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Posts with tag drak-tharon-keep

The OverAchiever: Glory of the Hero strikes back


HARROW: I know him. And I think he's a psychotic lowlife.
MAL: And I think calling him that is an insult to the psychotic lowlife community.
-- Firefly, "Shindig."

Another OverAchiever, another Firefly quote. I wonder how much of the series we'll manage to get through here before we finish off Glory of the Hero, because this is one looooooong meta. Having gotten through Azjol Nerub and Culling of Stratholme two weeks ago with a few breaks for holiday achievements along the way, it's time to hit Drak'Tharon. Next week we'll be tackling Gun'Drak (which, as Amanda observed this morning, contains one of the more frustrating achievements). Live trolls, dead trolls, undead trolls, we got your trolls right here, pal.


DRAK'THARON KEEP


Consumption Junction

This has a tendency to confuse players because most aren't aware that Consume even exists (and I was among them; my group got this achievement entirely by accident). Consume is a buff that Trollgore gains based on how many things -- NPC or player -- are within his line of sight when he casts it. The adds that run down the stairs toward him? Any of your groupmates within line of sight? They're all potential Consume charges. He attempts to re-cast the ability roughly every 15 seconds.

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Filed under: Analysis / Opinion, Tips, How-tos, Instances, Features, Bosses, Guides, Achievements, The Overachiever

Blizzard polls for the toughest Heroic instance


Blizzard has posted a poll on the forums asking what players think is the toughest Heroic dungeon in the game. Unfortunately, they don't say much else besides that, so guessing the reason why will be up to us and our commenters. They want to make sure Ulduar is tougher than Heroics? They want to look for particularly tough mechanics for future instances? They just enjoy seeing players have a tough time of it? Your guess is as good as ours.

Loken is notorious as a tough boss in Heroic mode, but his Halls of Lightning only makes second place, right above Ahn'kahet and its tough fights of Jedoga Shadowseeker and the insanity-inducing Herald Volaj. And it's worth noting that as of this writing, Drak'theron, The Nexus, Utgarde Keep and Violet Hold have a total of zero votes among them -- apparently everyone agrees they're easy as-is. But right there on top sits everyone's least favorite drake-riding instance -- The Oculus, with all of its drakey goodness.

Unfortunately, this may not help Blizzard -- I doubt many players would be really excited if they re-used the "drakes" mechanic in a lot of future dungeons, as the difficulty there lies in playing a completely different game rather than using the abilities of your character that you're used to. But It's an interesting poll anyway. What instance are you finding the toughest in Heroic mode?

Filed under: Polls, Analysis / Opinion, Odds and ends, Blizzard, Instances, Wrath of the Lich King, Forums

Phat Loot Phriday: Staff of the Great Reptile

I tried to find some great caster/healing staves for you to work towards this weekend, but they're hard to come by, and strangely enough I couldn't find a single caster staff as a reputation reward -- Druids get all the good ones I found. This one's from an instance you can run this weekend, though, and it should hold you up until you hit 80 and head into the endgame.

Name: Staff of the Great Reptile (Wowhead, Thottbot, WoWDigger)
Type: Rare Staff
Damage/Speed: 148-269 / 2.10 (99.5 DPS)
Abilities:
  • +81 Spirit, which has been becoming more and more useful lately. It's really still the domain of Warlocks and Shadow Priests, but depending on the talents and other gear you've got, Spirit, especially this much of it, can be more helpful than you'd think.
  • Improves haste rating by 66, which again, will depend on the other stats you've got to figure out just how much it'll help you. Haste gets more and more important as you head towards the endgame, but especially with the changes to Haste affecting global cooldowns, this could be really great for anybody casting instants as well.
  • And increases spell power by 271, which is a no brainer. You'll definitely be able to get more spell power by the time you hit 80, but for the level, this is a decent place to start.
  • And, I have to say, subjectively I admit, it's a badass-looking staff.

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Filed under: Priest, Warlock, Items, Analysis / Opinion, Tips, Odds and ends, Instances, Phat Loot Phriday, Leveling

Ask A Beta Tester: Questions I wish we'd been asked


Here at WoW Insider sometimes we go a little nuts around big news events due to sleep deprivation or sensory overload in conjunction with large hits of caffeine. When that happens while we are writing "Ask A Beta Tester," occasionally we ask ourselves questions ("Why am I not in bed?") that we later realize might actually be useful.

As Wrath of the Lich King's release date creeps up and the beta becomes more and more deserted (seriously: Dalaran is a ghost town these days, not that my computer's wheezing hardware doesn't appreciate it), I find myself turning to a few topics that readers generally never asked about, but wound up being game-defining experiences in the beta. By necessity, most of them are a little more general -- overall impressions, things you wouldn't necessarily think to ask about unless you were a fresh arrival in Northrend and noticed the differences -- but I've included a few specific things that I hope people will find interesting. Unlike --

Why are you not in bed?

What makes you think I'm not?

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Filed under: Analysis / Opinion, Quests, Expansions, Features, Leveling, Wrath of the Lich King

Ask a Beta Tester: The Alchemist


Apologies to Paulo Coelho fans for borrowing his title, but we have two Alchemy-related questions to start us off today, in addition to questions on Blacksmithing, cinematics, and dailies:

Horizons asks...

Do the alchemy specializations in wrath still work the same way as they do now in BC? For example, will I still have a chance of getting 5 wrath potions even when I'm leveling starting at 375 such as Wrath Elixirs or Icy mana potions? And will transmute spec ever be fixed?

Yup, alchemy specializations work the exact same way in Wrath. As a potions master, I've already procced a few, but don't expect to see the Runic Mana or Runic Healing potion recipes until...I want to say it's 410 Alchemy. You'll skill up on the array of new elixirs like Elixir of Mighty Thoughts and Elixir of Mighty Agility until then, but do save mats for the new Alchemy trinkets that become available at (I think) 400, like Mighty Alchemist's Stone. We'll have more information soon on materials you'll start getting in Northrend that you'll want to set aside for crafting.

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Filed under: Herbalism, Fishing, Alchemy, Blacksmithing, Analysis / Opinion, Tips, Economy, Expansions, Features, Factions, Guides, Classes, Making money, Alts, Wrath of the Lich King

WotLK videos from MMO-Champion

Boubouille over at MMO-Champion has a bunch of great videos that he put together of some Wrath content. Some of them are data mined, while others show in-game content. All in all, they're quite an interesting thing to watch for those of you who want to see Wrath content right now.

The videos that are available are hosted on Vimeo, and we've embedded them after the break for easy viewing. You can take a look at footage form Utgarde Keep, Drak'tharon Keep, and The Nexus.

I know that some people are concerned with spoilers, so don't watch these if you don't want to see everything. They're taken from the alpha and the videos give a clear view of everything in the dungeons.

Enjoy!

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Filed under: Instances, Expansions, Wrath of the Lich King

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