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Posts with tag donations

Azeroth United and Raid for the Cure running charity giveaways

Halloween is over and we're headed towards Thanksgiving, which means it's the time of year that charities everywhere ask you to open up your hearts and wallets and support some good causes. Azeroth United, the recently-formed community for WoW players, just revealed the prizes in their "Hearts, Hands, and Voices" charity giveaway. They're officially supporting Child's Play (they got mentioned on the main website), and your donation there (of $10 or $20) will get you into two tiers of giveaways, featuring prizes of all kinds from all over the WoW community. Sounds like a great chance to both support a good cause and maybe even win some free stuff.

And from our old friend John "BigBearButt" Patricelli comes news of a "Raid for the Cure" -- on Saturday, November 14th, a group of players from both factions will walk in-game on the Kael'thas server from Darnassus to Ratchet (and on to Booty Bay) to raise awareness and funds for the Susan G. Komen for the Cure charity. Pink shirts will be handed out at the event, and making a donation of any kind over on the WoW page for the charity will enter you in a raffle to win a guest appearance on the Sidhe Devils Gone Wild podcast (a member of that guild has been dealing with breast cancer, and the in-game run is in support of her and her cause).

Filed under: Events, Fan stuff, Virtual selves, Guilds, News items, Making money

Azeroth United announces Hearts, Hands and Voices charity drive


Our good friends over at Azeroth United have announced their charity drive for the year, and while it's still getting underway, you can now head over and start giving donations, of either money or items to be offered as prizes for sponsorships. The drive doesn't officially start until November 1st, but especially if you have a site that has WoW-related items or services to offer, AU could use your help putting together gifts for people who donate. Additionally, they've put together mp3 promos of various AU members, so if you have a podcast in the community or any other audio outlet, you can run promotions of your own to help out the cause.

Said cause is an excellent one, of course: they're aiming to get at least $5,000 to donate to Child's Play, the charity started by the Penny Arcade folks that helps get video games together for children in hospital. The drive, we're told, will run through December 13th, so they've got a long way to go, but right now they're working hard at getting sponsor items together and getting the community revved up for the event. Stay tuned for more -- this seems like an excellent opportunity for the Warcraft community to do good and help out the world outside of Azeroth.

Filed under: Events, Fan stuff, Virtual selves, Odds and ends

Last week to join Mend Pet's SPCA charity drive


The last time we posted about Brajana and her SPCA charity drive over on Mend Pet, she'd only just started it and was revving up to get a nice list of prizes going. Nowadays, she's got a great list of prizes (including a free FigurePets set, a few good loot cards, some custom-made character artwork, and even a custom-designed UI -- you can make yours look just like Turpster's if you want), and she's rolling into the last few days of the drive. It all ends on Friday, July 31st, so if you haven't gotten your donation in to the SPCA International yet (the money will go to volunteer programs, including animal shelters all of the world, and help out with food, shelter, and vaccination costs), do so right away. And make sure to follow the instructions on Brajana's site -- for every donation you make, no matter how big or small, you'll get two chances to pick up some of that great loot, and you'll be helping out real-life pets all over the world.

It's a great way to help out a worthy cause, give some back to the Warcraft community and the hard work that bloggers like Brajana do, and maybe even win some free stuff. Remember, she's asking for your donation before Friday, July 31st, so head over there and get it in as soon as possible.

Filed under: Events, Fan stuff, Odds and ends, Contests, Making money

Mend Pet sponsors an SPCA charity donation drive

Brajana at Mend Pet has kicked off a month-long donation drive and giveaway to support the Society for the Prevention of Cruelty to Animals. She says that since Blizzard has decided to finally give out some more stable slots to Hunters back in patch 3.0.2, what better way to celebrate than by helping some real-life animals. She has a link on her blog for you to give as little or as much as you'd like to support the SPCA and their cause, and if you choose to put the donation "in honor of" Mend Pet (just follow the instructions on her post), she'll enter you in a drawing to win some prizes. What prizes, you ask? Apparently those are still being worked out, but we're sure they'll be great. And it's a great cause anyway -- do you really need prizes to show some pet shelter love?

If you do, just hang on -- the donation drive lasts through the 31st of this month, so Brajana has some time to get everything together, and even if you donate now, you'll still be entered for sure. It's always awesome to see the WoW community put its size and power to good use, and this is definitely a worthy cause to support.

Filed under: Fan stuff, Contests, Making money

Carbonite going free, continuing development

The guys behind Carbonite have finally responded to Blizzard's new addon policy, and probably not in the way you might have guessed: they're continuing development, and they're making the addon free. Carbonite was rumored to be the addon that started all of this trouble: they had a partial version up for free download, and were charging for the full version of the addon, which apparently Blizzard didn't appreciate. But rather than shutting down the addon completely, they've decided to go free for everyone, and they're continuing development -- version 3.00 is supposed to be out next week.

It's worth noting that they still have a number of donate buttons on their download page, which Blizzard is supposedly fine with -- all Blizzard wanted was the donate buttons out of the game itself. And of course, if you find this addon (or any other) helpful, you should definitely support the people who make it.

