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Posts with tag doomhammer

Doomhammer replica about to go away forever

If, like me, you're a fan of things that can smash other things, you probably like the Doomhammer. And if you have the money, honey, we've got your replica of it, but only for a limited time - because once the last remaining Doomhammers sell out, there will be no more forever.

It's possibly the finest replica of Orgrim Doomhammer's signature weapon available, so if you want one, you'd better get over to the official store and get your hammer while you still can.

Filed under: Blizzard, Arts and Crafts

Life after the tutorial in Hearthstone


It turns out Illidan was wrong. You were prepared, in Hearthstone, at least. After a climactic battle you bested the Betrayer and closed out the Hearthstone tutorial. What do you do after that?

Unfortunately, Hearthstone's very minor narrative ends there and you're left to fend for yourself in what can be a horrifying world of Leeroy Jenkins', Ragnaros' and more. Your opponents are dropping legendaries and you're just trying to figure out how to keep Goldshire Footman out of your mage deck. Today we'll take a look at how to move forward in a game that features little in the way of linear progression.

While you'll receive some quests early on to take your deck out into the wild against other players, go ahead and shelf that idea for a bit and head on over to Hearthstone's practice area. In this safe environment you'll get the chance to play against the AI, while also unlocking all of the other classes. You won't need to worry about making other players wait while you try and figure out your moves, nor will you need to feel any sort of pressure over potentially losing. These beginner AI decks are designed to teach you the basics of the various classes and in turn help you grow your understanding of the game as a whole.

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Filed under: Hearthstone Insider

Know Your Lore: Gul'dan, Doomhammer, and the nature of the Horde

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Garrosh Hellscream is many things. He's brash, headstrong, arrogant, concerned for his people, determined to deliver the whole of Azeroth into their dominion no matter what anyone thinks about it, but one thing is clear. He's not Gul'dan. For all the grief I like to give Horde players (mainly because it's easy to rile Horde players up, I know, I raided as Horde for all of Cataclysm and a good chunk of Mists) It's true that on the surface, the Horde of today has changed greatly from the Horde Gul'dan created.

The Horde as it exists today is the spiritual successor of the Horde that Orgrim Doomhammer created when he seized power. Was Doomhammer a kindly, soft spoken orc who loved kittens and rainbows? No. No he was not. He was an orc who had come to power as the right hand of Blackhand the Destroyer, a hunter and a warrior who had spent his entire life in combat. He was strong, devoted to his people, and absolutely committed to an orc victory no matter the odds. In a way, minus Garrosh's bluster and bravado, the orc he most resembles from the history of the old Horde is Orgrim Doomhammer.

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Filed under: Analysis / Opinion, Lore, Know your Lore

SteelSeries, J!NX, BradyGames and Epic Weapons team up for giveaway

SteelSeries, J!NX, BradyGames and Epic Weapons team up for giveaway
Game gear specialists SteelSeries are teaming up with J!NX, BradyGames and Epic Weapons in a contest to give away loot that will help players navigate the Mists of Pandaria. Included in the prize list are a World of Warcraft Wireless Gaming Mouse, a Monk Paw t-shirt from J!NX, a Mists of Pandaria Signature Series guide book from BradyGames, and the grand prize -- a replica Doomhammer weapon from Epic Weapons.

Entry is easy -- simply like Steelseries on Facebook, and play the fortune game with the jinyu to check and see if you're an instant winner. And if you don't win instantly, you'll still be entered to win the grand prize. Official rules are available via the Steelseries Facebook app. The contest runs from November 6 through November 20, so get moving and get your entries in.

Filed under: News items, Mists of Pandaria

The Doomhammer thunders into existence

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Say, do you like Doomhammers? Sure, we all do. And now you too can wield the sacred hammer passed down the line of Orgrim Doomhammer until that line ended, the mighty mace Thrall used to mash many men's mandibles to mush. This replica of the DOOMHAMMER (yes, they used all caps there) is, I have to admit, pretty impressive. It is the best replica of an imaginary hammer since my Mjolnir.

