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Posts with tag doomhammer

Cover art for The Shattering: Prelude to Cataclysm

While the next novel in the Warcraft series, The Shattering: Prelude to Cataclysm has been available for preorder for quite some time, the book itself had no cover art -- until now. The artwork for the novel is available for viewing on Amazon, and while it's been stated that this is preliminary artwork, it looks pretty official.

The Shattering covers the stretch of time between Wrath of the Lich King and the Cataclysm expansion -- what exactly happened to cause the scenery changes as well as the situational changes that lead to the events we'll be seeing as we play through the new expansion. The book is written by Christie Golden, whose other works in the Warcraft series include Lord of the Clans, Rise of the Horde and Arthas: Rise of the Lich King. According to Amazon, the release date has been pushed back from the originally stated release date of Aug. 31, 2010, to Oct. 19, 2010 -- a little longer to wait than previously thought.

The cover image itself? A striking (no pun intended) image of the Doomhammer smashing into what looks like volcanic rock. If the cover art is any indication, Thrall is playing a major role in the book -- and Golden's already shown us on more than one occasion that she's capable of writing the character. Does this mean we'll see more of Jaina as well? How about Varian? Unfortunately there's no real summary of the book available just yet, but you can see the full cover image, as well as pre-order the novel, via Amazon.com.

Filed under: News items, Lore, Cataclysm

Breakfast Topic: Loremaster for a day

It's been a pretty alright time to be a lore nerd the past few days. Not only have we had some intriguing spoilers about the new goings on with the gnomes and the trolls, but we've had a look at the Ruby Sanctum, and with it had some hints of whats to come with the Cataclysm. Of course, at the same time, there's frustrations as well. Having had a chance to peek at Stormrage, I can tell you I'm not completely thrilled with the way they chose to advance certain portions of the lore there. I generally give Blizzard the benefit of the doubt on lore and retcons, but there's some stuff in there I just did not like.

That brings me to a thought. Let's say Chris "God" Metzen comes up to you on the street. He doesn't need a reason, he's Chris Metzen. He's awesome. And he says to you, he says, "Hey, I heard you like WoW lore. So I'm going to let you make a choice. You take any existing lore thread, and you tell me how to change. I can retcon whatever you want, or I can just make it go forward any way you want. You name it, I'll do it."

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Filed under: Breakfast Topics

Know Your Lore: The Second War

Welcome once again my friends to the lore that never ends, we're so glad you could attend, come inside, come inside Know Your Lore.

When last we got together over the nonexistent campfire to share stories of Azeroth and Draenor and the peoples of both, our heroes were either fleeing the destruction of Stormwind or destroying Stormwind, depending on who you think of as the heroes. Once again, the 'canonical' nature of these events has shifted somewhat from the time they were first presented to now, so bear with me if you see any inconsistencies as I attempt to work several disparate accounts together. Also, wow, did a lot happen in the Second War, so please forgive anything I miss or merely allude to from the Alliance and Old Horde KYL's.

We know that following the loss of Stormwind (and by following I mean that they could probably see the buildings burning as they sailed away) the survivors, led by Anduin Lothar, sailed north for Lordaeron and the court of King Terenas Menethil. It was this journey and Lothar's arrival that led Terenas and Lothar to begin the diplomatic work that created the Alliance of Lordaeron. It's important to keep in mind that, at the time, not many people actually knew much about the orcs aside from the survivors of Stormwind. King Llane Wrynn had an adviser who knew a lot about the orcs but that ultimately ended in Stormwind's destruction as we covered last week. Still, Lothar was the one person both connected enough through his descent from the ancient Arathi bloodline and knowledgeable enough about the enemy to command the military of this new Alliance.

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Filed under: Horde, Alliance, Human, Dwarves, Gnomes, Orcs, Trolls, Analysis / Opinion, Lore, Know your Lore, NPCs, Cataclysm

Know Your Lore: The First War


Welcome once again my friends to the lore that never ends, we're so glad you could attend, come inside, come inside Know Your Lore.

In the past two weeks we've talked about the formation of the Old Horde on Draenor, and the resulting rise of the Alliance of Lordaeron to oppose them. Unfortunately we were forced to give the actual events of the wars slightly short shrift in the interest of being done someday. So this week, we cover the First War. (Note: there are spoilers for the original Warcraft game and several books and comic books contained in this post. Be warned if you continue to read it.)

