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Posts with tag dragonhawk

Patch 5.3 PTR: New mount models, achievements

Patch 53 PTR New mount models, achievements
The intrepid folks over at Wowhead have been busy digging through the patch 5.3 PTR and discovering a host of new models and items associated with the new patch. For mount collecting enthusiasts, the addition of a new mount achievement in patch 5.1 and the Jade Pandaren Kite as a reward was a delightful surprise. For those who have been collecting mounts for quite some time, however, the kite was immediately available upon the launch of patch 5.1, and it didn't appear as though any further rewards would be offered.

But mount collectors should be happy to note that there has been yet another mount achievement added in with patch 5.3. Mount Parade is earned by collecting 200 mounts, and offers two uniquely colored mounts as rewards. Alliance players will receive the Armored Blue Dragonhawk, and Horde players will receive the Armored Red Dragonhawk. Wowhead has models of both versions available for viewing -- and frankly, they're really well done. I wasn't sure what to expect with yet another dragonhawk to pile on the collection, but the detail in these models is pretty stunning.

Also datamined with the latest round of the 5.3 PTR was the warhorse pictured above. There doesn't appear to be a file for it on Wowhead at this time, but the 3D model is viewable by checking Wowhead's latest news post. As of yet there's no news on what this horse is, where it drops, or if it's even available to players in the next patch. However, another mount has been added to the list -- the Brawler's Burly Mushan Beast. At the moment there is no model available for the mount, but the name suggests that perhaps the Brawler's Guild will be seeing some pretty cool rewards soon.

As a mount collector, I have to say I'm pretty pleased with the new reward models -- but I'd love to hear what you guys think. Would you rather have seen something else? What do you think of the warhorse? And don't forget to check out Wowhead for a look at the 3D models for the new mounts.


Filed under: News items, Mists of Pandaria

More Power Auras tips for hunters

Huntsman's Lodge has a terrific set of tips for running Power Auras as a hunter. I'm not running this addon (yet) on my hunter, but apparently it's pretty old news -- our old friend BRK had some ideas on how to use it a while back. But HL goes even farther, and I like a lot of his ideas, like a star that lights up when Dragonhawk isn't turned on -- I'll admit I make that mistake from time to time -- and warnings for "special circumstance" spells like Lock and Load and Kill Shot.

You can mix and match them all to fit your own gameplay as well, so maybe use some from HL's list and throw in one or two from BRK's old setup. And even if you're not a hunter, the addon is helpful for any class that needs a heads up on buffs and debuffs coming their way. We hunters can get all the help we need though -- HL's list is a great resource for using the addon with our class.

Filed under: Hunter, Tips, Tricks, Add-Ons

New pet and mounts achievements coming soon

You're a pet and mount maniac. You've hunted down every noncombat pet you can find, gotten a lucky roll on every rare mount you can possibly pick up, and after long last, you've earned both the "Lil' Game Hunter" and "Mountain o' Mounts" achievements. But still, you want more for some reason. More pets, more mounts, more achievement points.

Good news: Bornakk says that there will still be more to find. While he says they won't be upping the achievements every time they bring out a patch that has more pets and mounts to collect, they will definitely add in new achievements periodically for collecting both noncombat pets and mounts (and, though he doesn't say so, we'd assume they'll add in extra rewards besides the achievement points, including extra pets or mounts to be earned at each level).

So if you are in fact a collecting master and have already earned the 75 pets and 100 mounts (a much easier feat than it used to be) for both maximum achievements currently in the game, just be patient. There'll be new goals to go after soon.

Filed under: Patches, Items, Analysis / Opinion, Fan stuff, Blizzard, Mounts, Achievements

Have we already seen future mounts?


One of the things I never forgot in the run-up to patch 2.3 was seeing the photo above from MMO Champion. This was before the Cenarion War Hippogryph went live, and it was the faction's new (albeit expensive) reward for reaching exalted. Boubouille, as so often happens, datamined a bit more than what Blizzard actually permitted to go live, and the skin at the top left was what wound up being the Cenarion Expedition's flying mount. Sprinting for the CE quartermaster when the patch hit and discovering that that was the only model available (and that it couldn't walk) was a bit of a let-down, to the point where I decided to wait on buying the mount in the forlorn hopes that the other mount colors and animations would go live. Quoth the female Tauren, moo hoo hoo.

