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Posts with tag dragonmaw

Breakfast Topic: Most hated daily quests


In light of the recent inquests against our least favorite races, mobs, mob abilities, or tankadin writers, it seems only fitting to ask; what is your least favorite daily quest?

Now that the cap has been raised to twenty-five, and a slew of dailies has been added as of patch 2.4, many players are finding themselves spending a few hours on daily quests each day. Personally, there are a few that I enjoy doing most days, including the bombing runs, and some that I'd rather avoid if I didn't need the gold to fuel my rather Outlandish habits.

I'm not sure if I could pinpoint a single culprit though. The longer quests bother me up front, because I get bored spending half an hour each day mowing through the same exercise. As such, the Shadowmoon Valley quests might be my least favorite, because aside from the competition, they take forever.

Which daily quests are giving you a daily headache, and why?

Filed under: Patches, Analysis / Opinion, Breakfast Topics, Features, Factions

A night on the town, Karazhan style

We've talked about 2 manning Karazhan, Shaman-tanking Karazhan, and Paladining Karazhan. But just when you thought it was safe to grab a plain old boring 10-man Karazhan group with actual varied classes with decent gear and consumables and stuff, here comes one more permutation, and this one perhaps the most offbeat we've reported on yet.

It all started, Don Claus of the Stormwardens guild on the US Dragonmaw server tells us, with a pretty simple comment: "I'd love to see Tankin tank Prince in a dress." The Stormwardens decided to take it one step further and just slap suits on everyone. What followed is a story of a group revellers seeking to join the fabulous night life of Karazhan.

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Filed under: Odds and ends, Instances, Humor, Raiding, Bosses, NPCs

Know Your Lore: Grim Batol

If your first time discovering Grim Batol was anything like mine, it ended in horrible, bloody, unexpected death. That experience sums up Grim Batol rather well. The fortress has stood roughly 250 years, give or take a couple decades, and has changed hands more than once during that time.

Before we get to Grim Batol itself, we need to take a look at a little piece of Dwarven history: The War of the Three Hammers. You see, the Dwarves of Azeroth, just a few hundred years ago, all carried one banner. They were the Dwarves of Ironforge, plain and simple. Their society was a large one, and their wise and powerful king Modimus Anvilmar was highly revered. Amongst the Dwarven society, though, there were three clans that stood above the rest. The Bronzebeard Clan, the Dark Iron Clan, and the Wildhammer Clan.

Each of these clans played a very specific role in the Kingdom. The Bronzebeard, led by Thane Madoran Bronzebeard, were the military arm of the mountain city. They were soldiers and defenders. They were the sword and the shield, and the clan closest to King Modimus Anvilmar. The Wildhammer, led by Thane Khadros Wildhammer, lived in the outlying regions of the Kingdom, in the... well, the wilds. Scouts, hunters, things of that sort. They held little real power within the city proper, and they didn't really like that. The Dark Irons, led by Thane Thaurissan, were mages and sorcerers. They were also jerks.

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Filed under: Humor, Lore, Know your Lore

And you thought your guild was hardcore

Everyone is getting ready to experience the new quests, professions and zones of the Burning Crusade -- everyone, that is, except one guild. Six Feet Deep on Dragonmaw Horde will be /gkicking anyone who quests, works on professions, explores new zones, or does anything outside of participating in pre-formed guild five-man instances to get them to 70 as fast as possible.

As the guild leader, Chitsu, says, "You will log into the game, and look for an officer. One of the officers will assign you to a 5-man group. The 5-man group will run the appropriate instance level over and over again until someone has to leave, at which point the officer will assign a replacement. No questing, no BGs, no grinding solo ... there will be plenty of off-hours downtime to goof off if you wish, but during prime-time, I swear to Thrall I will /gkick your (expletive deleted) if you are screwing around with stupid (expletive deleted) instead of participating in the leveling grind."

I don't honestly think I can say anything, as I am humbled by the depths to which certain people take this game way, way too seriously. The forum thread is great though, as Chitsu tries to defend his plan to an entire incredulous server.

I doubt any of you are going to these lengths, but does your guild have any specific plans for how to level in the Burning Crusade?

Filed under: Realm News, Guilds, The Burning Crusade

EU Server Transfers Announced

Thundgot has announced upcoming server transfers and new transfer-only realms to be introduced over the next month.   These are still subject to change, but hopefully will give EU players an idea of what to expect.

April 17th - 21st
Shattered Hand and Ragnaros --> Frostmane (new realm)
Bladefist and Daggerspine --> Outland (new realm)

April 24th - 28th
Warsong and Skullcrusher --> Stonemaul (new realm)
Burning Legion and Stormscale --> Grim Batol (new realm)

May 1st - 5th
Dragonmaw and Spinebreaker --> (to be decided)
Burning Blade and Stormreaver --> (to be decided)

May 8th - 12th
Zenedar and Ravencrest --> (to be decided)
Dunemaul and Deathwing --> (to be decided)

Filed under: News items

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