When last we discussed the Old Horde, we mentioned that Gul'dan and his Shadow Council were feeling the strain after having been abandoned on a slowly dying world by Kil'jaeden after having apparently slain the draenei. As the demonic corruption slowly poisoned the land and turned the orcs (even orcs who hadn't partaken of the Blood of Mannoroth) a livid green color, two events occurred to forever change the fate of two worlds. The first was seemingly small: a plague known as the Blood Pox started spreading, forcing the establishment of a quarantine zone in Nagrand in the lands formerly held by the Frostwolf Clan. That clan, however, was no longer able to hold those lands due to the second and more immediately portentous event. Gul'dan was contacted by Medivh, the Guardian of Tirisfal and host to the essence of Sargeras himself, and offered to the dark orc warlock the one thing he truly craved.

Power.

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Filed under: Analysis / Opinion, Features, Lore, Know your Lore, NPCs

Know Your Lore: The Alliance


Welcome back to Know Your Lore, WoW.com's column about the story behind the game we all play.

This week on KYL, we move away from the Fall of the Lich King (although in the months to come expect more Icecrown related KYL's) and out to the larger world and the major factions that contend across it. I thought we'd start with the Alliance this week for a number of reasons, the first and most important among them being that the Alliance would not exist without the Horde, while the Horde's existence owes itself to forces transcending the Alliance. Because of this, doing the Alliance first will leave open questions that the Horde section next week will help answer.

The Alliance as it stands at this moment in time is a far different entity than the one originally known as the Alliance of Lordaeron. That Alliance was one of seven human nations (Azeroth, Lordaeron, Stromgarde, Kul Tiras, Alterac, Dalaran and Gilneas) with the Dwarves of Ironforge, Gnomes of Gnomeregan and High Elves of Quel'Thalas. This Alliance was born directly out of the statecraft of King Terenas Menethil of Lordaeron and the military leadership of Anduin Lothar, the Lion of Azeroth and last living member of the original Arathi bloodline.

Each member of this alliance had various reasons for being in it and varying degrees of loyalty to it (the High Elves, for example, were only in the Alliance because as the last Arathi, Lothar could compel their loyalty due to ancient pacts and abandoned it as soon as it was possible for them to fulfill said pacts, while Gilneas retreated behind the Greymane Wall not long after the end of the Second War over differences of opinion with Lordaeron) and it certainly lacked in coherence compared to the Horde it was opposed to.

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Filed under: Analysis / Opinion, Odds and ends, Lore, Factions, Know your Lore

WoW Magazine site now live, hints at Doomhammer

Coming from left field, much to the surprise of everyone here at Team WoW.com, was the announcement of World of Warcraft: The Magazine which will be published by Future later this year. As promised, the website for the subscription-only quarterly went live in the wee small hours of this morning (GMT).

You're probably scratching your heads and wondering why we're mentioning this when there's all the BlizzCon fun and games to talk about. Well, amonght other things, there's a really nice piece of artwork of the Lich King by Wei Wang, who we believe is going to be named the Eighth Son of the Storm at BlizzCon.

On top of that are the first hints at what the first issue will contain: a piece on the game's fifth anniversary (which suggests we may well see it around November time), articles focusing on new content (which I'm assuming is either code for Cataclysm or a peek at patch 3.3), and the lore behind the legendary weapon Doomhammer.

This is probably the entry which is going to have theorists asking intriguing questions. The Doomhammer is currently held by Thrall, and it's one of those uber weapons which most players want to get their hands on but can't get (because it's not actually implemented). It turns out this weapon will be the next 'Frostmourne', a replica weapon that if you have the cash you will be able to purchase and hang on your wall to confirm your hardcoreness.

Either way, check out the website and hit the link to subscribe if you like what you see. Alternatively, if you're at BlizzCon this weekend, you can visit the Future booth and do it there.
BlizzCon 2009 is here! WoW.com has continuing coverage, bringing you the latest in Cataclysm news, live blogs, galleries, and reports right from the convention floor. Check out WoW.com's Guide to BlizzCon for the latest!

Filed under: Odds and ends, Blizzard, News items, BlizzCon, Cataclysm

Maintenance for June 17th will be short

Here's a heads-up to all our North American night owls early risers and Oceanic readers: It's Tuesday morning, and that means maintenance. Luckily, it's a short one today. Bornakk has said that they expect most servers to only be down a half hour, starting at 5AM PDT and ending a 5:30AM PDT. There are some extra servers that will be down slightly longer, until 6:30AM PDT. Those servers will be listed after the break. Aussies can rejoice as well, as any Oceanic servers not on this list won't be taken down until 5AM AEST (Which is noon over here on the American west coast).

For the list of servers that will have a longer downtime, read on:

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Filed under: Realm News, Realm Status, News items

Select realms to undergo maintenance (updated!)