Since then it's become apparent that the hippogryph at top right became the Argent Hippogryph (score!) and the one at bottom left is now the Silver Covenant Hippogryph. That some of the Tournament daily quests award Silver Covenant/Sunreaver reputation makes me suspicious that the hippogryph and Sunreaver dragonhawk are eventually going to be rep mounts. That still leaves two hippogryph skins "left over," and you've got wonder if they're going into the game -- and if so, in what capacity. EIther way, there aren't words to describe my happiness at not being consigned to the ugliness of a wyvern (the airborne version of Tauren cat form) forever. I'll grant that my main is a Druid so I had a ready escape anyway (and I thank thee daily, Blizzard, for thy boon of total win in the guise of swift flight form), but sometimes a girl likes options.

Filed under: Odds and ends, Mounts

Breakfast Topic: Virtual Pets

3.1 is looming ever closer and most of the players who aren't storming Ulduar are probably going to be hitting Icecrown for the Argent Tournament thanks to the promise of new mounts and, of course, the zone-specific pets!

Now I love pets, I once gave a guildmate all my gold and asked him to go all the way to Netherstorm to get me a Blue Dragonhawk Hatching. Admittedly, I don't have that many and while I normally whip out Frosty or Mini Tyrael when we're in instances, I'm usually found exploring Azeroth with a much simpler pet, my Orange Tabby Cat.

It seems like most of the WoW Insider staff - bar Alex and his roomba thingy - have pets and until two months ago, I had an ancient orange kitty called Jerry (known universally and beloved as The Ginger One). Sadly I had to put him to sleep but being followed by a virtual cat makes me wish we had more personalisation options in game.

Hunters can name and feed their pets but why can't we do the same with our non combat ones? Yes we can brush them, put them on leads and play ball but it's not really the same thing is it? At the same time because I now have a pair of cats, I'd love to be able to summon several kitty minions who would follow me into battle.

Anyway, here's a morning question for you: do you have virtual forms of your real world pets? If yes, do you have a particular one? If you don't, is there a particular non-combat pet you'd like to have? Would you like just one? How about many?

Filed under: Breakfast Topics

Scattered Shots: Pet talent trees in the Wrath Beta

Welcome to another edition of Scattered Shots, the other WoW Insider weekly Hunter column. Daniel Whitcomb is your guest host again this week.

So, we theorized about talented pets a bit quite a few installments of Scattered Shots ago, but now we have the actual trees live and testable on the Wrath Beta, and they seem to be firming up nicely. There's a few promised changes yet to come, such as the removal or lowering of focus costs on many major abilities and talents, and it's still very possible that Blizzard may make changes here and there before live, but I think they're solid enough at this point that we can look at each tree and make some solid predictions about how people will use them and how various talent builds might look.

Read more →

Filed under: Hunter, Analysis / Opinion, PvP, Expansions, Raiding, Talents, Wrath of the Lich King, (Hunter) Scattered Shots

Report Card: Phase 3 quests

Phase 3 is now in full swing on many servers, including mine, and this time, we're working on taking the Sun's Reach Harbor as well as opening up the long awaited badge loot vendor. How do the quests stack up this time around? Does the near flawless run for great dailies from Quel'danas continue? I've had a few days to try out the runs, and I have to say that there's a few rough spots, but you can continue to grow your list of dailies with confidence as the new phases come on.

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Filed under: Patches, Analysis / Opinion, Quests, Blood Elves, Factions, Making money

Phase 3 Dailies: Intercept the Reinforcements

This quest begins on the Isle of Quel'Danas from Vindicator Kaalan. You'll find him inside of the newly acquired Sun's Reach Armory. He sends you back over to Ayren Cloudbreaker for a Dragonhawk to use. If you remember, he's the same Blood Elf you spoke to for the quest Distraction at the Dead Scar.