Made by Epic Weapons (the people who brought you Frostmourne), this is a heavy-duty item. First off, it's huge. Compare it to the Frostmourne replica up there -- that's a big freaking hammer. The detailing is nice as well, complete with the Frostwolf insignia Thrall must have added after he took the giant bladed spike off of the top. I'm not sure why Thrall did that. I guess he felt like it was overkill or something -- and he's right, it is already an impressive hammer without it.

Head on over to Epic Weapons to take a look for yourself.

World of Warcraft: Cataclysm has destroyed Azeroth as we know it; nothing is the same! In WoW Insider's Guide to Cataclysm, you can find out everything you need to know about WoW's third expansion, from leveling up a new goblin or worgen to breaking news and strategies on endgame play.

Filed under: Blizzard, News items

Know Your Lore: What if Stormwind had won the First War?

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The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

What if ...?

It's one of the most dangerous two-word phrases in the English language, my friends. What if leads us down roads strewn with nevers, could have and didn't after didn't.

This week, we're going to look at what would have happened if a few decisions had been made differently. What if Stormwind had never fallen? What if the Horde had lost the First War? On the surface, it seems like an easy question to answer. Stormwind never falls and Varian Wrynn's dad Llane gets to stay king with his heart inside his chest. Everyone's happy, right? (Well, everyone but the orcs.)

But the world would be vastly different without the rise of the Horde to prominence on Azeroth. Without the disastrous defeat of one of humanity's nations, there would be no Alliance of Lordaeron, no Thrall, no Second War, no death of Gul'dan at the Tomb of Sargeras, no Alliance Expedition, no destruction of Draenor by Ner'zhul's reckless sorcery -- the closer one gets to the present-day World of Warcraft, the more unrecognizable it becomes.

We can't answer for every possibility. We can't establish an absolutely canonical scenario for what would have happened, and we'd be fools to try. But we can look at the ramifications of the First War and consider their immediate implications and what would have come from them.

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Filed under: Analysis / Opinion, Lore, Know your Lore

Know Your Lore: The orcs, part 2

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

One of the problems in covering the history of the orcs is that after the Rise of the Horde period, we've done it already quite a few times. The history of the orcs is the history of the Horde. Just in covering Orgrim Doomhammer's life, we've covered the formation of the Horde to a great extent.

What's interesting when considering the orcs as a people is how they were betrayed by their own virtues. The orc tendency to revere the spirits, their genius at preserving clan individuality yet coming together in times of crisis, their willingness to respect their elders and heed their wisdom -- all of these traits were twisted under first Ner'zhul and then Gul'dan. While Ner'zhul was proud, even arrogant, his initial actions in kindling the war against the draenei were sincere. He believed that the spirit of his dead wife Rulkan had returned to warn him of the draenei threat, accompanied by a "great one" who would teach Ner'zhul new magics to use to protect his people.

No matter Ner'zhul's flaws, it cannot be denied he was sincere. Yes, he hungered for power and respect (even though he was in fact powerful and respected) and yes, he prosecuted the war with the draenei when he really only had the word of Kil'jaeden that the draenei were evil and plotting against the orcs. And yes, Ner'zhul ignored for a time that he was losing the respect of the ancestor spirits and that the elements grew distant from him. He put himself ahead of his role as elder shaman. It cannot and should not be denied. But even in his most aggressive moments, Ner'zhul was neither blind nor a fool. He began to realize that his spiritual advisor, Kil'jaeden, resemble a draenei and hated Velen with a fervor the orc could barely comprehend. He began to wonder why the spirts would not speak to him.

And so he made his way to Oshu'gun.

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Filed under: Analysis / Opinion, Lore, Know your Lore

Know Your Lore: The orcs, part 1

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Their name is on the freaking box. The very first Warcraft product ever released is called Warcraft: Orcs & Humans. Orcs get top billing. In terms of pure history in the Warcraft setting, orcs have a lot to discuss. In their time, they've gone from a shamanistic society of hunters defending itself from the hostile gronn and ogres to a united war machine led by a figurehead, to a demon-blood drunk engine of genocide and finally out the other side, to a shamanistic society that keeps elements of the war machine alive.