Reaction on the addon's forums is grateful as expected -- lots of people figured that this addon would be shutting down for good, so many are glad to see it will be continuing development. And one developer does say that Carbonite will be removing any obfuscation from their code, as per the new policy, so it's possible that other addon developers will be able to more easily hook into their code and use their techniques. Of course, whether the addon will still be financially worth it for the devs remains to be seen but for now, they're going along with the new policy and widening their audience at the same time.

Thanks to everyone who sent this in!

Filed under: Patches, Analysis / Opinion, Blizzard, Add-Ons, Making money, Hardware

Addon devs respond to Blizzard UI policy changes

Blizzard dropped a bombshell on the addon community last Friday with their new addon policies (among a few other clarifications, addon developers can no longer charge for their addons or even ask for donations in-game), and developers are reeling. Already, the creator of the popular QuestHelper has responded on his changelog, saying that the addon is "dead." He says that he has tried to get donations without having an ingame link, it doesn't work, and that without any money coming in, he doesn't see any reason to keep the addon in development. Likewise, the developer of Outfitter has pulled his addon from the usual outlets, saying that he "will no longer add value to the World of Warcraft" and that Blizzard is trying to "continue a system of treating addon developers as if their time and products are worthless."

Blizzard may not be too worried about Outfitter -- they're planning to add an official Equipment Manager into the game soon (and Tobold makes a point that Blizzard may want addons to be worthless). As far as we've heard, there's no word from the folks behind Carbonite yet -- there's lots of speculation on their forum, but we've contacted them to try and get an official statement. They are the addon that's believed to have kicked this all off -- they were actually charging (and holding up full time jobs) for their addon, and word is going around that Blizzard released these new policies to put the kibosh on them.

We'll have to wait and see on the long term policies of these changes -- a few developers have already called for a strike, though who knows how successful an idea like that would be. We'll definitely see a few devs hold back from working on their addons, but it's unlikely changes like these will shut down the community completely.

Filed under: Analysis / Opinion, Fan stuff, Blizzard, News items, Add-Ons, Quests

Blizzard employee raises over $34,000 for LLS

The final total on that charity drive we mentioned last week is in, and it's huge. While Blizzard employee Katherine Allen aimed to collect about $5000 for the Leukemia and Lymphoma Society, she ended up picking up a whopping $34,000 (and growing) for the charity. Whether you gave in order to get entered for the drawing (she's giving away a few yearly passes and one lifetime subscription), or just for the charity of it, she is now thanking everyone who gave on the site, and we have to thank you, too: it's events like this that show off just how generous World of Warcraft players can be.

The drawing will be held on January 8th, so if you did give and entered the contest, keep an eye on your email inbox to see if you won. And while the contest itself is over, there's still a few days left to donate to the cause if you missed it the first time around and still want to support the Society.

Sure, we're known for our QQing, we've got untold number of loot ninjas and drama queens in our ranks, and don't you dare nerf our class or we'll whine like nobody's business. But when you ask them to come through and help their fellow human beings, World of Warcraft players are one of the best communities around. Good luck to everyone who entered the contest, and thanks again to everyone who donated to the cause.

Filed under: Analysis / Opinion, Events, Fan stuff, Virtual selves, Odds and ends, Blizzard, Making money

Blizzard employee offering a lifetime pass to raise money for Leukemia and Lymphoma Society

Here's a cool way to donate some money to charity and have a chance at probably the best prize a WoW player could want. Katherine Allen (our own Michael Sacco, formerly known as "Belfaire," says she's a friend) is raising money for the Leukemia and Lymphoma Society, and she's offering a contest with each donation: by giving at least $25 and putting an Alliance or Horde comment on the donation page, she'll enter everyone who does so in a drawing to win one of three one-year timecards for the game. And because donations have already topped $5500 (as of this writing, they're at $7,420), she's picking one more name out of the hat, to win a lifetime subscription. That's right -- donate, win, and you'll never have to pay for WoW again.

Very nice -- not only is that an amazing prize, but it's awesome that because of the generosity of WoW fans, they've already met their fundraising goal for the society, and then some. Donations are being accepted until January 5th, so there's still time to get your name in the pot if you'd like. Even if you don't pick up a prize, you'll be helping to try and save the lives of 145 people a day, and while trouncing the Lich King is definitely a thrill, helping people in real life is even better.

Filed under: Analysis / Opinion, Events, Fan stuff, Virtual selves, Odds and ends, Blizzard, Making money

Meet WoW Insider at the Chicago Child's Play benefit

Child's Play, the charity started up by Penny Arcade that hooks up kids in the hospital with videogames to play while there, is holding a benefit event in Chicago early next month on December 9th, and I'm going to be there. It's definitely a worthy charity, and I know there are lots of WoW Insider fans in the Second City (many of whom I was able to meet at our Wrath launch meetup), so if you're a fan of videogames, helping sick kids, and want to come out and talk some WoW with me, tickets are available right now.