Yes, this is another 'bombing run' quest, though slightly different. Your goal is to bomb the three Elven Destroyers just off of the coast and kill six Dawnblade Reservists to... well, intercept reinforcements. When your dragonhawk takes off, it'll fly past each of the three boats(Dawnchaser, Blood Oath, and Sin'loren). You'll use the Flaming Oil provided to you by the NPCs, and throw it at the sails of the ships. Big, easy targets. You should have more than enough time to hit them all. Eventually your dragonhawk will land on the Sin'loren, where you begin slaughtering Blood Elves again. You can migrate over to the other two ships, but your ride back is on that particular boat. You chat with the dragonhawk when you're done because he was kind enough to wait for you, and you're taken back to the mainland.

You should have no difficulty hitting all three ships with the Oil on one pass, and while the Dawnblade Reservists aren't especially numerous, they respawn very quickly. This quest should only take you a few minutes assuming there aren't dozens and dozens of people trying to do the quest at one time.

For your minor inconvenience of needing to sit astride an undulating dragonhawk yet again, you will receive 7 gold, 59 silver, and 250 Shattered Sun Offensive reputation.

Once Phase 3 of retaking Quel'Danas is complete, this quest will be renamed "Keeping the Enemy at Bay," but the objectives and road to completion remain the same. For more information on this quest and others, you can check out Wowwiki or Wowhead.

Filed under: Quests, Factions, Guides

Phase 2 Dailies: Distraction at the Dead Scar

Ayren Cloudbreaker and friendOne of the two dailies to unlock the Armory portion of the Shattered Sun Offensive on the Isle of Quel'danas, this quest will send you on a bombing mission down the Dead Scar, the giant strip of dead land that marked the Scourge's march to the Sunwell. There's still scourge there, but your target will be the Demons fighting them, in hopes that your attacks will disrupt their efforts to keep the Armory by drawing more and more of them away and to the Scar itself.

You'll get the quest from Battlemage Arynna in the new sanctum building. She'll order you to kill 2 Pit Overlords, 3 Eredar Sorcerers, and 12 Wrath Enforcers, provide you with some Arcane Charges to drop on them, and send you to Ayren Cloudbreaker, who is located back by the docks where you first land when coming in by gryphon or bat.

From there, talk to him to get your Dragonhawk. The Dragonhawk will fly on a predetermined course. You'll first pass some of Kaelthas' archers and fly over the Naga and Murloc villages before you hit the Dead Scar. Once there, you'll need to be on your toes, especially if there's other people trying to kill the demons. You'll see the demons both on the ground and on the balconies and ramparts and bridges to the sides of the Dead Scar. The Wrath Enforcers often come in packs, and will generally die in one hit, but the Eredar Sorcerers and the Pit Overlords may take 2 hits, so you'll have to watch for them to show and quickly hit them before you fly back out of sight. Once you hit the end of the Scar, you'll get a brief glimpse of Brutallus fighting Madrigosa before you turn around and fly back over the scar, giving you one more chance to hit a few demons.

If you don't have your demons killed after the first run, you don't have to abandon the quest to try again. Instead, you can simply talk to Ayren to be sent on another pass. Luckily, after the first 2 or 3 tries, you should probably get the hang of it enough that you'll do it in one pass, assuming there's enough demons to go around. If nothing else, it's sort of nice not to have to dodge Kaliri or Fel Cannons.

Once you have your demons, return to Arynna. You'll get 9 gold 10 silver for your troubles, and credit for your server towards the next step of the offensive. Plus, the fun of having totally ridden a Dragonhawk. Once this phase of the offensive is unlocked, this quest will be renamed "The Air Strikes Must Continue." For further information, you can also check this quest on Wowwiki and Wowhead.

Filed under: Quests, Factions, Guides

Top 7 reasons I am looking forward to 2.4

So with patch 2.4 coming on us soon, I was thinking about it, and I have to say that I can't remember the last time I was filled with this much anticipation over a patch. Aside from 1.8, which made Feral Druids viable, this might be my favorite patch. But why do I love it? Why can't I wait until the servers come up on patch day and we're allowed in?

Let me count the ways! Here's 7 relatively simple reasons that I am watching my computer like a hawk, waiting for 2.4 to make it live.

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Filed under: Enchanting, Patches, Items, Analysis / Opinion, Odds and ends, Quests, NPCs, Mounts

Incoming dragonhawk mounts?

