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Posts with tag dragon-age

Blizzard: "How would we bring WoW to the console?"

Sadly, the ultimate answer appears to be "very reluctantly" but it's an interesting read anyway. J. Allen Brack talks to G4 about WoW, consoles, and the barriers to entry for an MMO. The usual suspects apply, of course. WoW was designed for keyboards, consoles tend to have a short lifespan compared to the development time of a MMO, and WoW currently takes up about 15gb worth of memory while consoles like an XBox 360 have at most 20gb worth of hard drive space without buying any additions. This is no surprise, of course... they've said all this before.

What I really found interesting was that this is supposedly something they think about a lot. "In the case of WoW, we talk about it all the time." I'm the curious sort, so I find myself wondering why, given all the reasons Brack himself lists. Personally, I'd love to see a single player Warcraft property of some sort for consoles, perhaps a God of War style action game or even a Dragon Age/Mass Effect hybrid RPG. And who knows, perhaps Blizzard will come up with a way to do it despite their laundry list of reasons why they won't, they've surprised me before.

Filed under: Blizzard, News items

Breakfast Topic: Lessons from Single Player RPGs

I'm sure by now it's pretty much no secret whatsoever that half the team, myself included, spent a good part of the waning days of Patch 3.2 enamored with Dragon Age Origins. Maybe it's the innocent charm of the leading man, Alistair, the deep and involved game world, or the fact that Marilyn Manson totally warned us that this was gonna be big, but I'm in deep. Patch 3.3 is finally dragging me back to WoW with its pure awesomeness, but Dragon Age is still pretty fresh in my mind, and there's more DLC to come.

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Filed under: Analysis / Opinion, Virtual selves, Odds and ends, Breakfast Topics, Lore, RP

WRUP: Dragon What?


Last week, it seemed that our dearly beloved World of Warcraft had sprouted some strange, new zone called Dragon Age. I've been nagging Alexstrasza to tell me what's up with that, since I figured that Wyrmrest Temple was a natural place to unlock that zone. But, oddly, she's got nothing. Still, she's pleasant company, and I don't mind lurking around her boots. They're all stylish and kicky.

In all seriousness, though, after reading about so many of the staff trying it out, I have to admit I'm starting to get curious about the Dragon Age myself. Do you think if I ask often enough, Alexstrasza might show up in it to say "hello"?

Let's see what the staff is playing this weekend. Once you've scanned through, drop by in the comments and tell us: What are you playing?
  • Adam Holisky: (@adamholisky) - Dragon Age: Origins and MW:2.
  • Alex Ziebart: (@aziebart) -Dragon Age, and then soaking my Tab finger in ice for a few hours. Dragon Age players will understand that. The rest of you are mere husks of men.

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Filed under: Analysis / Opinion, Odds and ends

The Queue: Blood and glory


Welcome back to The Queue, WoW.com's (almost) daily Q&A column where the WoW.com team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

I was going to kick off today's edition of The Queue by embedding Black Eyed Peas' I Gotta Feeling (slightly NSFW) since I mentioned it was a guilty pleasure of mine on yesterday's Moviewatch. Unfortunately, the official Black Eyed Peas Youtube channel disabled embedding and I'm not going to be a jerk and hijack it from somebody else's channel. So you get a Dragon Age screenshot instead. Hooray! Blood!

No, we're not getting paid to plug this game constantly. We're just nerds. Nerd gamers. This is what we do.

Ilmyrn asked...

"Any word on whether we'll ever see a non-Arena frost wyrm mount?"


Well, there's a frost wyrm model in patch 3.3, but I assume that's to go with the latest arena season. So I'm going to say... no. The Gladiators get Frost Wyrms, the PvE players get Invincible.

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Filed under: Analysis / Opinion, Inscription, The Queue, Cataclysm

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