, it has made some tiny changes to the priest class that could have some big impacts!

Among the patch changes for priests are a nerf to Power Word: Shield, a buff to Divine Aegis, a possibly nerf to Dispel Magic, and a new animation for Holy Word: Sanctuary which I've included a video of after the break.

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Filed under: Priest, (Priest) Spiritual Guidance

Raid Rx: Patch 4.0.6 healing thoughts

Every week, Raid Rx will help you quarterback your healers to victory! Your host is Matt Low, the grand pooh-bah of World of Matticus and a founder of No Stock UI, a WoW blog for all things UI-, macro- and addon-related. If you're looking for more healing advice, check out the Plus Heal community and the new healing, raiding and guild management podcast Matticast.

Even though I wasn't responsible for it, its nice to believe that my little story in last weeks column might have influenced the Mana Tide change. What is the change, you ask?
Mana Tide Totem has been redesigned. The totem no longer multiplies the Spirit of those affected by it. It instead gives a flat amount of Spirit equal to 400% of the casting shaman's Spirit, exclusive of short-term Spirit buffs affecting the shaman when the totem is dropped. In addition, its effects are now raid-wide.
It won't be an overpowered mana reset ability anymore. I have to admit, I do miss having that synchronizing aspect that all the healers share. Having a shaman give a 3-second warning that he is going to drop a Mana Tide cued the rest of the healers to activate their spirit trinkets. I thought that was a neat little interaction. I wouldn't mind seeing more of it somehow later on -- little ways that help promote (but not so much require) healing coordination would be a cool addition. I'm just not sure what other ways methods can be explored.

On the bright side, I don't need to figure out which players have the lowest mana regeneration in order to stack them into the healing group.

But hey, enough about resto shaman already! Some additional healing changes (both nerfs and buffs) will be coming soon. No idea if any of this stuff is going to stick. Tell me what you think.

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Filed under: Druid, Paladin, Priest, Shaman, Raiding, Raid Rx (Raid Healing)

Spiritual Guidance: Shield spam and Divine Aegis, a theorycrafting story

In the beginning there were priests. Then Blizzard said "Let there be other classes!" Things have been a lot more complicated ever since. Fortunately, there is Spiritual Guidance,'s bi-weekly guide for priests. On Sundays you can enjoy discussion on discipline, holy, and healing in the company of Dawn Moore. We don't have cookies here, but only because we call them biscuits, and serve them with tea, sandwiches, and scones. Did you want one lump, or two?

A couple of months ago I found myself talking to a non-priest about the gems I had slotted on my character. He was of the understanding that disc priests wanted nothing but crit, and thought it was strange that I had gemmed straight spellpower on all my gear. Figuring he was behind on the times, I happily explained to him that I was using the standard gem set up for shield spamming disc priests, which works around the premise that if the majority of what we do is cast shields, then we should stack as much spellpower as possible in order to make our most used spell (Power Word: Shield) absorb more. This is the standard practice advised to shield spammers throughout the priest community, and I've advised it here on Spiritual Guidance before as well.

The non-priest still didn't understand though. He kept insisting "but crit ..." which inclined me to gently stroke back his hair and say "there there, poor little confused non-priest, it's all right." I allowed him his dignity though, and instead went on with my explanation. I told him that alternative stats like crit and haste didn't do much for shield spamming since Power Word: Shield can't crit, and Borrowed Time removes the necessity for haste since the talent carries us down to the 1 second GCD soft cap whenever we cast Power Word: Shield. The non-priest still didn't understand, so I explained to him that a disc priest's primary interest in crit was Divine Aegis, a talent which applies a second shield whenever one of your spells crits. "But shields don't crit," I reiterated. "The heal from the Glyph of Power Word: Shield can, but that would only add say ... 500 extra absorption from Divine Aegis. The spellpower is still better."

As I typed out those last words, they boomeranged back and hit me square in the face. Startled, I peeled the sans serif off my nose and and reexamined the limp letters in my hands. Suddenly I wondered, "is that really true?"

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Filed under: Priest, (Priest) Spiritual Guidance

Spiritual Guidance: Utgarde Keep and the Nexus as Discipline

Every Sunday (usually), Spiritual Guidance will offer practical insight for priests of the holy profession. Your host is now Matt Low, the grand poobah of World of Matticus and a founder of PlusHeal, a new healing community for all restorative classes. Matt scored a beta key and busied himself speccing and respeccing his Priest multiple times and decided to test the new talents in a healing party environment.

After getting a beta key, I was absolutely excited with all the Priest changes and additions made. Several of the other WoW Insider bloggers wanted to get into Utgarde Keep and the Nexus in order to experience both places. The objective was to try out our new toys, of course. The party composition determined the talents I picked up. All in all, it I had a blast tearing through both instances and learned more about the new Discipline talents intimately.

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Filed under: Priest, Instances, Talents, (Priest) Spiritual Guidance, Wrath of the Lich King

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