I love new mounts. When the Shattered Sun Offensive rewards from patch 2.4 were first posted, I combed through the listing searching for some sort of new faction mount reward, and was disappointed not to find any. There ought to be a new mount in this patch somewhere, right? So imagine my surprise when opened up Mania's Arcania and saw a picture of some elf riding a dragonhawk!

Apparently, there is no dragonhawk mount available for players to purchase just yet, but when you take the flight from Quel'Danas island back to the mainland, you fly on the back of a dragonhawk. Also, there is a dragonhawk-riding bombing quest you can run (which Mania says is kind of annoying). Finally, there are new enemy elves who ride dragonhawks, and new silvery-grey ones at that!

If you ask me, it's just a matter of time until Blizzard puts dragonhawks into the game as the latest and greatest flying mount you can get. They'll probably make it an exalted Shattered Sun Offensive reward which is unlocked as that faction's presence on the island grows stronger, or else make it a rare drop from one of the bosses, like the bear mount from Zul'Aman. It would be a true shame indeed to taunt us with all this other dragonhawk riding if we couldn't also get one of our own, after all, and Blizzard isn't that mean... are they?

Filed under: Patches, Factions, Mounts

Everything known (and unknown) about patches 2.4 and 2.3.2

MMO-Champion has compiled two handy listings of information about upcoming patches: everything we know so far about patch 2.4, as well as patch 2.3.2.

WoW Insider, of course, has covered all the upcoming content in patch 2.4, as well as the changes in 2.3.2, but for those who would love to see a concise summary of the information, laid out in an easy to understand format, these pages at MMO-Champion are handy indeed.

Of course the obvious question one must ask whenever we see a list of "everything we know about X" is: "what about all that stuff we don't know?" I for one am particularly looking forward to finding out what sorts of rewards will be made available from the new Shattered Sun Offensive faction. Some sort of new mounts perhaps? Will there be a flyable dragonhawk at last? What sort of items would make people start drooling at the mouth enough to devote all kinds of time to all those daily quests?

Filed under: Patches, Odds and ends

More Zul'Aman previews

Here's two more previews from Zul'Aman floating around the Interwebs. Games Radar has a nice little preview up, including info on the bear mount (!), which (apparently-- it's not confirmed yet, although come on) drops from Narolakk, a bear boss that you actually have to chase across the city. GR says the instance will be "a spiritual successor to Zul'Gurub" (music to the ears of many players, including me), and that it'll be a little brighter and more wide open than the other late game instances, which should get yet another mark of approval from players.

Frictionless Insight also has a preview, in which they say the four animal bosses will consist of Bear, Eagle, Lynx, and Dragon Hawk spirits. Strangely enough, we've already heard that there will also be a "god of evil" as well as a witch doctor and the end boss Zul'jin, which means there may be more than the six bosses that Blizzard first hinted at. Additionally, we've heard from quite a few sources now that the Zul'Aman trash will be very sociable (as in, there will be mobs that bring more if you're not careful), but Frictionless Insight says the dungeon itself will start with a boss, not trash, so even more good news for most raiders.

All in all, Zul'Aman seems to be shaping up nicely. There's no telling when we'll see it on the PTRs, but I would be very surprised if Blizzard didn't let us play it (or at least see a preview of it) at Blizzcon. Storm the castle!

Thanks, Aaron!

How I tamed my dragonhawk in 8 easy steps


Etherjammer wrote in detailing how he was able to tame a dragonhawk at level 10. Now, this was intriguing enough that I decided I needed to try it. In his blog post he describes a journey that starts in Menethil and ends in Fairbreeze Village. What's the caveat? You run dead. Since my hunter is level 40 I decided to start my jog in Southshore where she is currently bound. If you decide to try this at a lower level, I would suggest swimming up from Menethil to Southshore and beginning your death jog from there.

Step one: Die: I would suggest stripping off any gear you care about and let a nasty (or three) eat you.

Step two: The jog begins: The first leg of the journey takes you up past Tarren Mill and Strahnbrad. From there follow the road west to Chillwind camp.

Read more →

Filed under: Hunter, Tricks, How-tos

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