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Posts with tag drive

Mend Pet sponsors an SPCA charity donation drive

Brajana at Mend Pet has kicked off a month-long donation drive and giveaway to support the Society for the Prevention of Cruelty to Animals. She says that since Blizzard has decided to finally give out some more stable slots to Hunters back in patch 3.0.2, what better way to celebrate than by helping some real-life animals. She has a link on her blog for you to give as little or as much as you'd like to support the SPCA and their cause, and if you choose to put the donation "in honor of" Mend Pet (just follow the instructions on her post), she'll enter you in a drawing to win some prizes. What prizes, you ask? Apparently those are still being worked out, but we're sure they'll be great. And it's a great cause anyway -- do you really need prizes to show some pet shelter love?

If you do, just hang on -- the donation drive lasts through the 31st of this month, so Brajana has some time to get everything together, and even if you donate now, you'll still be entered for sure. It's always awesome to see the WoW community put its size and power to good use, and this is definitely a worthy cause to support.

Filed under: Fan stuff, Contests, Making money

Blizzard shows off Recruit-a-Friend benefits: Zhevra mount, summoning, triple experience


There's a new splash screen on the WoW homepage, but instead of hinting at a new game, it is instead showing off Blizzard's new Recruit-a-Friend benefits. Looks like they found a place for that Zhevra mount we heard about a while back -- whenever you recruit a friend into the game (by convincing them to create an account with your name as a reference and having them pay for at least two months of game time), you can choose one of your characters to nab a Zhevra mount. Additionally, you can summon referred friends to your character, and when questing together, you can pick up triple experience until level 60, for both quests and monsters that you kill together.

More details on Blizzard's support page. Just yesterday, we heard Mike Morhaime saying Blizzard was aiming to bring tons of people into the game this holiday season, and it looks like the recruiting drive has started.

Filed under: Analysis / Opinion, Tips, Blizzard, News items, Leveling, Classes

A physical limit on bag space

Just the other day, Adam suggested that more bag space was always a good thing, but now Drysc tells us that's not exactly true-- even though 20-slotters are more common than ever, Blizzard has no plans to let us replace the normal 16-slot backpack anytime soon. And the reason he cites is interesting: it has nothing to do necessarily with ingame limits, but more to do with out-of-game limits. WoW has 10 million players, and if each one of those players has easily 10 alts average and each alt has a bunch of 20-slot bags and even more items in the bank, then pretty soon you're starting to talk real amounts of physical computer memory.

We don't know what that limit is (and of course it depends on how Blizzard stores their information), but Drysc tells us that it's there. And that also gives you a little hint into just how huge their operation is-- nobody else has even come close to dealing with the problem of handling inventory and stats information for ten million players and countless numbers of characters. But Drysc says Blizzard is working on it as always-- despite the technical headaches, we may see bigger backpacks soon.

Filed under: Odds and ends, Blizzard, Economy, Hardware

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