There's a raffle going on as well (I'm angling to get some World of Warcraft-related gear in the pot), and there'll also be a Mortal Kombat vs. DC tournament going on thanks to Chicago's own Midway Games (and I heard there was a Rock Band event, though that may have since fallen through -- we'll see). And oh yeah, since the event is taking place at Plan B, there'll be drinking. It's $10 admission, or you can give $50 for admission and an open bar, though you have to be over 21 for both. I'll let you guess which ticket I bought (hint: the one with the booze).

Should be a lot of fun -- if you're in Chicago and weren't able to make it to our launch party, see if your calendar's clear for this event. And if you're not in Chicago, Child's Play has lots of events going on around the country, and obviously they're happy to take donations anyway. Hopefully we'll see lots of WoW Insider readers at the event next month -- when else do you get to drink, play games, and help kids all at the same time?

Filed under: Analysis / Opinion, Fan stuff, Virtual selves, Odds and ends

Mourning for China

Apparently it's natural disaster season in Asia. The massive cyclone that hit Burma () on May 3 has taken an estimated 78,000 lives with an additional 56,000 missing. Last week (May 12) an earthquake measuring 7.9 on the Richter scale shook parts of china. The death toll for that quake has reached 34,000 with the body count expected to rise. Many of the quake victims have been children, as least 6 schools collapsed while classes were in session. It will take weeks, months, or even years to sort out the amount of damage caused by these events.

The Chinese government has declared a mourning period for three days for those injured, missing, and passed. This includes the closing of movie theaters, web portals and television stations. The9, who services World of Warcraft in is participating in the blackout as is Shanda Interactive Entertainment, host of the World of Legend game.

If you are helping out, there are a number of charitable organizations taking donations to assist in providing relief to victims in Asia. Studies show that making donations to such organizations actually help to boost your own mood in addition to helping those who are in need.

Filed under: News items

What's in a name?

Last night over guild chat the subject of naming our characters arose. Someone asked exactly how we chose our character names. It's a pretty personal question, at least it is for me. Being a writer pretty much all my life, my player character names are mostly names from my writing. There are also those characters that have been created out of jokes, or as representations of their jobs like Donations. I've built character names out of thin air as well, mostly because I love character creation beyond all other things. Most of my characters' names are fantasy in nature since being a fantasy writer I tend to be a stickler on that sort of thing. But some of my characters have looser based names. My priest is named Mandie, for obvious reasons. My paladin I've called Vashlyra, which is a combination of my dogs' names. I once even had a gnome rogue named Runnt.

Perhaps that is part of why I love creating new characters so much. I get to give them a name, and infuse them with personality and back story. Every new character is a chance to rewrite the story, and each name is so important to me. But I am just one player in millions. I know my guild mates choose names differently. We have one player whose characters are all named variations of the same word. We have another who picks all his names from the random name generator. And yes, we are a guild populated mostly by alts, if you must know, so there are plenty of characters to name.

On the other hand, I have seen many, many names that I cannot stand. I have actually found a correlation between horrible players and those who named their characters by picking a cool word they like and tacking on the letter X at the end (CipherX, you know who you are.) On our server I have run into Linksys, Pallyman and my personal favorite Ooitsahamster. I have even seen some I cannot believe haven't been reported. Now while I am more of a name snob, I can see why people choose to have fun with their character's names. What I cannot see is playing a character with a ridiculous name until 70.

How do you choose your character names? Is it something tied to characters you have always played, or do you close your eyes and hit 'random?' What makes you connect with a name, or do you have no connection to it at all?

Filed under: Analysis / Opinion, Virtual selves

I'll bank on it


Recently I donated a character slot to the cause of guild management. One of our guild officers thought it was a good time to start a guild bank system, and since I had an extra character sitting around (goodbye Fela, I'll miss you) I offered my services for managing the guild bank. So we created Donations, an officious little gnome with a penchant for bureaucracy. Our system is highly organized, thanks to minds that are substantially better at these things than mine.

We built the donations system along the gold standard. Each item donated is assigned a point total based on how much gold it is worth in the auction house. I downloaded Auctioneer, and that has cut my research time in half. The guild bank accepts certain crafting supplies along with monetary donations. Any greens or blues donated are auctioned and the player is given points corresponding to the amount of money it sold for. The points are a lot like DKP, you spend them on items or gold whenever you need them. The more points you have, the more points you can spend on items donated to the guild bank, or withdraw in the form of cash should you need to pay for some hefty purchase in the future – epic flying mounts anyone?

So far the system has been pretty successful in its beta phase. Several of us, myself included, were able to save enough points for mounts for our alts. I am hoping that when Blizzard instigates its guild bank system in the future it is something that is this intuitive. I know personally I like being able to get value from items that I cannot use (exactly how much Knothide leather does an Alchemist need?), and it's important to me that we are able to provide supplies to those in the guild who need them. What are you guild bank systems like? Do you tithe, or are the donations all voluntary? And what would you like to see in the guild bank system Blizzard is proposing as an addition to the game?

Filed under: Guilds, Making money

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