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Filed under: Analysis / Opinion, Lore, Know your Lore

Master prop-maker Volpin builds Thrall's Doomhammer

Volpin Props master prop-maker Harrison Krix (aka Volpin) has painstakingly created an amazing replica of Thrall's signature weapon, the Doomhammer. Made with incredible accuracy and intricately crafted materials, Volpin's Doomhammer is a work of art. The wolf heads are made from handmade casts, and the wood used in the hilt and body of the hammer were shaped with a lathe. I can't stop looking at the hi-res pictures, looking for new little details that I missed.

If you'd like to see the "making of" shots as well as learn more about the replica Doomhammer, check out Volpin's site. His Flickr page also has some amazing shots of the Doomhammer.



Filed under: News items

2011 Global Writing Contest deadline reminder

Attention, writers! Those of you who are working on entries for this year's Global Writing Contest may want to step up the pace. The deadline for the 2011 Global Writing Contest is Oct. 15 -- a little over a week away. Remember, stories must be between 2,500 to 7,500 words and set in the Warcraft, Diablo or StarCraft universes.

This year's prizes include a trip to Blizzard headquarters and a meeting with the Blizzard writing staff for the grand prize winner, as well as a ton of signed books from all three Blizzard universes and a replica of the Doomhammer. Good luck to all who enter, and don't forget to check out our interviews with last year's winners, too!

Filed under: News items, Contests, Lore

Know Your Lore: Brotherhood of the Horse

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

They saved the people of Stormwind, and not only did it cost them their lives, but then their bodies were taken by the invaders and desecrated into Undead, used as unliving weapons possessed by Orc necrolytes. In life, these heroes fought the Orcs to a standstill and even drove them back at times. In death, their debased frames were the first death knights created by Gul'dan the warlock.

They earned heaven and were instead given hell. They were the Brotherhood of the Horse, the finest knights and warriors the Kingdom of Stormwind had to offer. Their greatest leader and last member died on Blackrock Mountain, and since his death, no one has raised their banner. They gave everything to save their world and received only a mockery of death in return.

Before this fate, however, they served their kingdom as its most elite -- the best soldiers it had, the most feared military force humanity could then muster, and they proved it time and again. During the First War, the Orcs learned fear when they heard their horses approach and died battling against their lances and greatswords. It was this prowess that made them the targets of Gul'dan's ire.

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Filed under: Warrior, Analysis / Opinion, Lore, Know your Lore, Death Knight

Blizzard announces 2011 Global Writing Contest

It's that time of year again -- the time when all hopeful writers put fingers to keys and come up with the kind of prose that could win them a trip to Blizzard's headquarters. The 2011 Global Writing Contest is looking for stories from 2,500 to 7,500 words, set in the Warcraft, Diablo or StarCraft universes. This year, the grand prize offers a trip to Blizzard headquarters to meet with the Blizzard writing staff, a host of signed books from Warcraft, Diablo and StarCraft, as well as a Doomhammer of your very own.

Interested in putting together an entry? Check out the official rules and FAQ at the official site. The deadline this year is Sept. 28 October 15, so getting started sooner rather than later is advised. You can also take a look at last year's winners and runners-up on the official website. While you're at it, why not take a look at our interviews with last year's winners as well? Good luck to all who enter!

Correction: The entry deadline for the Global Writing Contest is October 15, as stated in the Official Rules.

Filed under: News items, Contests, Lore

Know Your Lore: Anduin Lothar, the Lion of Azeroth (part 1)

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Anduin Lothar made the supreme sacrifice for his people. He lived for them, and he died for them, at the end of a long life dedicated to their welfare. He lived his entire life in the saddle, riding from adventure to duty, fighting first for himself and then for everyone he loved. Last of a bloodline that could claim to be the kings of all humanity, Lothar died not as a king but as a soldier fighting to save his world from those who had willingly sold their souls, their children's lives, and their world to the bloodlust of demons. In life, he had repeatedly balked their victory. In death, he secured his people's future.