Drysc reports that a number of realms are under investigation for performance issues and will be undergoing a scheduled maintenance at 5:00 AM PDT on Wednesday, March 12 with a foreseeable downtime of 1 hour (update: Zorayn notes that downtime will be extended to 2 hours as opposed to one). As Drysc edits the thread, realms are added (or removed) regularly. From a quick perusal of the realms, it seems as though it is the Nightfall Battlegroup that is affected. Blizzard currently lists the affected realms as follows:

Aerie Peak
Altar of Storms
Alterac Mountains
Anvilmar
Arygos
Blackwing Lair
Deathwing
Demon Soul
Doomhammer
Gnomeregan
Icecrown
Jaedenar
Kel'Thuzad
Lethon
Onyxia
Sentinels
Tanaris
The Venture Co
Uldaman
Undermine

Drysc further notes that other Battlegroups are under close observation and will be taken down for maintenance should any issues arise that might require it.

Filed under: Realm News, Realm Status, Blizzard, Forums

Gamers on the Street: Patch? What patch?


Gamers on the Street logs into U.S. servers to get the word from the front on what's going on in and around the World of Warcraft.

If you've ever suspected that official forums posters are the squeaky wheels of the World of Warcraft, you may be right. With all the noise there about various buffs, nerfs and changes in Patch 2.3.2, you'd think that all of Azeroth and the Outland would be in turmoil. But when Gamers on the Street popped in on Doomhammer server yesterday to see what players thought about Patch 2.3.2, player response was considerably underwhelming. Replies from players on this high-population, longstanding server ranged from "What mage changes? I guess I should read the patch notes more often," to "Oh, there was a patch?"

We visited with players both Alliance-side (talkative and opinionated) and Horde-side (Horde, O Horde ... where were you?) to find out what players thought of Patch 2.3.2 specifics. (And much to our disappointment, we didn't run into a single transmute-specced alchemist who'd had a proc since the patch.) Read on for players' thoughts, after the break.

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Filed under: Mage, Paladin, Rogue, Interviews, Gamers on the Street

Know Your Lore: Thrall (part one)

Thrall has an action figure. It even comes with a Doomhammer.You knew we'd get to him sooner or later. Brace yourselves for a two parter: this one's going to be huge. There's so much to say about Thrall.

Thrall, son of Durotan. Rightful Chieftain of the Frostwolf Clan. Warchief of the Horde. Single most badass orc out there. He's a shaman, but he can wear plate. He's that awesome. Since last time I wrote about the most evil orc ever, I figured this time out we should talk about the savior of the orcish people, the guy who brought pure shamanism back to the Horde, the guy who threw a freaking hammer at a pit lord (okay, so he got owned, but we all know he was just giving Grom his big hero moment) and who was the only one to just listen to Medivh instead of doing something stupid like going to Northrend.

Even when I played Alliance... heck, even when my main was an Alliance Paladin, way back in the dim misty recesses of the past.... there was no question but that you had to respect Thrall. So how did this paragon of Orcishness (no, it's not a word) come into being? How did he rise from being a heck of a pain to escort in Durnholde Keep to eventually being a heck of a pain to keep away from the fighting at Mount Hyjal?

Like most people, Thrall started life as a baby, in his case a baby orc. His father Durotan and mother Draka were among the few orcs that didn't buy into Gul'dan's new Horde and refused to drink the Blood of Mannoroth. Not drinking the blood was smart. Letting Gul'dan know they didn't like him wasn't as smart. (Durotan's childhood friend, Orgrim Doomhammer, also didn't drink the blood, but he managed to make it look like he was deferring out of reverence for his warchief, Blackhand the Destroyer, whereas Durotan outright refused to do it.) Since the Frostwolves had been warned by Gul'dan's former mentor, Ner'zhul, they ended up exiled for their refusal and found themselves forced to eke a difficult life out of the frozen Alterac Valley.

However, as we learned last time, Gul'dan was not exactly the forgiving sort. So he decided that exile to Alterac Valley wasn't enough punishment for Durotan and his people. Being Gul'dan, he decided that having the defiant chieftain of the Frostwolves treacherously murdered was a better idea.

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Filed under: Orcs, Shaman, Warrior, Lore, Know your Lore

Maintenance, Patches, and Migration

Today's maintenance will be extended by two hours (to 11:00 AM PDT) to apply a minor bug fix patch.  Of course, what all of us are wondering is which bugs are getting fixed... I guess we'll see when the servers come back up.

Also during (and beyond) this maintenance window, realms Doomhammer, Icecrown, Deathwing, and Kel'Thuzad will be migrated to new hardware.  This migration may take as long as 24 hours, so users on those realms should plan for extended downtime.  All active players with characters on those realms will receive an extra day's credit on their account to compensate for the downtime.

Filed under: Patches, Bugs, News items

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