There will never be a warrior as great as Lothar. No one, no man, no orc, no one can ever exceed his accomplishment. Uncompromising, he brought forth a compromise that welded together disparate races in a union to defend themselves and their world. Stern, he managed to nurture a band of heroes who would stride forth with his name on their lips and his example in their hearts to plant it as a standard on a foreign world. Aged and weary, he carried his best friend's nation and his best friend's treasured son to safety and brought both through the terrible storm to be returned to their rightful home.

Without Lothar, there would be no humanity left. Without Lothar, orc slaves to the Burning Legion would have destroyed all of the Eastern Kingdoms and, in thrall to their demon masters, laid waste to a second world. Without Lothar, everything changes. This is the life of the Lion of Azeroth.

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Filed under: Analysis / Opinion, Lore, Know your Lore

Know Your Lore: Orgrim Doomhammer, part 1


The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

He is the father of the modern Horde. His name became the name of the great city built by the orcs. He found in the son of his oldest friend a protegé who would lead his people, and he passed his family's greatest treasure down to ensure that prophecy was satisfied. To his people, he was one who never forsook them. No attempts to run away from the consequences of their actions, no dissembling -- simply forthright, pragmatic action. Alone of the Blackrock Clan, he refused the taint of the demon blood, yet found himself marked by it as it spread through his people. Called the Backstabber because he killed his direct superior, Blackhand the Destroyer, he ruled the Horde until its final defeat at Blackrock Mountain.

To his enemies, he was death. He beheaded his own chieftain and seized power in one brutal moment, crushing any opposition by the swift assassination of his enemies.He destroyed Stormwind and nearly brought down Lordaeron. He killed the majority of the warlocks of the Shadow Council and removed the position of Warchief from the role of a puppet ruler, leading the Horde in truth. He asked for no quarter and gave none. He countenanced the capture and forced breeding of the dragon queen Alexstrasza and her consort Tyranastrasz, using the juvenile dragons as mounts. He allowed Gul'dan to live, even though he suspected treachery, because the old warlock promised him a weapon that could counter the magics of the humans. He was never one to put his conscience ahead of what he saw as his duty; even as he suspected the orcs were being lied to and manipulated, he took part in the slaughter of the draenei. In the end, his own pragmatism cost him the victory in the Second War, as the treacherous Gul'dan proved that placing victory above all sometimes means giving someone too much rope -- Gul'dan's betrayal of the Horde in its moment of victory effectively destroyed all of the hard work of its Warchief.

Orgrim Doomhammer, last of the Doomhammer line, Warchief of the Horde, chief of the Blackrock, was an orc, give him all in all. You shall not look upon his like again.

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Filed under: Analysis / Opinion, Lore, Know your Lore

Cover art for The Shattering: Prelude to Cataclysm

While the next novel in the Warcraft series, The Shattering: Prelude to Cataclysm has been available for preorder for quite some time, the book itself had no cover art -- until now. The artwork for the novel is available for viewing on Amazon, and while it's been stated that this is preliminary artwork, it looks pretty official.

The Shattering covers the stretch of time between Wrath of the Lich King and the Cataclysm expansion -- what exactly happened to cause the scenery changes as well as the situational changes that lead to the events we'll be seeing as we play through the new expansion. The book is written by Christie Golden, whose other works in the Warcraft series include Lord of the Clans, Rise of the Horde and Arthas: Rise of the Lich King. According to Amazon, the release date has been pushed back from the originally stated release date of Aug. 31, 2010, to Oct. 19, 2010 -- a little longer to wait than previously thought.

The cover image itself? A striking (no pun intended) image of the Doomhammer smashing into what looks like volcanic rock. If the cover art is any indication, Thrall is playing a major role in the book -- and Golden's already shown us on more than one occasion that she's capable of writing the character. Does this mean we'll see more of Jaina as well? How about Varian? Unfortunately there's no real summary of the book available just yet, but you can see the full cover image, as well as pre-order the novel, via Amazon.com.

Filed under: News items, Lore, Cataclysm

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